Player Matchup

Hun Batz
Hun Batz
DontBeHasty
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,514 Elo+
Party 1
Charybdis
Charybdis
MadxHatter68
Charybdis
Level 142
God Stats
2W - 2L
1,286 SR
Queue Stats
125W - 147L
1,555 Elo+
Party 1
Agni
Agni
Sad Hamburgler
Agni
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 164L
1,459 Elo+
Solo
Ravana
Ravana
W3ightGain4000
Ravana
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,428 Elo+
Party 1
Nox
Nox
Wild Spangles
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,428 Elo+
Party 1
Team Averages
Level 113
1,457 SR
1,477 Elo+

VS

Team Averages
Level 137
1,616 SR
1,511 Elo+
Geb
Geb
Deloona
Geb
Level 113
God Stats
1W - 3L
1,319 SR
Queue Stats
107W - 122L
1,557 Elo+
Solo
Mercury
Mercury
Knight_of_Iron
Mercury
Level 149
God Stats
1W - 2L
1,468 SR
Queue Stats
317W - 311L
1,526 Elo+
Solo
Kuzenbo
Kuzenbo
bullseye036
Kuzenbo
Level 155
God Stats
1W - 2L
1,801 SR
Queue Stats
385W - 388L
1,519 Elo+
Solo
Bellona
Bellona
lmmune Crown
Bellona
Level 118
God Stats
2W - 3L
1,715 SR
Queue Stats
167W - 180L
1,523 Elo+
Solo
Medusa
Medusa
n170
Medusa
Level 148
God Stats
2W - 2L
1,776 SR
Queue Stats
284W - 290L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DontBeHasty
Hun Batz
11
2 / 0 / 1
5,656
1,131
4,624
4,881
4,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
MadxHatter68
Charybdis
11
1 / 1 / 3
5,823
1,165
4,139
3,797
1,971
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
0 / 0 / 3
5,177
1,035
5,407
2,208
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 3
4,884
977
1,662
3,790
2,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 2
5,442
1,088
2,064
1,795
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
1
0 / 0 / 0
1,268
254
0
0
0
8
0 / 1 / 2
4,699
940
1,915
3,438
1,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
bullseye036
Kuzenbo
10
0 / 1 / 2
5,213
1,043
3,006
5,956
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
lmmune Crown
Bellona
10
0 / 1 / 1
5,045
1,009
3,880
5,633
7,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
n170
Medusa
10
2 / 2 / 0
5,400
1,080
3,828
5,246
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
5
Kills
2
2
Deaths
5
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
0
0
0
0
W
Hun Batz
DontBeHasty
Hun Batz
2
0
1
2.5
L
0
1
2
1
W
Charybdis
MadxHatter68
Charybdis
1
1
3
2.5
W
0
0
3
1.5
W
0
1
3
1.5
W
2
0
2
3
L
Kuzenbo
bullseye036
Kuzenbo
0
1
2
1
L
Bellona
lmmune Crown
Bellona
0
1
1
0.5
L
Medusa
n170
Medusa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,896
Damage
12,629
16,471
Taken
20,273
11,090
Mitigated
18,227
3,380
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
DontBeHasty
Hun Batz
4,624
163
94
708
4,881
4,630
0
579
4,302
0
9,806
L
1,915
0
391
169
3,438
1,384
0
658
2,780
0
3,385
W
Charybdis
MadxHatter68
Charybdis
4,139
1,626
456
1,131
3,797
1,971
751
762
3,035
0
16,237
W
5,407
368
439
259
2,208
1,076
0
604
1,604
9,700
954
W
1,662
250
160
133
3,790
2,415
0
550
3,240
0
3,002
W
2,064
418
0
0
1,795
998
0
511
1,284
5,169
289
L
Kuzenbo
bullseye036
Kuzenbo
3,006
1,334
185
1,662
5,956
7,130
0
2,194
3,762
7,494
0
L
Bellona
lmmune Crown
Bellona
3,880
691
1,107
661
5,633
7,102
0
2,285
3,348
0
8,794
L
Medusa
n170
Medusa
3,828
1,015
1,274
1,195
5,246
2,611
0
1,720
3,526
0
11,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,982
Gold Earned
21,625
71
Minions Killed
39
0
Camps Cleared
0
520,385
Distance Traveled
415,039
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
1,268
254
0
0
0
0
0
W
Hun Batz
5,656
1,131
11
2
0
112,465
1
L
Mercury
4,699
940
4
1
0
108,046
0
W
Charybdis
5,823
1,165
34
7
0
100,766
0
W
Agni
5,177
1,035
12
2
0
101,203
0
W
Ravana
4,884
977
5
1
0
99,495
0
W
Nox
5,442
1,088
9
2
0
106,456
0
L
Kuzenbo
5,213
1,043
12
2
0
98,180
0
L
Bellona
5,045
1,009
7
1
0
97,037
0
L
Medusa
5,400
1,080
16
3
0
111,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role