Player Matchup

Agni
Agni
Daniel_cmsll95
Agni
Level 127
God Stats
7W - 0L
2,017 SR
Queue Stats
149W - 164L
1,519 Elo+
Party 2
Bake Kujira
Bake Kujira
Kasiinii
Bake Kujira
Level 177
God Stats
5W - 3L
1,584 SR
Queue Stats
790W - 810L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
Rinderfond
Baron Samedi
Level 104
God Stats
9W - 7L
1,693 SR
Queue Stats
487W - 486L
1,486 Elo+
Solo
Athena
Athena
The_Ke55e7
Athena
Level 216
God Stats
5W - 3L
1,715 SR
Queue Stats
593W - 593L
1,533 Elo+
Party 1
Zeus
Zeus
Trane627
Zeus
Level 47
God Stats
2W - 0L
1,714 SR
Queue Stats
29W - 25L
1,523 Elo+
Party 2
Team Averages
Level 134
1,745 SR
1,519 Elo+

VS

Team Averages
Level 90
1,627 SR
1,463 Elo+
Artio
Artio
DarkZenithx
Artio
Level 154
God Stats
2W - 4L
1,563 SR
Queue Stats
108W - 108L
1,547 Elo+
Solo
Cabrakan
Cabrakan
Sulsher
Cabrakan
Level 97
God Stats
6W - 2L
1,886 SR
Queue Stats
314W - 315L
1,456 Elo+
Party 3
Raijin
Raijin
cronov
Raijin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,482 Elo+
Solo
Rama
Rama
louiefazza
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Solo
Kuzenbo
Kuzenbo
oFILo
Kuzenbo
Level 81
God Stats
7W - 7L
1,688 SR
Queue Stats
268W - 267L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
9,847
895
13,672
8,046
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
Kasiinii
Bake Kujira
15
2 / 2 / 10
8,763
797
8,317
12,290
15,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Rinderfond
Baron Samedi
18
6 / 1 / 7
10,289
935
10,021
7,910
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Athena
The_Ke55e7
Athena
14
0 / 5 / 12
8,657
787
4,931
16,834
16,668
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
15
5 / 4 / 8
9,081
826
13,497
9,226
5,090
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
8,544
777
9,616
15,521
25,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Sulsher
Cabrakan
14
3 / 4 / 5
8,498
773
7,348
15,771
28,262
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Raijin
cronov
Raijin
16
2 / 6 / 5
8,555
778
10,011
10,485
5,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

1
0 / 0 / 0
2,856
260
0
0
0
Kuzenbo
oFILo
Kuzenbo
17
5 / 3 / 6
8,925
811
9,159
14,780
32,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
17
Kills
13
14
Deaths
17
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
L
3
4
5
1.38
W
Bake Kujira
Kasiinii
Bake Kujira
2
2
10
3.5
W
Baron Samedi
Rinderfond
Baron Samedi
6
1
7
9.5
L
Cabrakan
Sulsher
Cabrakan
3
4
5
1.38
W
Athena
The_Ke55e7
Athena
0
5
12
1.2
W
Zeus
5
4
8
2.25
L
Raijin
cronov
Raijin
2
6
5
0.75
L
0
0
0
0
L
Kuzenbo
oFILo
Kuzenbo
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,438
Damage
36,134
54,306
Taken
56,557
47,462
Mitigated
90,949
19,261
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,672
1,072
84
2,143
8,046
4,330
521
5,596
2,450
26,575
2,087
L
9,616
441
2,865
4,726
15,521
25,131
0
12,641
2,612
19,014
1,166
W
Bake Kujira
Kasiinii
Bake Kujira
8,317
3,283
3,306
3,423
12,290
15,661
269
7,095
5,195
17,876
325
W
Baron Samedi
Rinderfond
Baron Samedi
10,021
1,196
4,464
2,992
7,910
5,713
602
5,497
2,413
27,232
0
L
Cabrakan
Sulsher
Cabrakan
7,348
655
1,413
2,757
15,771
28,262
0
14,024
1,346
13,605
0
W
Athena
The_Ke55e7
Athena
4,931
1,422
324
2,217
16,834
16,668
68
9,418
7,416
12,772
170
W
Zeus
13,497
2,616
0
308
9,226
5,090
82
7,574
1,652
27,423
0
L
Raijin
cronov
Raijin
10,011
1,341
885
716
10,485
5,099
0
9,828
610
20,343
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
oFILo
Kuzenbo
9,159
1,666
705
3,708
14,780
32,457
0
12,143
2,414
17,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,637
Gold Earned
37,378
169
Minions Killed
70
0
Camps Cleared
0
1,041,743
Distance Traveled
784,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,847
895
51
5
0
233,342
0
L
Artio
8,544
777
19
2
0
200,400
0
W
Bake Kujira
8,763
797
33
3
0
209,675
0
W
Baron Samedi
10,289
935
29
3
0
220,111
0
L
Cabrakan
8,498
773
13
1
0
198,751
0
W
Athena
8,657
787
16
1
0
202,580
0
W
Zeus
9,081
826
40
4
0
176,035
0
L
Raijin
8,555
778
26
2
0
171,955
0
L
Rama
2,856
260
0
0
0
0
0
L
Kuzenbo
8,925
811
12
1
0
213,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role