Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JAZMAINEONDEVIL
Kukulkan
Level 140
God Stats
49W - 52L
1,534 SR
Queue Stats
513W - 579L
1,478 Elo+
Party 1
Cupid
Cupid
Toodeepal
Cupid
Level 156
God Stats
52W - 43L
1,643 SR
Queue Stats
514W - 582L
1,477 Elo+
Party 1
Thor
Thor
doreyfish
Thor
Level 140
God Stats
7W - 11L
1,757 SR
Queue Stats
146W - 158L
1,538 Elo+
Solo
Ares
Ares
vivaPancho_Villa
Ares
Level 145
God Stats
65W - 61L
1,565 SR
Queue Stats
141W - 142L
1,523 Elo+
Solo
Team Averages
Level 145
1,600 SR
1,503 Elo+

VS

Team Averages
Level 120
1,674 SR
1,607 Elo+
Susano
Susano
FonduePacino
Susano
Level 146
God Stats
599W - 86L
2,069 SR
Queue Stats
1,373W - 324L
1,861 Elo+
Party 2
Achilles
Achilles
Mohawkasaurus
Achilles
Level 152
God Stats
1W - 2L
1,251 SR
Queue Stats
38W - 30L
1,553 Elo+
Party 3
Hachiman
Hachiman
MrB1scu1t
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,118 Elo+
Party 3
Sylvanus
Sylvanus
TheSargeinator
Sylvanus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 30L
1,571 Elo+
Party 3
Aphrodite
Aphrodite
xdeadly_vixen
Aphrodite
Level 134
God Stats
711W - 111L
2,049 SR
Queue Stats
711W - 111L
1,931 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 2 / 1
5,699
1,140
3,127
4,370
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
10
1 / 0 / 0
6,030
1,206
2,746
1,498
518
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cupid
Toodeepal
Cupid
10
0 / 1 / 2
5,785
1,157
2,587
5,136
2,000
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
11
0 / 1 / 2
6,002
1,200
3,405
5,453
3,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 2
6,322
1,264
5,100
8,630
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

368

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
2 / 0 / 4
6,348
1,270
8,014
3,789
1,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Mohawkasaurus
Achilles
11
1 / 0 / 4
6,040
1,208
6,531
5,020
2,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hachiman
MrB1scu1t
Hachiman
11
2 / 1 / 2
6,340
1,268
1,712
3,213
1,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
11
0 / 1 / 2
5,861
1,172
3,687
6,530
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
xdeadly_vixen
Aphrodite
11
1 / 0 / 5
6,759
1,352
2,709
550
340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
2
Kills
6
6
Deaths
2
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
1
0.75
W
Susano
2
0
4
4
L
Kukulkan
1
0
0
1
W
Achilles
Mohawkasaurus
Achilles
1
0
4
3
W
Hachiman
MrB1scu1t
Hachiman
2
1
2
3
W
Sylvanus
0
1
2
1
L
Cupid
Toodeepal
Cupid
0
1
2
1
L
Thor
0
1
2
1
L
0
2
2
0.5
W
Aphrodite
xdeadly_vixen
Aphrodite
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,965
Damage
22,653
25,087
Taken
19,102
15,513
Mitigated
9,801
2,801
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,127
41
468
623
4,370
1,414
0
942
3,309
6,232
204
W
Susano
8,014
1,968
0
0
3,789
1,728
0
1,619
2,096
0
14,822
L
Kukulkan
2,746
0
0
0
1,498
518
0
196
1,302
12,290
0
W
Achilles
Mohawkasaurus
Achilles
6,531
2,140
0
742
5,020
2,673
0
3,120
1,730
225
9,245
W
Hachiman
MrB1scu1t
Hachiman
1,712
1,292
0
473
3,213
1,284
0
1,651
1,498
0
9,504
W
Sylvanus
3,687
766
945
1,646
6,530
3,776
0
3,356
3,022
12,706
4,180
L
Cupid
Toodeepal
Cupid
2,587
1,008
169
390
5,136
2,000
0
1,306
3,709
0
10,022
L
Thor
3,405
247
0
388
5,453
3,527
0
1,317
4,051
0
15,106
L
5,100
669
0
763
8,630
8,054
0
2,609
5,758
9,284
577
W
Aphrodite
xdeadly_vixen
Aphrodite
2,709
77
1,076
431
550
340
0
213
279
10,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,838
Gold Earned
31,348
107
Minions Killed
78
6
Camps Cleared
5
474,970
Distance Traveled
539,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,699
1,140
15
3
0
69,001
0
W
Susano
6,348
1,270
22
4
0
124,470
0
L
Kukulkan
6,030
1,206
41
8
2
99,250
0
W
Achilles
6,040
1,208
3
1
0
123,771
0
W
Hachiman
6,340
1,268
16
3
2
68,737
0
W
Sylvanus
5,861
1,172
24
5
3
101,195
0
L
Cupid
5,785
1,157
20
4
0
101,814
0
L
Thor
6,002
1,200
23
5
2
103,161
0
L
Ares
6,322
1,264
8
2
2
101,744
0
W
Aphrodite
6,759
1,352
13
3
0
121,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role