Player Matchup

Izanami
Izanami
Sanfolxito2
Izanami
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 83L
1,713 Elo+
Party 1
Ix Chel
Ix Chel
lui88x
Ix Chel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 57L
1,713 Elo+
Party 1
Thor
Thor
succmyNJPP
Thor
Level 61
God Stats
4W - 4L
1,622 SR
Queue Stats
15W - 18L
1,426 Elo+
Party 2
Xing Tian
Xing Tian
theguy-nex-door
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
thiago_9951
Danzaburou
Level 30
God Stats
1W - 3L
1,266 SR
Queue Stats
1W - 4L
1,195 Elo+
Solo
Team Averages
Level 69
1,477 SR
1,481 Elo+

VS

Team Averages
Level 86
1,446 SR
1,439 Elo+
Jing Wei
Jing Wei
CavernousDoor77
Jing Wei
Level 38
God Stats
1W - 1L
1,714 SR
Queue Stats
45W - 50L
1,375 Elo+
Party 3
Thor
Thor
Dyslexican1983
Thor
Level 81
God Stats
4W - 9L
1,434 SR
Queue Stats
419W - 417L
1,505 Elo+
Solo
Hercules
Hercules
JetGecko7711663
Hercules
Level 78
God Stats
0W - 3L
1,257 SR
Queue Stats
42W - 34L
1,464 Elo+
Party 3
Freya
Freya
MaabeeRick
Freya
Level 129
God Stats
41W - 48L
1,326 SR
Queue Stats
518W - 486L
1,471 Elo+
Solo
Yu Huang
Yu Huang
Tropicalkoolaid-
Yu Huang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sanfolxito2
Izanami
12
2 / 0 / 3
6,624
552
4,386
7,373
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
lui88x
Ix Chel
13
3 / 0 / 2
7,696
641
4,914
4,916
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 1 / 4
6,055
505
4,752
8,273
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
theguy-nex-door
Xing Tian
9
2 / 1 / 5
6,316
526
3,693
10,354
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
thiago_9951
Danzaburou
8
0 / 2 / 0
5,619
468
3,799
7,317
2,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
0 / 3 / 1
5,589
466
5,662
7,464
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 0
5,539
462
3,418
8,262
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
11
2 / 0 / 0
6,495
541
3,667
7,335
6,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
10
2 / 3 / 0
5,901
492
8,424
9,417
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
5,217
435
2,007
6,269
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
4
4
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
3
1
0.17
L
0
0
0
0
L
Hercules
2
0
0
2
L
Freya
2
3
0
0.67
W
Izanami
Sanfolxito2
Izanami
2
0
3
3.5
L
0
4
0
0
W
Ix Chel
lui88x
Ix Chel
3
0
2
4
W
3
1
4
5
W
Xing Tian
theguy-nex-door
Xing Tian
2
1
5
4.5
W
Danzaburou
thiago_9951
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
23,178
38,233
Taken
38,747
16,399
Mitigated
18,032
10,115
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
5,662
3,139
140
1,745
7,464
2,294
0
1,286
6,178
0
31,316
L
3,418
474
0
705
8,262
3,506
0
1,627
6,635
0
44,902
L
Hercules
3,667
538
0
2,721
7,335
6,638
0
0
7,335
0
38,782
L
Freya
8,424
2,580
0
4,229
9,417
3,418
0
1,867
7,550
34,063
1,755
W
Izanami
Sanfolxito2
Izanami
4,386
3,176
0
1,742
7,373
2,513
484
1,895
5,068
0
54,802
L
2,007
320
0
550
6,269
2,176
0
3,827
2,442
28,181
0
W
Ix Chel
lui88x
Ix Chel
4,914
504
50
1,677
4,916
1,827
58
1,529
3,371
58,983
0
W
4,752
668
0
3,463
8,273
2,803
0
2,085
6,020
0
27,942
W
Xing Tian
theguy-nex-door
Xing Tian
3,693
281
247
2,160
10,354
6,596
0
3,522
6,112
16,001
0
W
Danzaburou
thiago_9951
Danzaburou
3,799
1,376
0
776
7,317
2,660
0
0
6,940
0
25,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,310
Gold Earned
28,741
304
Minions Killed
291
0
Camps Cleared
0
1,143,016
Distance Traveled
1,086,255
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,589
466
60
5
0
184,067
0
L
Thor
5,539
462
74
6
0
261,615
0
L
Hercules
6,495
541
58
5
0
221,814
0
L
Freya
5,901
492
53
4
0
210,113
2
W
Izanami
6,624
552
98
8
0
228,561
0
L
Yu Huang
5,217
435
46
4
0
208,646
0
W
Ix Chel
7,696
641
107
9
0
226,773
3
W
Thor
6,055
505
48
4
0
243,458
0
W
Xing Tian
6,316
526
20
2
0
235,542
0
W
Danzaburou
5,619
468
31
3
0
208,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role