Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MarioJIm
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,389 Elo+
Party 2
Ishtar
Ishtar
MobilizedMaple5
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
QsFL Tiger
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,865 Elo+
Party 3
Shiva
Shiva
Yert69420
Shiva
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,769 Elo+
Party 3
Team Averages
Level 95
1,500 SR
1,604 Elo+

VS

Team Averages
Level 151
1,540 SR
1,529 Elo+
Hercules
Hercules
 
Hercules
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
El Capitan1112
Athena
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
175W - 173L
1,494 Elo+
Solo
Chernobog
Chernobog
Khaz03
Chernobog
Level 139
God Stats
13W - 12L
1,321 SR
Queue Stats
327W - 365L
1,552 Elo+
Solo
Vulcan
Vulcan
Zorek9502
Vulcan
Level 148
God Stats
3W - 0L
1,752 SR
Queue Stats
222W - 232L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
player1jpg
Tsukuyomi
Level 128
God Stats
8W - 3L
1,626 SR
Queue Stats
728W - 723L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 3 / 5
8,066
807
7,709
10,777
9,022
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
MarioJIm
Ne Zha
14
1 / 6 / 2
7,475
748
9,107
11,321
5,735
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 6 / 6
7,470
747
5,260
11,357
5,326
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
QsFL Tiger
Cthulhu
12
4 / 6 / 2
7,880
788
11,947
14,308
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Yert69420
Shiva
12
0 / 5 / 5
6,954
695
8,919
14,797
13,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
3 / 1 / 16
8,492
849
7,124
13,282
15,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 1 / 20
8,600
860
5,349
18,872
14,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Khaz03
Chernobog
16
4 / 2 / 16
9,368
937
11,887
9,912
4,407
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Zorek9502
Vulcan
18
14 / 0 / 8
10,789
1,079
22,196
7,194
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
player1jpg
Tsukuyomi
13
3 / 5 / 14
8,163
816
11,179
10,316
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
100
8
Kills
26
26
Deaths
9
20
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
5
1.5
W
Hercules
 
Hercules
3
1
16
11
W
2
1
20
12
W
Chernobog
Khaz03
Chernobog
4
2
16
6
L
Ne Zha
MarioJIm
Ne Zha
1
6
2
0.33
L
1
6
6
0.67
L
Cthulhu
QsFL Tiger
Cthulhu
4
6
2
0.83
L
Shiva
Yert69420
Shiva
0
5
5
0.5
W
Vulcan
Zorek9502
Vulcan
14
0
8
18
W
Tsukuyomi
player1jpg
Tsukuyomi
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,942
Damage
57,735
62,560
Taken
59,576
47,996
Mitigated
41,737
12,097
Healing
27,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,709
428
0
2,476
10,777
9,022
0
5,329
5,397
18,128
473
W
Hercules
 
Hercules
7,124
775
2,448
6,930
13,282
15,607
413
3,217
9,894
656
11,335
W
5,349
960
1,496
7,887
18,872
14,064
832
5,416
13,125
10,433
0
W
Chernobog
Khaz03
Chernobog
11,887
6,931
1,699
2,816
9,912
4,407
2,879
3,206
6,582
0
30,660
L
Ne Zha
MarioJIm
Ne Zha
9,107
1,479
590
1,814
11,321
5,735
0
3,537
7,656
0
20,097
L
5,260
2,902
189
1,070
11,357
5,326
0
5,540
5,635
0
14,158
L
Cthulhu
QsFL Tiger
Cthulhu
11,947
336
701
683
14,308
14,415
0
4,889
9,223
24,319
0
L
Shiva
Yert69420
Shiva
8,919
1,219
690
3,884
14,797
13,498
0
8,237
6,108
0
14,480
W
Vulcan
Zorek9502
Vulcan
22,196
10,569
1,008
1,903
7,194
3,414
1,410
2,941
3,991
35,986
747
W
Tsukuyomi
player1jpg
Tsukuyomi
11,179
2,038
689
630
10,316
4,245
610
4,692
5,583
0
18,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,845
Gold Earned
45,412
103
Minions Killed
126
0
Camps Cleared
0
907,394
Distance Traveled
1,012,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,066
807
26
3
0
158,965
0
W
Hercules
8,492
849
10
1
0
199,001
0
W
Athena
8,600
860
8
1
0
228,762
0
W
Chernobog
9,368
937
56
6
0
160,983
0
L
Ne Zha
7,475
748
19
2
0
200,225
0
L
Ishtar
7,470
747
19
2
0
161,543
0
L
Cthulhu
7,880
788
24
2
0
173,027
0
L
Shiva
6,954
695
15
2
0
213,634
0
W
Vulcan
10,789
1,079
38
4
0
226,534
0
W
Tsukuyomi
8,163
816
14
1
0
197,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role