Player Matchup

Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Blexyyy
Nut
Level 84
God Stats
4W - 1L
1,554 SR
Queue Stats
38W - 30L
1,461 Elo+
Party 2
King Arthur
King Arthur
EELTUUNAAS
King Arthur
Level 88
God Stats
6W - 5L
1,558 SR
Queue Stats
65W - 71L
1,486 Elo+
Solo
Agni
Agni
ToxicTaurus2
Agni
Level 60
God Stats
5W - 2L
1,500 SR
Queue Stats
38W - 30L
1,480 Elo+
Party 2
Ao Kuang
Ao Kuang
xVeteranXwolfx
Ao Kuang
Level 86
God Stats
20W - 7L
1,740 SR
Queue Stats
30W - 22L
1,526 Elo+
Solo
Team Averages
Level 88
1,570 SR
1,491 Elo+

VS

Team Averages
Level 54
1,447 SR
1,547 Elo+
Sylvanus
Sylvanus
LCSMalvo
Sylvanus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,618 Elo+
Party 1
Hun Batz
Hun Batz
Orostico
Hun Batz
Level 61
God Stats
1W - 3L
1,268 SR
Queue Stats
87W - 68L
1,499 Elo+
Solo
King Arthur
King Arthur
Rawgirthy
King Arthur
Level 74
God Stats
5W - 9L
1,411 SR
Queue Stats
515W - 538L
1,469 Elo+
Solo
Chronos
Chronos
XxDoomSlayerxX9
Chronos
Level 71
God Stats
45W - 46L
1,555 SR
Queue Stats
177W - 158L
1,534 Elo+
Solo
Charybdis
Charybdis
iNSAN0000000
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 8
5,869
587
5,183
5,361
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nut
11
9 / 0 / 2
6,914
691
12,307
6,127
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

King Arthur
EELTUUNAAS
King Arthur
11
1 / 2 / 0
6,116
612
5,771
10,897
8,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,729
573
3,946
5,334
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
10
3 / 1 / 0
5,548
555
3,427
8,112
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LCSMalvo
Sylvanus
7
0 / 4 / 1
4,455
446
1,983
12,085
5,019
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hun Batz
Orostico
Hun Batz
11
2 / 0 / 0
5,532
553
2,519
7,283
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Rawgirthy
King Arthur
10
2 / 2 / 1
5,643
564
7,326
10,629
8,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 2
5,336
534
4,445
7,636
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
iNSAN0000000
Charybdis
7
1 / 6 / 0
4,412
441
3,453
9,546
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
5
5
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
8
6
W
Nut
9
0
2
10
W
King Arthur
EELTUUNAAS
King Arthur
1
2
0
0.5
L
Sylvanus
LCSMalvo
Sylvanus
0
4
1
0.13
L
Hun Batz
Orostico
Hun Batz
2
0
0
2
L
King Arthur
Rawgirthy
King Arthur
2
2
1
1.25
W
1
2
1
0.75
L
0
4
2
0.25
L
Charybdis
iNSAN0000000
Charybdis
1
6
0
0.17
W
Ao Kuang
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
19,726
35,831
Taken
47,179
17,816
Mitigated
21,608
6,464
Healing
13,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,183
489
0
1,028
5,361
2,247
308
1,099
4,262
22,256
1,529
W
Nut
12,307
6,906
0
1,072
6,127
2,155
519
884
5,243
0
52,044
W
King Arthur
EELTUUNAAS
King Arthur
5,771
496
0
2,226
10,897
8,119
0
1,184
9,713
0
44,010
L
Sylvanus
LCSMalvo
Sylvanus
1,983
1,191
1,178
2,612
12,085
5,019
0
2,530
9,555
9,400
0
L
Hun Batz
Orostico
Hun Batz
2,519
307
0
4,253
7,283
2,942
0
1,641
5,642
0
42,899
L
King Arthur
Rawgirthy
King Arthur
7,326
1,073
0
2,590
10,629
8,141
0
809
9,820
6,056
33,730
W
3,946
884
0
375
5,334
1,967
0
2,400
2,934
36,058
922
L
4,445
1,280
0
1,631
7,636
2,922
0
5,400
2,236
36,789
923
L
Charybdis
iNSAN0000000
Charybdis
3,453
1,780
0
1,136
9,546
2,584
0
1,524
8,022
0
20,283
W
Ao Kuang
3,427
1,039
0
1,763
8,112
3,328
0
2,256
5,856
29,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,176
Gold Earned
25,378
298
Minions Killed
234
0
Camps Cleared
0
990,359
Distance Traveled
984,389
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,869
587
37
4
0
230,539
6
W
Nut
6,914
691
71
7
0
188,662
0
W
King Arthur
6,116
612
76
8
0
198,567
0
L
Sylvanus
4,455
446
12
1
0
189,883
1
L
Hun Batz
5,532
553
78
8
0
224,125
0
L
King Arthur
5,643
564
58
6
0
193,683
0
W
Agni
5,729
573
64
6
0
182,064
0
L
Chronos
5,336
534
64
6
0
189,304
0
L
Charybdis
4,412
441
22
2
0
187,394
0
W
Ao Kuang
5,548
555
50
5
0
190,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role