Player Matchup

Cthulhu
Cthulhu
Aetuso
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,391 Elo+
Party 1
Hera
Hera
LokiSyndrome
Hera
Level 126
God Stats
6W - 4L
1,441 SR
Queue Stats
391W - 414L
1,437 Elo+
Solo
Ishtar
Ishtar
Oths
Ishtar
Level 22
God Stats
1W - 1L
1,288 SR
Queue Stats
35W - 45L
1,340 Elo+
Party 1
Fafnir
Fafnir
Sepponeiti
Fafnir
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Merlin
Merlin
xxpadixx3
Merlin
Level 155
God Stats
5W - 3L
1,288 SR
Queue Stats
383W - 399L
1,443 Elo+
Solo
Team Averages
Level 81
1,403 SR
1,422 Elo+

VS

Team Averages
Level 113
1,548 SR
1,425 Elo+
Kuzenbo
Kuzenbo
IIB0ZKURTII
Kuzenbo
Level 164
God Stats
11W - 11L
1,498 SR
Queue Stats
223W - 248L
1,447 Elo+
Solo
Tyr
Tyr
SheldorllbeOff
Tyr
Level 161
God Stats
2W - 4L
1,719 SR
Queue Stats
221W - 222L
1,320 Elo+
Solo
Cernunnos
Cernunnos
mrPMA
Cernunnos
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 128L
1,513 Elo+
Solo
Achilles
Achilles
opRB3
Achilles
Level 145
God Stats
2W - 1L
1,525 SR
Queue Stats
171W - 165L
1,548 Elo+
Party 2
Ganesha
Ganesha
vMika
Ganesha
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 160L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aetuso
Cthulhu
18
5 / 2 / 11
11,107
793
19,438
18,902
24,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 2 / 4
11,852
847
14,500
8,252
4,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
Oths
Ishtar
17
4 / 6 / 9
10,309
736
17,452
14,616
7,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Sepponeiti
Fafnir
17
1 / 2 / 12
11,288
806
8,134
19,037
26,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
xxpadixx3
Merlin
17
1 / 3 / 12
10,350
739
11,125
10,255
5,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IIB0ZKURTII
Kuzenbo
17
7 / 3 / 5
10,512
751
17,960
17,321
30,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 3 / 9
10,187
728
7,248
16,051
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
mrPMA
Cernunnos
14
1 / 4 / 6
8,507
608
11,020
9,276
5,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
opRB3
Achilles
15
4 / 6 / 7
9,039
646
12,346
20,657
24,929
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
vMika
Ganesha
16
0 / 4 / 10
9,395
671
9,048
15,672
19,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
52
20
Kills
15
15
Deaths
20
48
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aetuso
Cthulhu
5
2
11
5.25
L
Kuzenbo
IIB0ZKURTII
Kuzenbo
7
3
5
3.17
W
9
2
4
5.5
W
Ishtar
Oths
Ishtar
4
6
9
1.42
W
Fafnir
Sepponeiti
Fafnir
1
2
12
3.5
L
3
3
9
2.5
L
Cernunnos
mrPMA
Cernunnos
1
4
6
1
L
Achilles
opRB3
Achilles
4
6
7
1.25
L
Ganesha
vMika
Ganesha
0
4
10
1.25
W
Merlin
xxpadixx3
Merlin
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,649
Damage
57,622
71,062
Taken
78,977
68,435
Mitigated
96,441
24,113
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aetuso
Cthulhu
19,438
2,430
2,346
3,575
18,902
24,910
1,085
5,597
12,586
33,552
3,855
L
Kuzenbo
IIB0ZKURTII
Kuzenbo
17,960
5,562
2,316
3,414
17,321
30,364
0
10,755
6,210
31,055
817
W
14,500
3,415
1,234
1,770
8,252
4,760
1,600
2,561
5,306
35,496
0
W
Ishtar
Oths
Ishtar
17,452
11,714
0
1,102
14,616
7,679
2,006
6,171
7,683
0
30,304
W
Fafnir
Sepponeiti
Fafnir
8,134
3,111
3,368
6,145
19,037
26,066
1,186
7,737
10,575
13,603
0
L
7,248
984
3,603
5,178
16,051
15,887
0
9,345
6,320
0
13,586
L
Cernunnos
mrPMA
Cernunnos
11,020
5,610
0
693
9,276
5,276
36
5,978
3,257
0
29,006
L
Achilles
opRB3
Achilles
12,346
1,848
1,394
3,322
20,657
24,929
0
12,845
7,192
0
20,435
L
Ganesha
vMika
Ganesha
9,048
1,166
0
1,284
15,672
19,985
0
10,217
5,033
17,323
0
W
Merlin
xxpadixx3
Merlin
11,125
597
1,898
2,675
10,255
5,020
1,133
2,910
7,020
31,519
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,906
Gold Earned
47,640
176
Minions Killed
114
0
Camps Cleared
0
1,243,464
Distance Traveled
1,269,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,107
793
45
3
0
249,868
0
L
Kuzenbo
10,512
751
33
2
0
262,199
0
W
Hera
11,852
847
53
4
0
260,131
0
W
Ishtar
10,309
736
25
2
0
227,845
0
W
Fafnir
11,288
806
8
1
0
252,620
0
L
Tyr
10,187
728
18
1
0
322,767
0
L
Cernunnos
8,507
608
44
3
0
178,391
0
L
Achilles
9,039
646
18
1
0
264,371
0
L
Ganesha
9,395
671
1
0
0
241,833
0
W
Merlin
10,350
739
45
3
0
253,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role