Player Matchup

Serqet
Serqet
GlueGunStanlee
Serqet
Level 147
God Stats
4W - 2L
1,190 SR
Queue Stats
283W - 280L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
JheDai
Zhong Kui
Level 155
God Stats
24W - 9L
1,709 SR
Queue Stats
572W - 578L
1,557 Elo+
Solo
Nike
Nike
KKingKevv
Nike
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 51L
1,618 Elo+
Solo
Hachiman
Hachiman
SimpChimpin
Hachiman
Level 88
God Stats
3W - 3L
1,419 SR
Queue Stats
169W - 150L
1,466 Elo+
Solo
Terra
Terra
xDoze70
Terra
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,512 Elo+
Solo
Team Averages
Level 119
1,463 SR
1,532 Elo+

VS

Team Averages
Level 121
1,575 SR
1,522 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LoGradeShwag
Fenrir
Level 129
God Stats
0W - 1L
1,682 SR
Queue Stats
241W - 242L
1,497 Elo+
Party 1
Hun Batz
Hun Batz
Mauri321
Hun Batz
Level 144
God Stats
1W - 3L
1,694 SR
Queue Stats
234W - 240L
1,512 Elo+
Solo
Artemis
Artemis
moreau95
Artemis
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 92L
1,541 Elo+
Party 1
Sobek
Sobek
notjordansdad
Sobek
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 102L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 10
8,458
846
7,067
11,733
12,587
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
JheDai
Zhong Kui
15
9 / 2 / 6
9,366
937
15,219
12,502
12,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
15
3 / 2 / 11
8,611
861
9,896
12,392
14,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
SimpChimpin
Hachiman
15
1 / 0 / 15
8,555
856
13,283
8,437
4,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
xDoze70
Terra
13
0 / 3 / 13
8,280
828
11,252
12,520
12,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
17
4 / 1 / 6
8,205
821
12,703
7,927
4,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
0 / 6 / 4
6,614
661
3,320
12,462
11,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Mauri321
Hun Batz
14
2 / 2 / 5
7,246
725
11,277
13,381
6,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
moreau95
Artemis
12
0 / 4 / 4
6,850
685
7,718
8,226
3,571
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 4
8,475
848
5,709
19,229
15,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
17
Kills
10
10
Deaths
17
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
1
6
7
W
4
3
10
3
W
Zhong Kui
JheDai
Zhong Kui
9
2
6
6
W
Nike
3
2
11
4.25
L
Fenrir
0
6
4
0.33
L
Hun Batz
Mauri321
Hun Batz
2
2
5
2.25
W
Hachiman
SimpChimpin
Hachiman
1
0
15
8.5
L
Artemis
moreau95
Artemis
0
4
4
0.5
L
4
4
4
1.5
W
Terra
xDoze70
Terra
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,717
Damage
40,727
57,584
Taken
61,225
56,658
Mitigated
42,327
23,609
Healing
21,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
12,703
1,884
4,234
4,340
7,927
4,313
0
3,530
4,223
31,280
0
W
7,067
694
1,961
1,298
11,733
12,587
33
3,628
8,105
0
8,738
W
Zhong Kui
JheDai
Zhong Kui
15,219
1,972
1,189
4,392
12,502
12,683
1,682
3,492
9,010
31,168
0
W
Nike
9,896
127
2,021
1,002
12,392
14,763
321
4,399
7,993
0
23,209
L
Fenrir
3,320
729
606
686
12,462
11,952
0
5,156
6,884
0
5,468
L
Hun Batz
Mauri321
Hun Batz
11,277
374
672
3,910
13,381
6,887
0
5,544
7,777
0
17,333
W
Hachiman
SimpChimpin
Hachiman
13,283
5,837
0
1,250
8,437
4,494
2,208
2,276
6,161
0
22,569
L
Artemis
moreau95
Artemis
7,718
3,938
176
1,549
8,226
3,571
0
4,447
3,779
0
18,018
L
5,709
112
327
4,699
19,229
15,604
0
7,433
11,322
8,969
0
W
Terra
xDoze70
Terra
11,252
371
6,841
3,655
12,520
12,131
25
4,617
7,903
14,522
1,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,270
Gold Earned
37,390
112
Minions Killed
89
0
Camps Cleared
0
974,489
Distance Traveled
958,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,205
821
47
5
0
177,552
0
W
Serqet
8,458
846
10
1
0
191,976
0
W
Zhong Kui
9,366
937
37
4
0
195,645
0
W
Nike
8,611
861
23
2
0
195,252
0
L
Fenrir
6,614
661
4
0
0
182,689
0
L
Hun Batz
7,246
725
8
1
0
231,622
0
W
Hachiman
8,555
856
32
3
0
189,187
0
L
Artemis
6,850
685
24
2
0
169,213
0
L
Sobek
8,475
848
6
1
0
197,791
0
W
Terra
8,280
828
10
1
0
202,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role