Player Matchup

Nox
Nox
Colliin
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,521 Elo+
Solo
Cupid
Cupid
DaddyTouchMyHole
Cupid
Level 35
God Stats
3W - 3L
1,517 SR
Queue Stats
131W - 350L
1,241 Elo+
Solo
Tiamat
Tiamat
Jackfroosth
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 259L
1,433 Elo+
Party 1
Fenrir
Fenrir
Rodrigoflames
Fenrir
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
314W - 292L
1,375 Elo+
Party 1
Hera
Hera
barbatogabriel
Hera
Level 117
God Stats
4W - 4L
1,285 SR
Queue Stats
241W - 223L
1,304 Elo+
Party 1
Team Averages
Level 82
1,460 SR
1,375 Elo+

VS

Team Averages
Level 58
1,449 SR
1,409 Elo+
Fenrir
Fenrir
Keesavage
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 53L
1,414 Elo+
Solo
Danzaburou
Danzaburou
KeyTrack9016665
Danzaburou
Level 32
God Stats
2W - 0L
1,244 SR
Queue Stats
10W - 28L
1,250 Elo+
Party 2
Mercury
Mercury
Ranzali
Mercury
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 48L
1,522 Elo+
Solo
Eset
Eset
Undeadstalker2
Eset
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 45L
1,562 Elo+
Solo
Charybdis
Charybdis
kirk489
Charybdis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 75L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
2 / 6 / 7
8,284
753
5,490
11,035
5,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 7
7,595
690
1,432
8,079
3,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tiamat
17
5 / 7 / 7
9,353
850
8,459
12,769
8,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 7 / 8
8,472
770
7,231
12,342
9,499
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 6 / 10
9,887
899
12,638
10,995
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Keesavage
Fenrir
17
8 / 4 / 13
10,084
917
7,982
13,800
12,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
KeyTrack9016665
Danzaburou
15
3 / 5 / 10
9,461
860
5,683
12,628
5,711
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Ranzali
Mercury
15
8 / 4 / 10
9,756
887
6,685
11,438
4,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
9 / 3 / 15
11,330
1,030
19,039
8,207
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
kirk489
Charybdis
16
3 / 4 / 13
9,788
890
8,284
12,589
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
92
17
Kills
31
31
Deaths
20
39
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Nox
2
6
7
0.92
L
1
5
7
0.9
L
Tiamat
5
7
7
1.21
W
Fenrir
Keesavage
Fenrir
8
4
13
3.63
W
Danzaburou
KeyTrack9016665
Danzaburou
3
5
10
1.6
W
Mercury
Ranzali
Mercury
8
4
10
3.25
L
3
7
8
1
W
9
3
15
5.5
L
6
6
10
1.83
W
Charybdis
kirk489
Charybdis
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,250
Damage
47,673
55,220
Taken
58,662
31,459
Mitigated
32,965
7,487
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
5,490
546
119
1,676
11,035
5,047
0
5,654
5,120
16,514
0
L
1,432
276
10
458
8,079
3,021
0
1,771
6,204
0
3,930
L
Tiamat
8,459
1,460
399
1,447
12,769
8,838
120
3,043
9,558
16,209
96
W
Fenrir
Keesavage
Fenrir
7,982
2,939
806
2,689
13,800
12,952
871
5,699
8,101
0
10,406
W
Danzaburou
KeyTrack9016665
Danzaburou
5,683
2,198
762
2,312
12,628
5,711
2,737
7,123
5,505
0
18,585
W
Mercury
Ranzali
Mercury
6,685
3,892
326
621
11,438
4,815
1,857
3,490
6,996
0
10,912
L
7,231
1,042
623
1,167
12,342
9,499
0
2,976
9,230
0
10,189
W
19,039
1,166
1,632
1,453
8,207
3,968
1,183
4,886
3,321
44,090
774
L
12,638
2,068
315
1,273
10,995
5,054
0
4,204
6,573
29,407
0
W
Charybdis
kirk489
Charybdis
8,284
3,828
152
3,903
12,589
5,519
1,967
5,352
7,237
0
30,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,591
Gold Earned
50,419
76
Minions Killed
132
0
Camps Cleared
0
802,555
Distance Traveled
1,074,497
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,284
753
19
2
0
140,166
0
L
Cupid
7,595
690
4
0
0
102,793
0
L
Tiamat
9,353
850
9
1
0
160,809
0
W
Fenrir
10,084
917
4
0
0
224,173
0
W
Danzaburou
9,461
860
11
1
0
192,091
1
W
Mercury
9,756
887
9
1
0
235,976
0
L
Fenrir
8,472
770
8
1
0
196,329
0
W
Eset
11,330
1,030
73
7
0
211,433
0
L
Hera
9,887
899
36
3
0
202,458
0
W
Charybdis
9,788
890
35
3
0
210,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role