Player Matchup

Ao Kuang
Ao Kuang
IxallgoodxI
Ao Kuang
Level 196
God Stats
0W - 1L
1,617 SR
Queue Stats
19W - 28L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Mathalomew
Gilgamesh
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 1
Achilles
Achilles
Scary Oso
Achilles
Level 120
God Stats
0W - 3L
1,426 SR
Queue Stats
9W - 7L
1,559 Elo+
Party 1
Team Averages
Level 114
1,443 SR
1,481 Elo+

VS

Team Averages
Level 115
1,746 SR
1,621 Elo+
Nu Wa
Nu Wa
AlanBritoMG
Nu Wa
Level 96
God Stats
36W - 4L
2,025 SR
Queue Stats
205W - 128L
1,693 Elo+
Party 2
Fenrir
Fenrir
Tulatinoheat
Fenrir
Level 139
God Stats
9W - 10L
1,431 SR
Queue Stats
87W - 106L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
zWaldoTc
Sun Wukong
Level 109
God Stats
2W - 0L
1,783 SR
Queue Stats
166W - 94L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IxallgoodxI
Ao Kuang
10
0 / 5 / 0
6,437
585
3,012
9,538
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Mathalomew
Gilgamesh
12
0 / 4 / 0
6,629
603
4,839
11,244
7,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Scary Oso
Achilles
12
0 / 1 / 0
6,506
591
2,748
9,994
6,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,637
785
9,534
4,168
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
14
5 / 0 / 4
8,664
788
4,920
6,496
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
zWaldoTc
Sun Wukong
14
3 / 0 / 7
8,595
781
10,564
7,257
7,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Ao Kuang
IxallgoodxI
Ao Kuang
0
5
0
0
L
Gilgamesh
Mathalomew
Gilgamesh
0
4
0
0
L
Achilles
Scary Oso
Achilles
0
1
0
0
W
Fenrir
5
0
4
7
W
Sun Wukong
zWaldoTc
Sun Wukong
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,599
Damage
25,018
30,776
Taken
17,921
19,342
Mitigated
12,554
3,957
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,534
4,073
0
250
4,168
1,595
1,560
382
3,616
35,707
1,099
L
Ao Kuang
IxallgoodxI
Ao Kuang
3,012
208
0
1,748
9,538
5,315
0
2,368
6,397
17,879
0
L
Gilgamesh
Mathalomew
Gilgamesh
4,839
695
0
534
11,244
7,887
0
1,694
8,225
0
14,490
L
Achilles
Scary Oso
Achilles
2,748
35
0
1,675
9,994
6,140
0
3,719
5,450
0
24,422
W
Fenrir
4,920
1,146
0
3,921
6,496
3,559
555
1,056
5,028
0
18,899
W
Sun Wukong
zWaldoTc
Sun Wukong
10,564
1,733
0
1,192
7,257
7,400
419
1,147
5,669
0
30,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,572
Gold Earned
25,896
82
Minions Killed
136
0
Camps Cleared
0
635,659
Distance Traveled
634,995
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,637
785
66
6
0
201,113
0
L
Ao Kuang
6,437
585
32
3
0
200,670
0
L
Gilgamesh
6,629
603
25
2
0
208,741
0
L
Achilles
6,506
591
25
2
0
226,248
1
W
Fenrir
8,664
788
27
2
0
201,097
0
W
Sun Wukong
8,595
781
43
4
0
232,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role