Player Matchup

He Bo
He Bo
 
He Bo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
GamertagLoadin9
Mulan
Level 80
God Stats
20W - 29L
1,405 SR
Queue Stats
239W - 214L
1,554 Elo+
Party 1
Hachiman
Hachiman
ZiNX_Generations
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,597 Elo+
Party 3
Thanatos
Thanatos
ZiNX_Vizionz
Thanatos
Level 81
God Stats
1W - 2L
1,768 SR
Queue Stats
21W - 17L
1,588 Elo+
Party 3
Ymir
Ymir
jjswiggidy69
Ymir
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 145L
1,576 Elo+
Solo
Team Averages
Level 89
1,535 SR
1,563 Elo+

VS

Team Averages
Level 103
1,731 SR
1,566 Elo+
Ix Chel
Ix Chel
Acridto
Ix Chel
Level 87
God Stats
5W - 2L
1,690 SR
Queue Stats
85W - 68L
1,570 Elo+
Party 2
Kali
Kali
Aninukie
Kali
Level 117
God Stats
32W - 13L
1,748 SR
Queue Stats
104W - 90L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PairewsBF
Morgan Le Fay
Level 120
God Stats
10W - 4L
1,697 SR
Queue Stats
71W - 61L
1,581 Elo+
Solo
Odin
Odin
juanTuiran
Odin
Level 89
God Stats
1W - 0L
1,708 SR
Queue Stats
152W - 131L
1,505 Elo+
Solo
Hou Yi
Hou Yi
notcryptik
Hou Yi
Level 102
God Stats
13W - 4L
1,814 SR
Queue Stats
32W - 21L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 5 / 1
5,066
507
3,750
7,229
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,614
561
6,993
8,355
7,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,712
471
3,527
7,179
2,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ZiNX_Vizionz
Thanatos
9
2 / 3 / 1
5,081
508
5,439
9,425
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 0
5,089
509
4,301
11,577
7,596
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Acridto
Ix Chel
10
1 / 0 / 7
5,922
592
5,649
6,336
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
12
9 / 0 / 3
6,930
693
8,808
10,624
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
PairewsBF
Morgan Le Fay
11
3 / 2 / 6
6,203
620
5,705
4,792
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
5,844
584
4,748
13,383
6,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
notcryptik
Hou Yi
11
1 / 1 / 2
5,419
542
4,302
5,511
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
14
14
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
1
0.3
W
Ix Chel
Acridto
Ix Chel
1
0
7
4.5
W
Kali
9
0
3
10.5
L
1
0
1
1.5
W
Morgan Le Fay
PairewsBF
Morgan Le Fay
3
2
6
3
L
0
2
1
0.25
L
Thanatos
ZiNX_Vizionz
Thanatos
2
3
1
0.83
L
1
4
0
0.25
W
0
2
0
0
W
Hou Yi
notcryptik
Hou Yi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
29,212
43,765
Taken
40,646
23,902
Mitigated
19,863
10,516
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,750
552
0
250
7,229
2,387
0
3,626
3,219
30,958
0
W
Ix Chel
Acridto
Ix Chel
5,649
1,336
1,757
3,742
6,336
4,491
0
1,235
5,101
25,161
1,539
W
Kali
8,808
3,667
0
2,894
10,624
4,868
0
2,791
7,833
0
44,833
L
6,993
1,737
0
2,662
8,355
7,302
0
0
8,355
0
34,229
W
Morgan Le Fay
PairewsBF
Morgan Le Fay
5,705
599
0
361
4,792
1,933
0
2,588
2,204
40,325
0
L
3,527
1,271
0
1,488
7,179
2,447
0
2,300
4,835
0
33,072
L
Thanatos
ZiNX_Vizionz
Thanatos
5,439
1,764
0
4,667
9,425
4,170
0
949
8,372
0
30,587
L
4,301
879
0
1,449
11,577
7,596
0
3,742
7,770
15,342
0
W
4,748
1,197
0
4,399
13,383
6,344
0
0
12,696
0
39,307
W
Hou Yi
notcryptik
Hou Yi
4,302
2,062
0
1,449
5,511
2,227
0
1,437
4,074
0
42,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
30,318
224
Minions Killed
306
0
Camps Cleared
0
972,391
Distance Traveled
978,195
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,066
507
58
6
0
192,794
0
W
Ix Chel
5,922
592
39
4
0
188,370
0
W
Kali
6,930
693
57
6
0
247,807
4
L
Mulan
5,614
561
61
6
0
190,708
0
W
Morgan Le Fay
6,203
620
69
7
0
206,028
2
L
Hachiman
4,712
471
38
4
0
186,012
0
L
Thanatos
5,081
508
42
4
0
212,590
2
L
Ymir
5,089
509
25
3
0
190,287
2
W
Odin
5,844
584
74
7
0
164,820
0
W
Hou Yi
5,419
542
67
7
0
171,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role