Player Matchup

Zhong Kui
Zhong Kui
DaveNoChappelle
Zhong Kui
Level 140
God Stats
14W - 13L
1,580 SR
Queue Stats
282W - 248L
1,565 Elo+
Party 2
Neith
Neith
MCarloBERT-_-
Neith
Level 127
God Stats
8W - 7L
1,526 SR
Queue Stats
26W - 25L
1,517 Elo+
Party 2
He Bo
He Bo
TheeArG0
He Bo
Level 156
God Stats
15W - 10L
1,340 SR
Queue Stats
169W - 150L
1,541 Elo+
Party 2
Kuzenbo
Kuzenbo
kingDip
Kuzenbo
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 74L
1,562 Elo+
Party 2
Scylla
Scylla
lnSaNe_-Savage
Scylla
Level 129
God Stats
1W - 4L
1,252 SR
Queue Stats
73W - 61L
1,531 Elo+
Party 2
Team Averages
Level 123
1,440 SR
1,543 Elo+

VS

Team Averages
Level 146
1,540 SR
1,547 Elo+
Hou Yi
Hou Yi
DeadeyeNavigator
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 64L
1,571 Elo+
Party 1
Mulan
Mulan
ExoTicPsyko
Mulan
Level 148
God Stats
4W - 2L
1,838 SR
Queue Stats
115W - 115L
1,563 Elo+
Party 1
Eset
Eset
fuzzyhammer
Eset
Level 148
God Stats
0W - 3L
1,244 SR
Queue Stats
70W - 65L
1,538 Elo+
Party 1
Sobek
Sobek
iinfiniitii
Sobek
Level 118
God Stats
6W - 3L
1,619 SR
Queue Stats
398W - 386L
1,564 Elo+
Solo
Serqet
Serqet
ricky1423
Serqet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaveNoChappelle
Zhong Kui
15
7 / 0 / 1
9,945
710
9,599
10,131
7,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 3
7,126
509
5,720
10,107
4,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
TheeArG0
He Bo
16
7 / 0 / 6
9,034
645
12,143
9,047
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
kingDip
Kuzenbo
11
0 / 1 / 5
7,324
523
5,955
10,160
11,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
5 / 4 / 4
8,170
584
7,045
7,164
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,309
522
7,623
11,689
4,403
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 0
6,594
471
3,689
10,825
6,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
3 / 6 / 1
7,885
563
5,958
9,330
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

11
3 / 2 / 1
6,980
499
4,817
11,877
11,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
ricky1423
Serqet
11
0 / 6 / 3
6,492
464
4,810
13,956
5,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
20
Kills
9
10
Deaths
20
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DaveNoChappelle
Zhong Kui
7
0
1
7.5
L
3
3
3
1.5
L
0
3
0
0
W
1
5
3
0.5
W
He Bo
TheeArG0
He Bo
7
0
6
10
L
3
6
1
0.58
L
3
2
1
1.75
W
Kuzenbo
kingDip
Kuzenbo
0
1
5
2.5
W
5
4
4
1.75
L
Serqet
ricky1423
Serqet
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,462
Damage
26,897
46,609
Taken
57,677
28,488
Mitigated
31,903
17,990
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DaveNoChappelle
Zhong Kui
9,599
1,117
0
5,548
10,131
7,277
259
343
9,312
67,726
3,741
L
7,623
2,148
0
4,032
11,689
4,403
439
6,196
5,441
0
53,125
L
3,689
415
0
2,865
10,825
6,047
0
6,282
4,078
0
40,630
W
5,720
1,818
0
2,029
10,107
4,059
128
1,622
8,194
0
55,736
W
He Bo
TheeArG0
He Bo
12,143
817
0
5,896
9,047
3,287
0
1,110
7,887
90,084
0
L
5,958
520
0
594
9,330
4,074
179
7,691
1,007
50,404
913
L
4,817
593
0
4,935
11,877
11,568
0
5,092
6,647
28,266
0
W
Kuzenbo
kingDip
Kuzenbo
5,955
2,430
253
3,620
10,160
11,351
92
3,439
6,632
20,082
206
W
7,045
639
0
644
7,164
2,514
0
3,457
3,097
46,980
0
L
Serqet
ricky1423
Serqet
4,810
1,365
0
4,476
13,956
5,811
0
7,620
6,060
0
43,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,599
Gold Earned
35,260
467
Minions Killed
378
0
Camps Cleared
0
1,387,512
Distance Traveled
1,291,346
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,945
710
145
10
0
237,765
0
L
Hou Yi
7,309
522
75
5
0
263,592
6
L
Mulan
6,594
471
74
5
0
203,283
0
W
Neith
7,126
509
80
6
0
248,775
2
W
He Bo
9,034
645
132
9
0
350,628
6
L
Eset
7,885
563
113
8
0
249,095
2
L
Sobek
6,980
499
39
3
0
274,515
0
W
Kuzenbo
7,324
523
23
2
0
295,055
0
W
Scylla
8,170
584
87
6
0
255,289
7
L
Serqet
6,492
464
77
6
0
300,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role