Player Matchup

Morgan Le Fay
Morgan Le Fay
Boolin_Izeek
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,433 Elo+
Party 1
Skadi
Skadi
ShinjiLovesRei
Skadi
Level 47
God Stats
5W - 5L
1,500 SR
Queue Stats
173W - 158L
1,465 Elo+
Solo
Odin
Odin
runaway_erik
Odin
Level 89
God Stats
2W - 7L
1,863 SR
Queue Stats
455W - 441L
1,495 Elo+
Solo
Ymir
Ymir
slicktortoise
Ymir
Level 49
God Stats
1W - 1L
1,812 SR
Queue Stats
5W - 3L
1,605 Elo+
Party 1
Arachne
Arachne
zzIJq
Arachne
Level 64
God Stats
3W - 0L
1,838 SR
Queue Stats
4W - 3L
1,590 Elo+
Party 1
Team Averages
Level 63
1,703 SR
1,518 Elo+

VS

Team Averages
Level 50
1,608 SR
1,425 Elo+
Janus
Janus
BadgerHOU
Janus
Level 58
God Stats
2W - 2L
1,451 SR
Queue Stats
66W - 108L
1,361 Elo+
Party 2
Thanatos
Thanatos
DroThaBrooo
Thanatos
Level 31
God Stats
9W - 9L
1,668 SR
Queue Stats
135W - 152L
1,349 Elo+
Party 2
Mercury
Mercury
Eliiio
Mercury
Level 56
God Stats
2W - 2L
1,784 SR
Queue Stats
64W - 87L
1,445 Elo+
Solo
Charybdis
Charybdis
LmaoNeji
Charybdis
Level 43
God Stats
25W - 24L
1,558 SR
Queue Stats
249W - 244L
1,507 Elo+
Solo
Mulan
Mulan
clamchowderyum
Mulan
Level 60
God Stats
44W - 37L
1,578 SR
Queue Stats
130W - 160L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boolin_Izeek
Morgan Le Fay
12
0 / 2 / 5
7,270
519
7,244
7,346
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 2 / 1
8,458
604
7,046
7,688
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
4,351
311
0
144
78
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 6 / 5
8,736
624
6,819
12,267
7,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
zzIJq
Arachne
12
5 / 2 / 1
7,299
521
7,485
11,711
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BadgerHOU
Janus
12
2 / 1 / 1
7,566
540
3,426
6,682
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
DroThaBrooo
Thanatos
15
3 / 1 / 2
8,053
575
2,596
13,182
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Eliiio
Mercury
11
1 / 8 / 3
7,099
507
4,849
11,993
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charybdis
LmaoNeji
Charybdis
14
5 / 3 / 1
9,336
667
9,721
11,007
4,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 3 / 2
5,583
399
2,887
4,922
3,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
16
Kills
12
12
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
BadgerHOU
Janus
2
1
1
2.5
W
Morgan Le Fay
Boolin_Izeek
Morgan Le Fay
0
2
5
1.25
L
Thanatos
DroThaBrooo
Thanatos
3
1
2
4
L
Mercury
Eliiio
Mercury
1
8
3
0.31
L
Charybdis
LmaoNeji
Charybdis
5
3
1
1.83
W
5
2
1
2.75
L
1
3
2
0.67
W
0
0
0
0
W
6
6
5
1.42
W
Arachne
zzIJq
Arachne
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,594
Damage
23,479
39,156
Taken
47,786
18,749
Mitigated
22,025
3,661
Healing
20,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BadgerHOU
Janus
3,426
73
0
480
6,682
2,622
0
3,286
3,310
49,642
1,796
W
Morgan Le Fay
Boolin_Izeek
Morgan Le Fay
7,244
843
0
101
7,346
2,545
246
1,847
5,373
47,992
0
L
Thanatos
DroThaBrooo
Thanatos
2,596
421
0
13,646
13,182
5,794
0
2,433
10,743
0
65,540
L
Mercury
Eliiio
Mercury
4,849
2,477
0
935
11,993
5,416
0
4,000
7,659
0
33,104
L
Charybdis
LmaoNeji
Charybdis
9,721
4,434
0
4,842
11,007
4,517
1,262
3,080
7,771
0
75,608
W
7,046
3,075
0
2,984
7,688
2,584
0
501
7,071
0
58,915
L
2,887
1,143
0
214
4,922
3,676
0
507
4,261
0
10,334
W
0
0
0
0
144
78
0
0
144
0
222
W
6,819
1,270
0
155
12,267
7,847
12
870
10,886
47,069
21
W
Arachne
zzIJq
Arachne
7,485
5,481
0
421
11,711
5,695
0
0
11,426
0
40,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,114
Gold Earned
37,637
331
Minions Killed
400
0
Camps Cleared
0
1,108,594
Distance Traveled
1,252,662
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,566
540
98
7
0
256,873
0
W
Morgan Le Fay
7,270
519
79
6
0
286,080
0
L
Thanatos
8,053
575
104
7
0
356,254
0
L
Mercury
7,099
507
48
3
0
273,843
1
L
Charybdis
9,336
667
135
10
0
267,813
7
W
Skadi
8,458
604
104
7
0
275,143
7
L
Mulan
5,583
399
15
1
0
97,879
0
W
Odin
4,351
311
1
0
0
12,434
0
W
Ymir
8,736
624
75
5
0
247,542
3
W
Arachne
7,299
521
72
5
0
287,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role