Player Matchup

Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze IV
Elpablo_544
Neith
Bronze IV
Level 121
God Stats
2W - 2L
1,704 SR
Queue Stats
28W - 41L
926 MMR
Party 1
Athena
Athena
Bronze III
kfedcooper
Athena
Bronze III
Level 121
God Stats
1W - 3L
1,333 SR
Queue Stats
71W - 120L
212 MMR
Solo
Pele
Pele
Bronze IV
xXEl_loco_Angelo
Pele
Bronze IV
Level 55
God Stats
2W - 5L
1,647 SR
Queue Stats
47W - 53L
865 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 118
1,537 SR
1,001 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,385 SR
756 MMR
Tsukuyomi
Tsukuyomi
Silver II
Bradical316
Tsukuyomi
Silver II
Level 83
God Stats
14W - 9L
1,583 SR
Queue Stats
75W - 92L
1,001 MMR
Solo
Janus
Janus
Silver IV
JI_3x
Janus
Silver IV
Level 87
God Stats
1W - 2L
1,033 SR
Queue Stats
46W - 80L
993 MMR
Solo
Heimdallr
Heimdallr
Silver III
Loskie_
Heimdallr
Silver III
Level 98
God Stats
2W - 2L
1,704 SR
Queue Stats
73W - 93L
969 MMR
Solo
Jormungandr
Jormungandr
Bronze I
Maqquina
Jormungandr
Bronze I
Level 124
God Stats
3W - 3L
1,489 SR
Queue Stats
127W - 160L
474 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
TheDude11011
Baron Samedi
Bronze I
Level 128
God Stats
4W - 16L
1,114 SR
Queue Stats
38W - 70L
342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 4 / 0
5,943
594
1,821
6,261
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
 
Fenrir
4
0 / 16 / 0
3,992
399
0
16,503
4,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 3 / 0
4,959
496
4,212
6,878
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
kfedcooper
Athena
6
0 / 0 / 0
4,513
451
1,127
4,103
2,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 0
4,754
475
2,231
8,325
3,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
AresNutKuzenboArachne

VS

Bans
ThanatosHachimanAwilixSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bradical316
Tsukuyomi
12
3 / 0 / 7
6,514
651
4,353
4,761
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
JI_3x
Janus
11
13 / 1 / 3
7,588
759
9,988
3,395
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Loskie_
Heimdallr
11
1 / 0 / 1
5,903
590
2,778
7,411
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Maqquina
Jormungandr
10
2 / 0 / 1
6,312
631
3,306
6,541
5,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TheDude11011
Baron Samedi
10
4 / 0 / 3
5,834
583
3,643
4,238
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
23
24
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
L
Fenrir
 
Fenrir
0
16
0
0
W
Tsukuyomi
Bradical316
Tsukuyomi
3
0
7
6.5
L
0
3
0
0
W
Janus
JI_3x
Janus
13
1
3
14.5
W
Heimdallr
Loskie_
Heimdallr
1
0
1
1.5
W
Jormungandr
Maqquina
Jormungandr
2
0
1
2.5
W
Baron Samedi
TheDude11011
Baron Samedi
4
0
3
5.5
L
Athena
kfedcooper
Athena
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,391
Damage
24,068
42,070
Taken
26,346
15,146
Mitigated
13,024
7,029
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,821
38
0
1,381
6,261
2,780
0
1,228
4,993
37,305
0
L
Fenrir
 
Fenrir
0
0
0
254
16,503
4,630
0
9,437
6,302
0
2,087
W
Tsukuyomi
Bradical316
Tsukuyomi
4,353
935
0
2,955
4,761
1,673
362
134
4,587
0
43,543
L
4,212
1,317
0
1,664
6,878
2,419
0
988
5,652
0
34,540
W
Janus
JI_3x
Janus
9,988
2,122
0
543
3,395
1,046
477
662
2,665
45,936
1,145
W
Heimdallr
Loskie_
Heimdallr
2,778
1,212
0
4,085
7,411
2,904
290
779
6,592
0
46,903
W
Jormungandr
Maqquina
Jormungandr
3,306
885
0
1,375
6,541
5,198
0
657
5,848
35,773
2,213
W
Baron Samedi
TheDude11011
Baron Samedi
3,643
723
257
1,032
4,238
2,203
804
532
3,706
22,415
1,004
L
Athena
kfedcooper
Athena
1,127
550
0
1,602
4,103
2,237
0
1,044
2,827
5,789
0
L
2,231
493
0
2,128
8,325
3,080
0
2,592
5,703
0
24,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,161
Gold Earned
32,151
189
Minions Killed
316
0
Camps Cleared
0
926,439
Distance Traveled
999,535
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,943
594
83
8
0
189,390
2
L
Fenrir
3,992
399
7
1
0
195,070
0
W
Tsukuyomi
6,514
651
66
7
0
262,254
0
L
Neith
4,959
496
55
6
0
193,308
1
W
Janus
7,588
759
64
6
0
181,768
0
W
Heimdallr
5,903
590
68
7
0
187,956
0
W
Jormungandr
6,312
631
74
7
0
181,648
0
W
Baron Samedi
5,834
583
44
4
0
185,909
0
L
Athena
4,513
451
11
1
0
150,841
0
L
Pele
4,754
475
33
3
0
197,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role