Player Matchup

Hercules
Hercules
Gandlax
Hercules
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,628 Elo+
Solo
Merlin
Merlin
Joselete94
Merlin
Level 124
God Stats
1W - 0L
1,735 SR
Queue Stats
98W - 92L
1,545 Elo+
Solo
Atlas
Atlas
LemmeG00
Atlas
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,377 Elo+
Solo
Team Averages
Level 135
1,578 SR
1,517 Elo+

VS

Team Averages
Level 129
1,558 SR
1,485 Elo+
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AlodyaChan
Ishtar
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nike
Nike
r-k840
Nike
Level 117
God Stats
16W - 13L
1,673 SR
Queue Stats
138W - 119L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gandlax
Hercules
12
1 / 0 / 1
7,061
706
4,102
6,211
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Joselete94
Merlin
12
1 / 2 / 0
7,293
729
3,396
4,287
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
LemmeG00
Atlas
11
0 / 0 / 2
6,579
658
4,455
8,433
5,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 0 / 0
7,042
704
4,168
3,387
2,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
AlodyaChan
Ishtar
8
0 / 2 / 1
5,786
579
2,887
3,613
1,318
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nike
r-k840
Nike
12
0 / 0 / 2
6,546
655
5,688
8,616
5,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
2
2
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
0
0
2
L
Ishtar
AlodyaChan
Ishtar
0
2
1
0.25
W
Hercules
Gandlax
Hercules
1
0
1
1.5
W
Merlin
Joselete94
Merlin
1
2
0
0.5
W
Atlas
LemmeG00
Atlas
0
0
2
1
L
Nike
r-k840
Nike
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,953
Damage
12,743
18,931
Taken
15,616
12,028
Mitigated
8,769
5,481
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,168
69
1,056
2,284
3,387
2,252
0
1,417
1,790
32,067
682
L
Ishtar
AlodyaChan
Ishtar
2,887
2,546
0
310
3,613
1,318
0
1,287
2,011
0
6,589
W
Hercules
Gandlax
Hercules
4,102
599
0
1,558
6,211
5,042
0
423
5,461
0
24,254
W
Merlin
Joselete94
Merlin
3,396
355
0
234
4,287
1,843
43
1,904
2,191
37,279
1,009
W
Atlas
LemmeG00
Atlas
4,455
1,150
0
3,689
8,433
5,143
0
1,589
6,552
14,225
0
L
Nike
r-k840
Nike
5,688
469
0
1,112
8,616
5,199
0
4,413
3,309
0
26,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,933
Gold Earned
19,374
146
Minions Killed
114
0
Camps Cleared
0
537,083
Distance Traveled
522,730
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,042
704
57
6
0
204,221
3
L
Ishtar
5,786
579
22
2
0
108,320
0
W
Hercules
7,061
706
41
4
0
196,437
0
W
Merlin
7,293
729
87
9
0
155,970
0
W
Atlas
6,579
658
18
2
0
184,676
0
L
Nike
6,546
655
35
4
0
210,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role