Player Matchup

Bellona
Bellona
Mix Oreo
Bellona
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 42L
1,458 Elo+
Party 1
Horus
Horus
NoiselessPurse7
Horus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,533 Elo+
Solo
He Bo
He Bo
PepinWasTaken
He Bo
Level 69
God Stats
1W - 1L
1,793 SR
Queue Stats
97W - 91L
1,587 Elo+
Party 3
Fafnir
Fafnir
RegretZen
Fafnir
Level 150
God Stats
1W - 1L
1,715 SR
Queue Stats
102W - 102L
1,585 Elo+
Party 3
Hun Batz
Hun Batz
kennedyed
Hun Batz
Level 125
God Stats
1W - 2L
1,543 SR
Queue Stats
35W - 45L
1,436 Elo+
Party 1
Team Averages
Level 123
1,610 SR
1,520 Elo+

VS

Team Averages
Level 105
1,516 SR
1,712 Elo+
Neith
Neith
AggieFPS
Neith
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,706 Elo+
Party 2
Nut
Nut
ArtiosBussy
Nut
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,786 Elo+
Party 2
Ares
Ares
BristianBruz
Ares
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,782 Elo+
Party 2
Sylvanus
Sylvanus
aravexx
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,596 Elo+
Solo
Merlin
Merlin
mepluspie
Merlin
Level 141
God Stats
2W - 2L
1,580 SR
Queue Stats
76W - 41L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mix Oreo
Bellona
16
2 / 5 / 8
8,817
630
15,205
31,258
30,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 9
9,180
656
7,466
20,000
25,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 7 / 2
9,992
714
16,438
16,259
8,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
RegretZen
Fafnir
15
3 / 5 / 7
9,887
706
6,770
26,420
39,207
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
kennedyed
Hun Batz
15
1 / 5 / 9
8,638
617
16,861
14,024
9,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AggieFPS
Neith
17
3 / 1 / 17
10,183
727
17,281
12,310
8,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
9 / 3 / 12
11,462
819
23,852
14,239
10,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 2 / 16
11,341
810
15,739
20,859
27,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
aravexx
Sylvanus
17
1 / 2 / 22
10,769
769
13,304
20,224
23,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
mepluspie
Merlin
19
8 / 3 / 13
11,703
836
26,808
13,962
8,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
105
11
Kills
25
25
Deaths
11
35
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Neith
AggieFPS
Neith
3
1
17
11.5
W
9
3
12
5
W
4
2
16
6
L
Bellona
Mix Oreo
Bellona
2
5
8
1.2
L
1
3
9
1.83
L
4
7
2
0.71
L
Fafnir
RegretZen
Fafnir
3
5
7
1.3
W
Sylvanus
aravexx
Sylvanus
1
2
22
6
L
Hun Batz
kennedyed
Hun Batz
1
5
9
1.1
W
Merlin
mepluspie
Merlin
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,740
Damage
96,984
107,961
Taken
81,594
112,749
Mitigated
79,225
42,011
Healing
36,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AggieFPS
Neith
17,281
5,857
438
3,077
12,310
8,692
3,324
4,480
7,503
0
33,300
W
23,852
15,476
309
817
14,239
10,992
2,773
3,290
10,640
0
41,304
W
15,739
728
0
2,772
20,859
27,071
125
6,909
13,583
17,821
1,385
L
Bellona
Mix Oreo
Bellona
15,205
748
299
10,789
31,258
30,411
91
15,659
15,599
5,818
23,853
L
7,466
2,890
6,745
8,524
20,000
25,179
0
11,594
8,406
0
13,786
L
16,438
968
771
2,433
16,259
8,583
0
10,070
6,189
26,670
0
L
Fafnir
RegretZen
Fafnir
6,770
1,475
2,853
6,857
26,420
39,207
216
9,658
16,762
12,068
1,032
W
Sylvanus
aravexx
Sylvanus
13,304
2,478
18,399
8,691
20,224
23,828
325
5,729
14,160
18,345
0
L
Hun Batz
kennedyed
Hun Batz
16,861
1,081
1,362
1,378
14,024
9,369
0
8,223
5,801
0
33,056
W
Merlin
mepluspie
Merlin
26,808
1,397
360
1,613
13,962
8,642
1,344
5,552
8,124
57,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,514
Gold Earned
55,458
130
Minions Killed
139
0
Camps Cleared
0
1,246,335
Distance Traveled
1,211,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,183
727
22
2
0
237,158
0
W
Nut
11,462
819
36
3
0
226,731
0
W
Ares
11,341
810
11
1
0
268,215
0
L
Bellona
8,817
630
37
3
0
256,961
0
L
Horus
9,180
656
10
1
0
259,065
0
L
He Bo
9,992
714
30
2
0
237,701
0
L
Fafnir
9,887
706
10
1
0
228,531
0
W
Sylvanus
10,769
769
12
1
0
229,819
0
L
Hun Batz
8,638
617
43
3
0
264,077
0
W
Merlin
11,703
836
58
4
0
250,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role