Player Matchup

Nu Wa
Nu Wa
Mr M0ral3
Nu Wa
Level 147
God Stats
0W - 1L
1,293 SR
Queue Stats
12W - 12L
1,487 Elo+
Party 1
Achilles
Achilles
TRU Retaliation
Achilles
Level 17
God Stats
119W - 137L
1,408 SR
Queue Stats
153W - 195L
1,311 Elo+
Party 1
Maui
Maui
davidgothembanz
Maui
Level 109
God Stats
60W - 57L
1,450 SR
Queue Stats
166W - 214L
1,322 Elo+
Party 1
Team Averages
Level 91
1,383 SR
1,373 Elo+

VS

Team Averages
Level 75
1,440 SR
1,527 Elo+
Baron Samedi
Baron Samedi
Hxoyn
Baron Samedi
Level 51
God Stats
4W - 2L
1,455 SR
Queue Stats
23W - 20L
1,480 Elo+
Party 2
Cthulhu
Cthulhu
IGuzzleBeans6969
Cthulhu
Level 165
God Stats
3W - 1L
1,559 SR
Queue Stats
135W - 117L
1,601 Elo+
Party 2
Fenrir
Fenrir
JorkinItRightNow
Fenrir
Level 8
God Stats
1W - 0L
1,307 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Mr M0ral3
Nu Wa
11
1 / 5 / 2
7,018
638
6,475
8,920
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
1 / 7 / 1
6,727
612
3,681
17,412
16,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 2
6,871
625
3,228
11,813
10,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hxoyn
Baron Samedi
14
5 / 0 / 11
8,966
815
10,752
7,392
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 11
8,897
809
11,235
12,113
11,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 1 / 10
9,162
833
10,764
13,124
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
2
Kills
16
16
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Hxoyn
Baron Samedi
5
0
11
10.5
W
5
2
11
5.25
W
6
1
10
11
L
Nu Wa
Mr M0ral3
Nu Wa
1
5
2
0.4
L
Achilles
1
7
1
0.21
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,384
Damage
32,751
38,145
Taken
32,629
30,756
Mitigated
27,013
3,580
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Hxoyn
Baron Samedi
10,752
1,390
2,479
2,382
7,392
3,743
352
3,547
3,845
28,321
0
W
11,235
923
299
2,131
12,113
11,487
59
3,459
8,654
28,014
0
W
10,764
2,875
0
2,744
13,124
11,783
200
2,552
10,572
0
31,936
L
Nu Wa
Mr M0ral3
Nu Wa
6,475
2,002
0
1,911
8,920
3,405
0
4,664
3,692
24,076
596
L
Achilles
3,681
439
0
489
17,412
16,787
19
8,673
7,762
0
9,196
L
3,228
399
0
1,180
11,813
10,564
0
7,164
3,694
13,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,616
Gold Earned
27,025
64
Minions Killed
121
0
Camps Cleared
0
532,707
Distance Traveled
660,569
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,966
815
43
4
0
211,026
0
W
Cthulhu
8,897
809
36
3
0
211,745
0
W
Fenrir
9,162
833
42
4
0
237,798
1
L
Nu Wa
7,018
638
38
3
0
174,948
2
L
Achilles
6,727
612
1
0
0
183,070
0
L
Maui
6,871
625
25
2
0
174,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role