Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
Rigby0307
Tsukuyomi
Silver I
Level 173
God Stats
30W - 23L
1,575 SR
Queue Stats
299W - 322L
1,347 MMR
Solo
Xing Tian
Xing Tian
Gold V
SirGreys
Xing Tian
Gold V
Level 65
God Stats
10W - 13L
1,584 SR
Queue Stats
90W - 81L
1,308 MMR
Party 3
Artemis
Artemis
Silver I
TjthaHero
Artemis
Silver I
Level 175
God Stats
14W - 15L
1,790 SR
Queue Stats
129W - 136L
1,424 MMR
Party 1
Lancelot
Lancelot
Gold V
iiBzy
Lancelot
Gold V
Level 55
God Stats
18W - 11L
1,639 SR
Queue Stats
54W - 50L
1,354 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,618 SR
1,387 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,439 SR
1,363 MMR
Ah Puch
Ah Puch
Gold I
 
Ah Puch
Gold I
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
DrugLullaby
Gilgamesh
Bronze IV
Level 80
God Stats
2W - 3L
1,626 SR
Queue Stats
6W - 19L
1,180 MMR
Party 2
Thanatos
Thanatos
Bronze III
ProtectDPS
Thanatos
Bronze III
Level 102
God Stats
1W - 4L
1,249 SR
Queue Stats
43W - 48L
1,502 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
XxZarre
Sylvanus
Gold IV
Level 233
God Stats
3W - 2L
1,277 SR
Queue Stats
469W - 481L
1,286 MMR
Solo
Hou Yi
Hou Yi
Silver II
remmywhite2
Hou Yi
Silver II
Level 116
God Stats
1W - 2L
1,541 SR
Queue Stats
11W - 16L
1,344 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 3 / 0
8,435
603
8,394
9,241
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tsukuyomi
Rigby0307
Tsukuyomi
13
4 / 3 / 4
7,521
537
10,343
11,600
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
SirGreys
Xing Tian
15
7 / 0 / 1
9,249
661
13,714
11,884
8,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
TjthaHero
Artemis
14
3 / 1 / 3
7,981
570
5,789
9,507
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
iiBzy
Lancelot
14
3 / 2 / 3
7,912
565
7,138
11,669
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
CthulhuAwilixSobekNeith

VS

Bans
LokiThorBastetBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 2 / 3
7,764
555
4,934
10,054
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
DrugLullaby
Gilgamesh
11
0 / 6 / 1
6,720
480
5,914
16,677
13,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
ProtectDPS
Thanatos
14
7 / 4 / 0
8,270
591
15,015
16,733
8,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
XxZarre
Sylvanus
11
0 / 2 / 2
6,728
481
3,305
10,737
7,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
12
0 / 5 / 2
6,937
496
4,866
13,185
5,681
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
19
Kills
8
9
Deaths
19
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
0
0.67
L
Ah Puch
 
Ah Puch
1
2
3
1.25
L
Gilgamesh
DrugLullaby
Gilgamesh
0
6
1
0.08
L
Thanatos
ProtectDPS
Thanatos
7
4
0
1.75
W
Tsukuyomi
Rigby0307
Tsukuyomi
4
3
4
2
W
Xing Tian
SirGreys
Xing Tian
7
0
1
7.5
W
Artemis
TjthaHero
Artemis
3
1
3
4.5
L
Sylvanus
XxZarre
Sylvanus
0
2
2
0.5
W
Lancelot
iiBzy
Lancelot
3
2
3
2.25
L
Hou Yi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,378
Damage
34,034
53,901
Taken
67,386
24,818
Mitigated
39,932
15,236
Healing
23,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,394
3,429
0
3,796
9,241
3,092
857
524
8,717
61,177
10,530
L
Ah Puch
 
Ah Puch
4,934
0
0
1,889
10,054
4,351
0
417
9,637
64,643
2,450
L
Gilgamesh
DrugLullaby
Gilgamesh
5,914
1,338
0
1,855
16,677
13,758
0
9,504
6,253
0
40,616
L
Thanatos
ProtectDPS
Thanatos
15,015
5,212
0
10,604
16,733
8,429
0
1,968
14,575
0
66,847
W
Tsukuyomi
Rigby0307
Tsukuyomi
10,343
1,797
0
2,099
11,600
4,540
0
2,521
9,079
0
53,726
W
Xing Tian
SirGreys
Xing Tian
13,714
1,169
0
2,440
11,884
8,780
0
224
10,772
53,597
2,794
W
Artemis
TjthaHero
Artemis
5,789
1,274
0
1,945
9,507
3,630
27
4,508
4,999
0
63,038
L
Sylvanus
XxZarre
Sylvanus
3,305
994
1,948
3,108
10,737
7,713
0
1,342
9,333
27,526
0
W
Lancelot
iiBzy
Lancelot
7,138
1,726
0
4,956
11,669
4,776
0
152
11,434
0
55,970
L
Hou Yi
4,866
3,451
0
3,978
13,185
5,681
0
6,809
6,376
0
49,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,098
Gold Earned
36,419
514
Minions Killed
419
0
Camps Cleared
0
1,471,907
Distance Traveled
1,339,469
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,435
603
132
9
0
267,104
0
L
Ah Puch
7,764
555
119
9
0
287,407
6
L
Gilgamesh
6,720
480
76
5
0
240,172
0
L
Thanatos
8,270
591
91
7
0
304,285
0
W
Tsukuyomi
7,521
537
70
5
0
308,542
0
W
Xing Tian
9,249
661
106
8
0
272,734
0
W
Artemis
7,981
570
118
8
0
266,182
3
L
Sylvanus
6,728
481
47
3
0
270,051
0
W
Lancelot
7,912
565
88
6
0
357,345
6
L
Hou Yi
6,937
496
86
6
0
237,554
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role