Player Matchup

Shiva
Shiva
AgreedChart7306
Shiva
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 218L
1,486 Elo+
Party 1
Ra
Ra
BMWForLife335I
Ra
Level 128
God Stats
106W - 19L
1,789 SR
Queue Stats
301W - 102L
1,641 Elo+
Solo
Sun Wukong
Sun Wukong
ultimatsSage3
Sun Wukong
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
211W - 228L
1,471 Elo+
Party 1
Team Averages
Level 114
1,596 SR
1,533 Elo+

VS

Team Averages
Level 87
1,591 SR
1,514 Elo+
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Augtor
Ra
Level 89
God Stats
4W - 2L
1,772 SR
Queue Stats
19W - 17L
1,637 Elo+
Party 2
Nemesis
Nemesis
Nozomi_Ghost
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,088
709
6,641
8,871
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 0 / 3
8,000
800
9,364
5,189
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
ultimatsSage3
Sun Wukong
11
2 / 0 / 3
6,847
685
4,542
6,858
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 0 / 0
6,399
640
4,660
7,978
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
11
0 / 3 / 0
6,258
626
5,832
7,314
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Nozomi_Ghost
Nemesis
9
0 / 4 / 0
5,722
572
3,483
10,220
4,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
1
0
6
4
L
Ra
0
3
0
0
W
4
0
3
5.5
L
Nemesis
Nozomi_Ghost
Nemesis
0
4
0
0
W
Sun Wukong
ultimatsSage3
Sun Wukong
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,547
Damage
13,975
20,918
Taken
25,512
15,822
Mitigated
12,551
7,287
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,660
347
0
1,104
7,978
4,842
0
2,114
5,679
0
23,093
W
6,641
919
332
1,174
8,871
7,446
0
3,032
5,638
0
16,581
L
Ra
5,832
204
540
1,742
7,314
2,958
0
3,155
3,822
30,848
0
W
9,364
580
2,467
2,639
5,189
2,278
0
748
4,368
46,246
1,257
L
Nemesis
Nozomi_Ghost
Nemesis
3,483
928
0
1,489
10,220
4,751
0
3,891
5,857
0
8,641
W
Sun Wukong
ultimatsSage3
Sun Wukong
4,542
526
0
675
6,858
6,098
0
1,679
5,058
153
14,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,935
Gold Earned
18,379
131
Minions Killed
111
0
Camps Cleared
0
594,670
Distance Traveled
573,453
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,399
640
50
5
0
196,680
4
W
Shiva
7,088
709
29
3
0
201,151
0
L
Ra
6,258
626
50
5
0
193,650
0
W
Ra
8,000
800
82
8
0
194,468
0
L
Nemesis
5,722
572
11
1
0
183,123
0
W
Sun Wukong
6,847
685
20
2
0
199,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role