Player Matchup

Tiamat
Tiamat
Emm900x
Tiamat
Level 150
God Stats
0W - 2L
1,281 SR
Queue Stats
92W - 96L
1,523 Elo+
Party 3
Hel
Hel
Indolomnir
Hel
Level 123
God Stats
3W - 9L
1,275 SR
Queue Stats
315W - 316L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
PlantedSeeker55
Tsukuyomi
Level 127
God Stats
1W - 3L
1,172 SR
Queue Stats
159W - 153L
1,539 Elo+
Party 3
Amaterasu
Amaterasu
Yemmzemm
Amaterasu
Level 50
God Stats
4W - 6L
1,534 SR
Queue Stats
102W - 77L
1,591 Elo+
Party 2
Nut
Nut
daarvid672
Nut
Level 149
God Stats
11W - 14L
1,344 SR
Queue Stats
207W - 203L
1,537 Elo+
Party 2
Team Averages
Level 120
1,321 SR
1,539 Elo+

VS

Team Averages
Level 134
1,532 SR
1,534 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
KadeKingSpade
Zeus
Level 147
God Stats
5W - 1L
1,314 SR
Queue Stats
88W - 94L
1,539 Elo+
Solo
Ix Chel
Ix Chel
Teaupiy
Ix Chel
Level 145
God Stats
3W - 0L
1,847 SR
Queue Stats
17W - 6L
1,854 Elo+
Party 1
Bellona
Bellona
pedrothelion800
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Emm900x
Tiamat
13
2 / 3 / 0
6,774
484
4,699
9,425
5,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
2 / 5 / 0
6,076
434
5,165
7,190
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
PlantedSeeker55
Tsukuyomi
12
3 / 6 / 2
6,830
488
6,591
14,905
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Yemmzemm
Amaterasu
12
0 / 1 / 1
7,126
509
9,626
16,066
15,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
0 / 4 / 1
6,434
460
4,263
9,221
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
12 / 1 / 4
9,565
683
11,739
10,717
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
 
Ne Zha
14
3 / 2 / 2
7,718
551
5,112
12,870
6,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
7,731
552
5,903
7,842
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
Teaupiy
Ix Chel
13
2 / 1 / 13
8,231
588
8,387
9,381
7,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 0 / 1
8,008
572
6,832
12,425
11,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
19
19
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
1
4
14
W
Ne Zha
 
Ne Zha
3
2
2
2
L
Tiamat
Emm900x
Tiamat
2
3
0
0.67
L
2
5
0
0.4
W
1
3
1
0.5
L
Tsukuyomi
PlantedSeeker55
Tsukuyomi
3
6
2
0.67
W
Ix Chel
Teaupiy
Ix Chel
2
1
13
8.5
L
Amaterasu
Yemmzemm
Amaterasu
0
1
1
0.5
L
0
4
1
0.13
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,344
Damage
37,973
56,807
Taken
53,235
31,999
Mitigated
32,145
17,205
Healing
19,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,739
9,500
0
5,897
10,717
3,744
909
3,189
7,265
0
67,549
W
Ne Zha
 
Ne Zha
5,112
2,049
0
1,304
12,870
6,067
0
1,902
10,968
0
62,202
L
Tiamat
Emm900x
Tiamat
4,699
265
0
2,084
9,425
5,486
0
2,905
6,174
49,039
1,154
L
5,165
461
383
1,614
7,190
2,450
0
1,879
5,311
26,457
0
W
5,903
572
0
1,897
7,842
2,616
820
2,225
5,568
58,236
1,691
L
Tsukuyomi
PlantedSeeker55
Tsukuyomi
6,591
2,272
0
5,361
14,905
5,674
0
3,084
11,721
0
52,162
W
Ix Chel
Teaupiy
Ix Chel
8,387
2,350
1,693
2,883
9,381
7,846
869
1,855
7,216
31,728
1,765
L
Amaterasu
Yemmzemm
Amaterasu
9,626
3,518
0
6,032
16,066
15,285
0
2,074
13,952
0
58,820
L
4,263
3,051
0
1,731
9,221
3,104
0
3,440
5,763
0
37,196
W
6,832
2,924
0
5,342
12,425
11,872
0
0
11,388
0
60,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,240
Gold Earned
41,253
408
Minions Killed
451
0
Camps Cleared
0
1,209,252
Distance Traveled
1,344,640
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,565
683
98
7
0
280,124
5
W
Ne Zha
7,718
551
84
6
0
323,609
0
L
Tiamat
6,774
484
83
6
0
271,113
0
L
Hel
6,076
434
61
4
0
160,921
0
W
Zeus
7,731
552
129
9
0
237,005
2
L
Tsukuyomi
6,830
488
101
7
0
288,128
0
W
Ix Chel
8,231
588
39
3
0
271,340
2
L
Amaterasu
7,126
509
84
6
0
285,936
3
L
Nut
6,434
460
79
6
0
203,154
2
W
Bellona
8,008
572
101
7
0
232,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role