Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SexualPanther
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Anubis
Anubis
Twisted1987
Anubis
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 92L
1,506 Elo+
Solo
Thor
Thor
guardia_silente5
Thor
Level 108
God Stats
18W - 36L
1,335 SR
Queue Stats
1,036W - 1,093L
1,340 Elo+
Party 2
He Bo
He Bo
spring95
He Bo
Level 122
God Stats
3W - 4L
1,204 SR
Queue Stats
295W - 309L
1,436 Elo+
Solo
Cthulhu
Cthulhu
xMeztli
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,589 Elo+
Party 2
Team Averages
Level 101
1,408 SR
1,425 Elo+

VS

Team Averages
Level 64
1,507 SR
1,400 Elo+
Ymir
Ymir
BluWasabi
Ymir
Level 29
God Stats
1W - 2L
1,205 SR
Queue Stats
174W - 200L
1,345 Elo+
Solo
Amaterasu
Amaterasu
SHVDYRAUL
Amaterasu
Level 29
God Stats
5W - 1L
1,828 SR
Queue Stats
81W - 96L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
carennnaa
Jormungandr
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 155L
1,325 Elo+
Solo
Cernunnos
Cernunnos
ccbell25
Cernunnos
Level 86
God Stats
3W - 2L
1,661 SR
Queue Stats
106W - 113L
1,445 Elo+
Party 1
Artemis
Artemis
tima02112007
Artemis
Level 120
God Stats
16W - 15L
1,342 SR
Queue Stats
780W - 841L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SexualPanther
Ah Muzen Cab
5
0 / 0 / 0
8,200
432
0
0
0
Anubis
20
11 / 6 / 10
15,993
842
21,512
23,715
15,239
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 9
12,393
652
12,654
19,348
10,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
spring95
He Bo
20
4 / 7 / 8
12,611
664
12,691
14,942
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
xMeztli
Cthulhu
20
4 / 9 / 11
13,884
731
18,099
30,719
28,866
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 0 / 0
8,500
447
0
0
0
Amaterasu
SHVDYRAUL
Amaterasu
20
10 / 8 / 9
14,764
777
15,698
28,760
23,244
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
carennnaa
Jormungandr
20
6 / 4 / 12
13,362
703
13,093
19,324
25,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
ccbell25
Cernunnos
20
4 / 6 / 18
14,112
743
25,988
18,926
8,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
tima02112007
Artemis
20
6 / 5 / 11
14,229
749
17,721
17,265
8,299
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
76
23
Kills
26
27
Deaths
23
38
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
0
0
W
Amaterasu
SHVDYRAUL
Amaterasu
10
8
9
1.81
L
Ah Muzen Cab
SexualPanther
Ah Muzen Cab
0
0
0
0
L
Anubis
11
6
10
2.67
W
Jormungandr
carennnaa
Jormungandr
6
4
12
3
W
Cernunnos
ccbell25
Cernunnos
4
6
18
2.17
L
4
5
9
1.7
L
He Bo
spring95
He Bo
4
7
8
1.14
W
Artemis
tima02112007
Artemis
6
5
11
2.3
L
Cthulhu
xMeztli
Cthulhu
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,956
Damage
72,500
88,724
Taken
84,275
62,345
Mitigated
65,376
25,451
Healing
23,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
SHVDYRAUL
Amaterasu
15,698
8,012
617
7,069
28,760
23,244
893
18,189
10,571
0
28,329
L
Ah Muzen Cab
SexualPanther
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
21,512
1,480
1,047
9,386
23,715
15,239
2,008
3,080
20,121
60,124
810
W
Jormungandr
carennnaa
Jormungandr
13,093
1,033
1,485
3,939
19,324
25,087
782
11,486
7,838
27,273
862
W
Cernunnos
ccbell25
Cernunnos
25,988
12,079
750
4,591
18,926
8,746
4,154
12,999
5,927
0
61,905
L
12,654
757
2,003
4,025
19,348
10,639
0
2,628
16,401
0
20,046
L
He Bo
spring95
He Bo
12,691
533
905
1,828
14,942
7,601
1,477
2,604
11,912
29,766
0
W
Artemis
tima02112007
Artemis
17,721
6,725
1,132
3,679
17,265
8,299
2,894
9,470
7,795
0
45,631
L
Cthulhu
xMeztli
Cthulhu
18,099
1,995
1,561
4,696
30,719
28,866
0
2,220
28,037
38,497
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,081
Gold Earned
64,967
175
Minions Killed
172
0
Camps Cleared
0
1,046,003
Distance Traveled
1,137,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,500
447
0
0
0
0
0
W
Amaterasu
14,764
777
22
1
0
290,790
0
L
Ah Muzen Cab
8,200
432
0
0
0
0
0
L
Anubis
15,993
842
82
4
0
228,839
0
W
Jormungandr
13,362
703
32
2
0
293,181
0
W
Cernunnos
14,112
743
69
4
0
277,320
0
L
Thor
12,393
652
24
1
0
276,089
0
L
He Bo
12,611
664
20
1
0
251,245
0
W
Artemis
14,229
749
49
3
0
276,333
0
L
Cthulhu
13,884
731
49
3
0
289,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role