Player Matchup

Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Axelrod1300
Atlas
Level 72
God Stats
0W - 1L
1,720 SR
Queue Stats
11W - 13L
1,444 Elo+
Party 2
Hou Yi
Hou Yi
ErickChaine
Hou Yi
Level 100
God Stats
0W - 2L
1,329 SR
Queue Stats
21W - 26L
1,423 Elo+
Party 2
Thor
Thor
Kucumbala
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,366 Elo+
Party 2
Anubis
Anubis
Michi_belico3000
Anubis
Level 65
God Stats
11W - 5L
1,722 SR
Queue Stats
106W - 86L
1,657 Elo+
Party 2
Team Averages
Level 81
1,554 SR
1,478 Elo+

VS

Team Averages
Level 144
1,627 SR
1,545 Elo+
Surtr
Surtr
 
Surtr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AjaxST
Chaac
Level 148
God Stats
3W - 1L
1,525 SR
Queue Stats
40W - 44L
1,513 Elo+
Party 1
Raijin
Raijin
HalloweenWitch
Raijin
Level 148
God Stats
1W - 0L
1,740 SR
Queue Stats
24W - 20L
1,544 Elo+
Party 1
Bakasura
Bakasura
RugarthTheDragn
Bakasura
Level 119
God Stats
2W - 5L
1,759 SR
Queue Stats
113W - 83L
1,619 Elo+
Solo
Hou Yi
Hou Yi
imhaytham
Hou Yi
Level 157
God Stats
14W - 10L
1,610 SR
Queue Stats
52W - 50L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 0
5,699
518
1,907
3,977
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 2 / 0
4,765
433
1,388
8,260
4,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
8
0 / 1 / 0
4,700
427
433
5,835
1,961
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thor
9
1 / 4 / 0
5,103
464
2,774
8,944
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
5,954
541
7,717
9,203
4,129
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 1 / 8
5,917
538
5,111
7,230
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
AjaxST
Chaac
10
0 / 1 / 5
6,129
557
6,319
9,481
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 0 / 0
5,940
540
1,282
3,001
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bakasura
12
3 / 0 / 6
7,010
637
4,076
11,336
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hou Yi
imhaytham
Hou Yi
13
5 / 0 / 0
7,249
659
5,690
2,574
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
13
13
Deaths
2
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Surtr
 
Surtr
2
1
8
6
W
Chaac
AjaxST
Chaac
0
1
5
2.5
L
0
2
0
0
L
Hou Yi
0
1
0
0
W
3
0
0
3
L
Thor
1
4
0
0.25
L
1
5
0
0.2
W
Bakasura
3
0
6
6
W
Hou Yi
imhaytham
Hou Yi
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,219
Damage
22,478
36,219
Taken
33,622
16,007
Mitigated
14,442
6,925
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,907
377
134
1,478
3,977
1,268
0
1,053
2,669
34,108
2,432
W
Surtr
 
Surtr
5,111
2,195
154
859
7,230
3,473
80
1,020
6,210
259
20,148
W
Chaac
AjaxST
Chaac
6,319
1,262
0
3,506
9,481
3,862
0
5,752
3,729
3,407
36,761
L
1,388
625
0
1,167
8,260
4,867
0
220
8,030
21,467
300
L
Hou Yi
433
160
0
623
5,835
1,961
0
0
5,835
0
21,057
W
1,282
40
0
625
3,001
899
280
414
2,497
29,728
0
L
Thor
2,774
1,202
0
630
8,944
3,782
0
261
8,553
0
34,130
L
7,717
107
0
2,893
9,203
4,129
0
613
8,276
44,080
0
W
Bakasura
4,076
2,820
0
6,274
11,336
5,158
899
2,879
8,311
0
46,815
W
Hou Yi
imhaytham
Hou Yi
5,690
2,311
0
1,726
2,574
1,050
269
423
2,151
0
59,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,221
Gold Earned
32,245
266
Minions Killed
334
0
Camps Cleared
0
965,183
Distance Traveled
1,078,665
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,699
518
72
7
0
159,265
0
W
Surtr
5,917
538
27
2
0
223,478
0
W
Chaac
6,129
557
68
6
0
215,685
3
L
Atlas
4,765
433
25
2
0
231,816
3
L
Hou Yi
4,700
427
41
4
0
178,577
0
W
Raijin
5,940
540
45
4
0
220,559
2
L
Thor
5,103
464
59
5
0
223,552
0
L
Anubis
5,954
541
69
6
0
171,973
2
W
Bakasura
7,010
637
98
9
0
239,497
0
W
Hou Yi
7,249
659
96
9
0
179,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role