Player Matchup

Artemis
Artemis
Gold III
Bexbased
Artemis
Gold III
Level 105
God Stats
3W - 2L
1,557 SR
Queue Stats
167W - 173L
1,484 MMR
Solo
Charon
Charon
Gold IV
ChRiSss619
Charon
Gold IV
Level 147
God Stats
6W - 7L
1,280 SR
Queue Stats
152W - 156L
1,494 MMR
Solo
Janus
Janus
Gold V
DeeplnThought
Janus
Gold V
Level 109
God Stats
12W - 16L
1,447 SR
Queue Stats
92W - 94L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Hooshaka
Sun Wukong
Bronze III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 MMR
Solo
Awilix
Awilix
Platinum V
Southweast
Awilix
Platinum V
Level 79
God Stats
12W - 4L
1,759 SR
Queue Stats
200W - 197L
1,497 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,508 SR
1,495 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,486 SR
1,490 MMR
Pele
Pele
Bronze III
Ancient_Profit
Pele
Bronze III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 49L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Asaelpatata
Sylvanus
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Surtr
Surtr
Gold I
FastestClapr
Surtr
Gold I
Level 137
God Stats
20W - 22L
1,501 SR
Queue Stats
100W - 102L
1,677 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
LuvAydxn
Zhong Kui
Silver I
Level 125
God Stats
1W - 2L
1,681 SR
Queue Stats
100W - 116L
1,271 MMR
Party 1
Chiron
Chiron
Bronze III
diegopatata
Chiron
Bronze III
Level 66
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bexbased
Artemis
13
3 / 2 / 3
7,622
586
10,447
5,970
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charon
ChRiSss619
Charon
13
2 / 0 / 5
7,615
586
4,915
7,712
5,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 0 / 1
8,456
650
6,163
4,821
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Hooshaka
Sun Wukong
14
3 / 1 / 1
8,281
637
5,624
12,209
6,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Southweast
Awilix
14
2 / 0 / 5
7,329
564
8,697
9,647
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
KukulkanAo KuangThothAgni

VS

Bans
Bake KujiraCthulhuSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,447
496
3,480
9,642
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Asaelpatata
Sylvanus
10
2 / 1 / 0
5,925
456
2,924
10,961
7,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 3 / 0
7,248
558
9,459
12,290
7,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
LuvAydxn
Zhong Kui
13
0 / 2 / 0
7,216
555
3,720
8,863
6,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
11
0 / 5 / 0
5,814
447
3,122
11,988
4,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
3
3
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Sylvanus
Asaelpatata
Sylvanus
2
1
0
2
W
Artemis
Bexbased
Artemis
3
2
3
2.25
W
Charon
ChRiSss619
Charon
2
0
5
4.5
W
3
0
1
3.5
L
1
3
0
0.33
W
Sun Wukong
Hooshaka
Sun Wukong
3
1
1
3.5
L
Zhong Kui
LuvAydxn
Zhong Kui
0
2
0
0
W
Awilix
Southweast
Awilix
2
0
5
4.5
L
Chiron
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,846
Damage
22,705
40,359
Taken
53,744
21,376
Mitigated
30,044
9,626
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,480
672
0
1,127
9,642
3,566
0
2,495
7,032
0
48,911
L
Sylvanus
Asaelpatata
Sylvanus
2,924
920
840
2,392
10,961
7,570
0
2,615
8,306
17,112
967
W
Artemis
Bexbased
Artemis
10,447
4,879
0
1,123
5,970
2,304
0
841
5,027
0
59,232
W
Charon
ChRiSss619
Charon
4,915
1,025
0
2,228
7,712
5,542
0
1,534
6,013
23,995
0
W
6,163
107
0
1,000
4,821
2,220
0
1,665
3,156
72,666
0
L
9,459
3,554
0
2,926
12,290
7,312
8
987
11,257
2,047
53,455
W
Sun Wukong
Hooshaka
Sun Wukong
5,624
1,302
0
4,565
12,209
6,880
120
708
11,501
0
65,595
L
Zhong Kui
LuvAydxn
Zhong Kui
3,720
143
0
3,560
8,863
6,885
0
2,637
5,984
62,121
3,282
W
Awilix
Southweast
Awilix
8,697
3,267
0
710
9,647
4,430
0
2,132
7,480
0
72,355
L
Chiron
3,122
1,573
258
1,956
11,988
4,711
0
1,893
10,087
0
46,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,303
Gold Earned
32,650
517
Minions Killed
422
0
Camps Cleared
0
1,500,391
Distance Traveled
1,215,772
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,447
496
88
7
0
238,824
0
L
Sylvanus
5,925
456
35
3
0
209,130
3
W
Artemis
7,622
586
107
8
0
268,968
2
W
Charon
7,615
586
41
3
0
290,445
5
W
Janus
8,456
650
139
11
0
333,460
3
L
Surtr
7,248
558
97
7
0
263,425
3
W
Sun Wukong
8,281
637
129
10
0
265,207
0
L
Zhong Kui
7,216
555
126
10
0
245,867
0
W
Awilix
7,329
564
101
8
0
342,311
0
L
Chiron
5,814
447
76
6
0
258,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role