Player Matchup

Thoth
Thoth
Silver I
AgentZ101
Thoth
Silver I
Level 156
God Stats
5W - 2L
1,572 SR
Queue Stats
25W - 11L
1,541 MMR
Party 2
Lancelot
Lancelot
Gold IV
HokageHisoka_
Lancelot
Gold IV
Level 101
God Stats
1W - 2L
1,245 SR
Queue Stats
19W - 16L
1,576 MMR
Solo
Bellona
Bellona
Gold II
NJPIII
Bellona
Gold II
Level 158
God Stats
11W - 4L
1,784 SR
Queue Stats
115W - 116L
1,581 MMR
Solo
Ishtar
Ishtar
Silver I
iSwivle
Ishtar
Silver I
Level 159
God Stats
3W - 1L
1,569 SR
Queue Stats
31W - 12L
1,619 MMR
Party 2
Horus
Horus
Gold III
wolfgamer2413
Horus
Gold III
Level 148
God Stats
4W - 4L
1,339 SR
Queue Stats
88W - 83L
1,579 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,502 SR
1,579 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,623 SR
1,562 MMR
Freya
Freya
Gold II
 
Freya
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
NSGmagix
Ah Muzen Cab
Gold II
Level 89
God Stats
10W - 12L
1,768 SR
Queue Stats
175W - 167L
1,677 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
NotRezzle
Tsukuyomi
Gold IV
Level 103
God Stats
25W - 19L
1,669 SR
Queue Stats
146W - 155L
1,494 MMR
Party 1
Ymir
Ymir
Silver II
PR1SMAA
Ymir
Silver II
Level 170
God Stats
4W - 4L
1,678 SR
Queue Stats
12W - 11L
1,564 MMR
Party 3
Hel
Hel
Silver I
PRIISMA
Hel
Silver I
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,576 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AgentZ101
Thoth
12
1 / 0 / 0
6,940
631
4,115
2,568
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
HokageHisoka_
Lancelot
11
1 / 1 / 0
5,670
515
4,161
8,799
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
NJPIII
Bellona
12
2 / 1 / 1
7,221
656
4,695
9,111
7,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
iSwivle
Ishtar
12
2 / 0 / 2
7,070
643
5,663
3,773
1,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 3
6,735
612
2,434
7,203
5,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
KukulkanRamaThor

VS

Bans
OdinThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
4
0 / 2 / 0
4,032
367
1,255
2,121
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
NSGmagix
Ah Muzen Cab
11
1 / 0 / 0
5,832
530
2,738
6,961
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
NotRezzle
Tsukuyomi
11
1 / 1 / 1
5,823
529
3,113
5,818
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
PR1SMAA
Ymir
8
0 / 1 / 1
5,392
490
2,335
9,847
5,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
10
0 / 3 / 1
6,038
549
4,140
7,648
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
2
2
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
0
0
W
Thoth
AgentZ101
Thoth
1
0
0
1
W
Lancelot
HokageHisoka_
Lancelot
1
1
0
1
W
Bellona
NJPIII
Bellona
2
1
1
2.5
L
Ah Muzen Cab
NSGmagix
Ah Muzen Cab
1
0
0
1
L
Tsukuyomi
NotRezzle
Tsukuyomi
1
1
1
1.5
L
Ymir
PR1SMAA
Ymir
0
1
1
0.5
L
Hel
0
3
1
0.17
W
Ishtar
iSwivle
Ishtar
2
0
2
3
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,068
Damage
13,581
31,454
Taken
32,395
19,024
Mitigated
13,027
15,568
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,255
526
0
438
2,121
425
0
0
2,121
7,198
537
W
Thoth
AgentZ101
Thoth
4,115
73
0
471
2,568
745
662
0
2,568
44,229
732
W
Lancelot
HokageHisoka_
Lancelot
4,161
960
0
4,476
8,799
3,854
0
744
8,055
0
46,111
W
Bellona
NJPIII
Bellona
4,695
1,187
0
3,880
9,111
7,679
0
4,130
4,981
0
52,341
L
Ah Muzen Cab
NSGmagix
Ah Muzen Cab
2,738
965
0
781
6,961
2,234
0
2,061
4,456
0
44,516
L
Tsukuyomi
NotRezzle
Tsukuyomi
3,113
1,015
0
3,009
5,818
1,957
0
964
4,644
0
41,112
L
Ymir
PR1SMAA
Ymir
2,335
708
0
2,103
9,847
5,997
0
396
9,411
15,852
84
L
Hel
4,140
431
600
3,238
7,648
2,414
0
0
7,648
44,937
0
W
Ishtar
iSwivle
Ishtar
5,663
3,662
0
2,073
3,773
1,451
2,714
719
2,986
0
62,858
W
2,434
1,288
560
4,108
7,203
5,295
67
1,831
5,144
0
20,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
27,117
433
Minions Killed
319
0
Camps Cleared
0
1,155,045
Distance Traveled
982,553
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,032
367
15
1
0
81,282
0
W
Thoth
6,940
631
115
10
0
247,033
1
W
Lancelot
5,670
515
74
7
0
265,647
3
W
Bellona
7,221
656
102
9
0
201,866
2
L
Ah Muzen Cab
5,832
530
93
8
0
220,134
1
L
Tsukuyomi
5,823
529
91
8
0
259,866
0
L
Ymir
5,392
490
23
2
0
206,027
2
L
Hel
6,038
549
97
9
0
215,244
0
W
Ishtar
7,070
643
115
10
0
202,956
0
W
Horus
6,735
612
27
2
0
237,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role