Player Matchup

Sol
Sol
Bignipz9103
Sol
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
Chaac
Chaac
ChizzleTips
Chaac
Level 157
God Stats
0W - 1L
1,505 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
Geb
Geb
Vapegirl420x0x0
Geb
Level 158
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
tmillz5
Nu Wa
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Medusa
Medusa
vahnzizka
Medusa
Level 156
God Stats
4W - 6L
1,195 SR
Queue Stats
194W - 192L
1,658 Elo+
Solo
Team Averages
Level 156
1,397 SR
1,532 Elo+

VS

Team Averages
Level 136
1,681 SR
1,565 Elo+
Aphrodite
Aphrodite
AetherBer
Aphrodite
Level 157
God Stats
13W - 9L
1,618 SR
Queue Stats
421W - 393L
1,574 Elo+
Solo
Ymir
Ymir
BougeyMonster
Ymir
Level 156
God Stats
4W - 2L
1,895 SR
Queue Stats
91W - 93L
1,558 Elo+
Solo
Hou Yi
Hou Yi
FIG1
Hou Yi
Level 169
God Stats
5W - 2L
1,944 SR
Queue Stats
106W - 88L
1,537 Elo+
Party 2
Bacchus
Bacchus
IxuAurum
Bacchus
Level 69
God Stats
7W - 5L
1,680 SR
Queue Stats
96W - 79L
1,545 Elo+
Party 2
Awilix
Awilix
jbear159
Awilix
Level 128
God Stats
4W - 1L
1,271 SR
Queue Stats
363W - 321L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,031
464
3,476
8,468
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 8 / 0
6,031
464
2,849
14,526
6,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
5,800
446
4,061
7,633
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
tmillz5
Nu Wa
12
0 / 3 / 1
6,192
476
4,799
5,083
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
vahnzizka
Medusa
15
3 / 2 / 0
7,653
589
6,105
12,492
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AetherBer
Aphrodite
13
3 / 0 / 1
7,724
594
4,066
8,333
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 3
8,849
681
10,670
6,923
8,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
FIG1
Hou Yi
14
5 / 0 / 2
8,165
628
5,868
7,391
3,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bacchus
IxuAurum
Bacchus
11
0 / 1 / 4
6,660
512
4,806
6,791
6,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
jbear159
Awilix
13
4 / 2 / 3
7,393
569
6,495
10,590
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
17
17
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AetherBer
Aphrodite
3
0
1
3.5
L
0
4
0
0
W
5
0
3
6.5
L
0
8
0
0
W
Hou Yi
FIG1
Hou Yi
5
0
2
6
W
Bacchus
IxuAurum
Bacchus
0
1
4
2
L
0
0
0
0
W
Awilix
jbear159
Awilix
4
2
3
2.75
L
Nu Wa
tmillz5
Nu Wa
0
3
1
0.17
L
Medusa
vahnzizka
Medusa
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,290
Damage
31,905
48,202
Taken
40,028
22,176
Mitigated
27,578
12,719
Healing
17,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AetherBer
Aphrodite
4,066
595
2,357
5,932
8,333
3,684
112
3,195
5,138
52,255
2,533
L
3,476
1,335
0
2,622
8,468
2,725
0
1,570
6,898
43,077
3,945
W
10,670
2,473
0
2,399
6,923
8,665
167
269
6,654
54,655
4,934
L
2,849
166
0
2,737
14,526
6,599
0
8,811
4,886
0
38,159
W
Hou Yi
FIG1
Hou Yi
5,868
2,990
0
3,352
7,391
3,425
927
4,088
3,303
0
68,036
W
Bacchus
IxuAurum
Bacchus
4,806
527
0
1,793
6,791
6,854
106
1,919
4,872
20,442
2,147
L
4,061
211
0
1,890
7,633
5,587
0
1,567
6,066
18,327
0
W
Awilix
jbear159
Awilix
6,495
2,682
0
1,638
10,590
4,950
666
2,627
7,963
0
62,340
L
Nu Wa
tmillz5
Nu Wa
4,799
1,380
0
610
5,083
1,867
0
2,559
2,524
43,361
0
L
Medusa
vahnzizka
Medusa
6,105
2,638
0
4,860
12,492
5,398
0
2,741
9,705
0
77,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,707
Gold Earned
38,791
369
Minions Killed
428
0
Camps Cleared
0
1,238,539
Distance Traveled
1,285,458
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,724
594
107
8
0
267,167
3
L
Sol
6,031
464
84
6
0
214,474
0
W
Ymir
8,849
681
107
8
0
221,135
0
L
Chaac
6,031
464
67
5
0
221,030
0
W
Hou Yi
8,165
628
109
8
0
216,864
3
W
Bacchus
6,660
512
26
2
0
290,462
2
L
Geb
5,800
446
15
1
0
289,263
2
W
Awilix
7,393
569
79
6
0
289,830
0
L
Nu Wa
6,192
476
80
6
0
241,489
1
L
Medusa
7,653
589
123
9
0
272,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role