Player Matchup

Sobek
Sobek
BLUEJULZ1
Sobek
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,576 Elo+
Party 2
Ullr
Ullr
GreenLucilfer
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,576 Elo+
Party 2
Bellona
Bellona
cluecifer
Bellona
Level 18
God Stats
6W - 1L
1,493 SR
Queue Stats
12W - 5L
1,715 Elo+
Party 2
Team Averages
Level 43
1,498 SR
1,623 Elo+

VS

Team Averages
Level 39
1,500 SR
1,350 Elo+
Jing Wei
Jing Wei
JunebugsDragons
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
KiljoVT
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,050 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Narinji
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BLUEJULZ1
Sobek
14
6 / 1 / 7
9,598
800
9,369
13,352
17,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 0 / 7
9,545
795
6,063
8,890
4,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
cluecifer
Bellona
14
1 / 0 / 12
8,807
734
6,491
7,577
7,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 2 / 0
7,089
591
4,441
5,452
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mulan
KiljoVT
Mulan
11
0 / 5 / 0
7,341
612
7,168
11,201
7,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Narinji
Tsukuyomi
10
1 / 6 / 0
7,268
606
5,828
10,723
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
13
Kills
1
1
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
BLUEJULZ1
Sobek
6
1
7
9.5
W
6
0
7
9.5
L
Jing Wei
0
2
0
0
L
Mulan
KiljoVT
Mulan
0
5
0
0
L
Tsukuyomi
Narinji
Tsukuyomi
1
6
0
0.17
W
Bellona
cluecifer
Bellona
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,923
Damage
17,437
29,819
Taken
27,376
29,598
Mitigated
14,510
7,536
Healing
831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BLUEJULZ1
Sobek
9,369
737
299
4,546
13,352
17,170
685
222
13,130
28,520
2,587
W
6,063
3,894
0
1,284
8,890
4,429
449
251
8,639
0
30,007
L
Jing Wei
4,441
3,365
0
0
5,452
2,346
0
2,537
2,644
0
13,725
L
Mulan
KiljoVT
Mulan
7,168
309
0
811
11,201
7,538
0
2,379
8,093
0
29,327
L
Tsukuyomi
Narinji
Tsukuyomi
5,828
1,049
0
20
10,723
4,626
0
3,107
7,060
0
13,570
W
Bellona
cluecifer
Bellona
6,491
1,673
0
1,407
7,577
7,999
865
0
7,577
0
26,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,950
Gold Earned
21,698
116
Minions Killed
89
0
Camps Cleared
0
681,223
Distance Traveled
597,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,598
800
23
2
0
230,892
0
W
Ullr
9,545
795
52
4
0
208,891
0
L
Jing Wei
7,089
591
27
2
0
210,898
0
L
Mulan
7,341
612
46
4
0
206,869
0
L
Tsukuyomi
7,268
606
16
1
0
179,831
0
W
Bellona
8,807
734
41
3
0
241,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role