Player Matchup

Sylvanus
Sylvanus
ImBatMan1827
Sylvanus
Level 85
God Stats
5W - 6L
1,492 SR
Queue Stats
129W - 104L
1,542 Elo+
Solo
Charybdis
Charybdis
RickJames313
Charybdis
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,532 Elo+
Solo
Sobek
Sobek
Tryler420
Sobek
Level 29
God Stats
0W - 3L
1,325 SR
Queue Stats
104W - 85L
1,503 Elo+
Party 2
Merlin
Merlin
bigredf0x
Merlin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,548 Elo+
Party 2
Pele
Pele
major_toemas
Pele
Level 131
God Stats
0W - 2L
1,282 SR
Queue Stats
90W - 71L
1,565 Elo+
Party 2
Team Averages
Level 93
1,420 SR
1,538 Elo+

VS

Team Averages
Level 74
1,547 SR
1,497 Elo+
Cerberus
Cerberus
DemonicSkull15
Cerberus
Level 68
God Stats
2W - 0L
1,493 SR
Queue Stats
33W - 22L
1,525 Elo+
Party 1
Anhur
Anhur
Imagodl0l
Anhur
Level 28
God Stats
2W - 1L
1,391 SR
Queue Stats
41W - 30L
1,532 Elo+
Party 1
Ao Kuang
Ao Kuang
MikeOxlong42069
Ao Kuang
Level 127
God Stats
15W - 4L
1,905 SR
Queue Stats
54W - 44L
1,522 Elo+
Party 3
Neith
Neith
MikeOxmall42069
Neith
Level 28
God Stats
12W - 13L
1,445 SR
Queue Stats
15W - 15L
1,421 Elo+
Party 3
Nu Wa
Nu Wa
Yellow Tree Fly
Nu Wa
Level 121
God Stats
8W - 4L
1,500 SR
Queue Stats
200W - 180L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ImBatMan1827
Sylvanus
14
1 / 3 / 2
7,815
434
7,592
15,137
11,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
RickJames313
Charybdis
12
2 / 8 / 0
7,446
414
9,165
15,923
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Tryler420
Sobek
17
0 / 0 / 0
10,048
558
1,335
8,842
10,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
bigredf0x
Merlin
15
1 / 2 / 0
8,336
463
6,035
9,968
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 1
7,389
411
6,566
15,753
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 1 / 9
9,394
522
5,455
16,386
11,840
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Imagodl0l
Anhur
17
7 / 2 / 2
9,758
542
13,575
12,753
5,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
17
7 / 0 / 0
9,789
544
12,879
18,794
8,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 0 / 1
8,840
491
731
4,645
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 6
9,690
538
11,715
7,348
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
15
15
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
1
9
4.5
L
Sylvanus
ImBatMan1827
Sylvanus
1
3
2
0.67
W
Anhur
Imagodl0l
Anhur
7
2
2
4
W
Ao Kuang
7
0
0
7
W
0
0
1
0.5
L
Charybdis
RickJames313
Charybdis
2
8
0
0.25
L
Sobek
Tryler420
Sobek
0
0
0
0
W
1
1
6
4
L
Merlin
bigredf0x
Merlin
1
2
0
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,693
Damage
44,355
65,623
Taken
59,926
36,680
Mitigated
30,194
15,270
Healing
28,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,455
345
2,923
6,776
16,386
11,840
203
4,638
11,700
43,036
2,613
L
Sylvanus
ImBatMan1827
Sylvanus
7,592
2,087
1,120
3,525
15,137
11,752
0
5,799
9,338
46,231
12,535
W
Anhur
Imagodl0l
Anhur
13,575
8,407
0
1,798
12,753
5,300
1,765
2,651
10,102
0
81,765
W
Ao Kuang
12,879
4,602
0
11,085
18,794
8,350
160
2,917
15,871
71,753
19,530
W
731
182
0
3,481
4,645
1,806
222
217
4,342
0
54,307
L
Charybdis
RickJames313
Charybdis
9,165
4,961
0
3,365
15,923
4,919
76
4,942
10,981
0
51,085
L
Sobek
Tryler420
Sobek
1,335
76
0
4,878
8,842
10,302
0
3,969
4,873
60,065
4,091
W
11,715
3,988
0
2,265
7,348
2,898
2,262
3,938
3,410
74,135
2,519
L
Merlin
bigredf0x
Merlin
6,035
132
0
1,030
9,968
3,450
0
6,266
3,702
91,294
0
L
6,566
1,975
0
1,352
15,753
6,257
0
8,164
7,589
0
74,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,034
Gold Earned
47,471
567
Minions Killed
572
0
Camps Cleared
0
1,641,535
Distance Traveled
1,742,173
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,394
522
100
6
0
367,148
2
L
Sylvanus
7,815
434
86
5
0
321,112
0
W
Anhur
9,758
542
118
7
0
299,569
0
W
Ao Kuang
9,789
544
124
7
0
434,485
0
W
Neith
8,840
491
107
6
0
297,543
0
L
Charybdis
7,446
414
84
5
0
273,740
0
L
Sobek
10,048
558
153
9
0
330,552
0
W
Nu Wa
9,690
538
123
7
0
343,428
0
L
Merlin
8,336
463
142
8
0
328,658
2
L
Pele
7,389
411
102
6
0
387,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role