Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CalLa gamelle
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,483 Elo+
Party 2
Achilles
Achilles
Fraser9368
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,338 Elo+
Party 2
Merlin
Merlin
St Den POWER
Merlin
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 64L
1,469 Elo+
Party 2
Team Averages
Level 144
1,500 SR
1,458 Elo+

VS

Team Averages
Level 101
1,449 SR
1,413 Elo+
Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DONTSHOOTM3NOOB
Ne Zha
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 87L
1,459 Elo+
Party 1
Cupid
Cupid
Havenfall
Cupid
Level 147
God Stats
1W - 2L
1,243 SR
Queue Stats
168W - 172L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
Notesunna
Zhong Kui
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 91L
1,459 Elo+
Party 1
Fenrir
Fenrir
Unre1enting
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
4 / 0 / 9
9,428
943
20,897
4,848
3,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Surtr
 
Surtr
1
0 / 0 / 0
2,888
289
0
0
0
15
4 / 1 / 8
8,636
864
6,359
6,719
3,290
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Fraser9368
Achilles
12
0 / 1 / 13
7,425
743
3,473
7,636
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
17
5 / 0 / 7
9,191
919
11,265
5,431
3,317
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 1 / 1
7,036
704
5,134
6,561
4,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 5 / 1
6,750
675
3,274
9,219
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cupid
Havenfall
Cupid
13
0 / 1 / 2
6,478
648
3,491
8,074
2,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Notesunna
Zhong Kui
12
0 / 3 / 1
6,503
650
3,858
8,944
6,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
0 / 3 / 2
6,618
662
4,494
13,243
9,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
13
Kills
2
2
Deaths
13
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
9
8.5
W
Surtr
 
Surtr
0
0
0
0
L
Tiamat
 
Tiamat
1
1
1
1.5
W
4
1
8
8
L
1
5
1
0.3
W
Achilles
Fraser9368
Achilles
0
1
13
6.5
L
Cupid
Havenfall
Cupid
0
1
2
1
L
Zhong Kui
Notesunna
Zhong Kui
0
3
1
0.17
W
Merlin
5
0
7
8.5
L
Fenrir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,994
Damage
20,251
24,634
Taken
46,041
18,753
Mitigated
27,006
10,691
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
20,897
14,232
1,682
619
4,848
3,304
182
2,039
2,809
44,214
867
W
Surtr
 
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
 
Tiamat
5,134
266
491
1,091
6,561
4,091
0
5,247
1,267
22,768
0
W
6,359
2,075
2,686
3,644
6,719
3,290
909
2,168
4,551
0
17,132
L
3,274
398
261
492
9,219
4,268
0
6,286
2,808
0
11,544
W
Achilles
Fraser9368
Achilles
3,473
382
212
918
7,636
8,842
0
2,914
4,722
0
4,430
L
Cupid
Havenfall
Cupid
3,491
1,228
4,363
3,963
8,074
2,870
0
5,584
2,363
0
18,219
L
Zhong Kui
Notesunna
Zhong Kui
3,858
32
1,946
1,929
8,944
6,713
0
6,195
2,629
12,077
0
W
Merlin
11,265
611
405
525
5,431
3,317
393
1,871
3,560
24,567
682
L
Fenrir
4,494
950
647
2,729
13,243
9,064
0
8,467
4,507
0
8,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
33,385
125
Minions Killed
114
0
Camps Cleared
0
910,238
Distance Traveled
1,032,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,428
943
50
5
0
265,571
0
W
Surtr
2,888
289
0
0
0
0
0
L
Tiamat
7,036
704
43
4
0
213,207
0
W
Cupid
8,636
864
37
4
0
211,319
0
L
Ne Zha
6,750
675
12
1
0
199,886
0
W
Achilles
7,425
743
2
0
0
212,958
0
L
Cupid
6,478
648
21
2
0
230,225
0
L
Zhong Kui
6,503
650
27
3
0
189,928
0
W
Merlin
9,191
919
36
4
0
220,390
0
L
Fenrir
6,618
662
11
1
0
199,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role