Player Matchup

Tsukuyomi
Tsukuyomi
GameChanged3040
Tsukuyomi
Level 79
God Stats
2W - 2L
1,424 SR
Queue Stats
85W - 66L
1,556 Elo+
Party 1
Agni
Agni
Lolofolo2000
Agni
Level 145
God Stats
2W - 1L
1,462 SR
Queue Stats
130W - 89L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RazzzMaTaz
Ah Muzen Cab
Level 65
God Stats
1W - 1L
1,772 SR
Queue Stats
21W - 18L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
Warlaw
Cthulhu
Level 155
God Stats
4W - 3L
1,390 SR
Queue Stats
16W - 14L
1,463 Elo+
Solo
Athena
Athena
jrdemirj
Athena
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 1
Team Averages
Level 103
1,509 SR
1,485 Elo+

VS

Team Averages
Level 84
1,500 SR
1,546 Elo+
Sol
Sol
CallMeHemp
Sol
Level 105
God Stats
0W - 2L
1,556 SR
Queue Stats
214W - 184L
1,533 Elo+
Party 2
Izanami
Izanami
DevinDare
Izanami
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
367W - 329L
1,583 Elo+
Party 2
Atlas
Atlas
christiankrv
Atlas
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 115L
1,554 Elo+
Solo
Chaac
Chaac
ttvmikebadluck
Chaac
Level 64
God Stats
2W - 3L
1,749 SR
Queue Stats
228W - 216L
1,550 Elo+
Party 2
Bellona
Bellona
uglygooseboy
Bellona
Level 60
God Stats
2W - 3L
1,196 SR
Queue Stats
324W - 317L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GameChanged3040
Tsukuyomi
7
1 / 2 / 2
3,703
741
3,159
5,380
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 2
4,192
838
2,631
2,699
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
RazzzMaTaz
Ah Muzen Cab
6
0 / 0 / 0
3,571
714
736
463
133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Warlaw
Cthulhu
7
1 / 0 / 1
4,009
802
3,173
3,274
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
jrdemirj
Athena
6
0 / 0 / 0
3,847
769
250
2,952
1,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
3,979
796
1,558
4,962
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
DevinDare
Izanami
8
0 / 0 / 0
3,996
799
600
2,194
592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

2
0 / 0 / 0
2,657
531
0
440
210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 1 / 1
4,129
826
2,793
6,344
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
uglygooseboy
Bellona
6
0 / 1 / 0
3,716
743
2,118
5,681
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
3
Kills
3
3
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Izanami
DevinDare
Izanami
0
0
0
0
W
Tsukuyomi
GameChanged3040
Tsukuyomi
1
2
2
1
W
1
1
2
2
W
Ah Muzen Cab
RazzzMaTaz
Ah Muzen Cab
0
0
0
0
W
Cthulhu
Warlaw
Cthulhu
1
0
1
1.5
L
0
0
0
0
W
Athena
jrdemirj
Athena
0
0
0
0
L
2
1
1
2.5
L
Bellona
uglygooseboy
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,949
Damage
7,069
14,768
Taken
19,621
6,918
Mitigated
8,937
5,576
Healing
8,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,558
536
0
2,671
4,962
1,334
0
1,635
3,287
18,856
0
L
Izanami
DevinDare
Izanami
600
390
0
984
2,194
592
0
204
1,990
0
29,498
W
Tsukuyomi
GameChanged3040
Tsukuyomi
3,159
609
0
1,969
5,380
1,749
0
615
4,765
0
15,128
W
2,631
280
0
740
2,699
874
0
943
1,756
25,586
0
W
Ah Muzen Cab
RazzzMaTaz
Ah Muzen Cab
736
398
0
46
463
133
25
0
463
0
23,809
W
Cthulhu
Warlaw
Cthulhu
3,173
255
0
1,794
3,274
2,303
0
0
3,274
18,169
0
L
0
0
0
60
440
210
0
0
440
617
0
W
Athena
jrdemirj
Athena
250
87
0
1,027
2,952
1,859
0
0
2,952
10,536
2,532
L
2,793
615
0
2,200
6,344
3,065
0
1,372
4,936
0
21,055
L
Bellona
uglygooseboy
Bellona
2,118
835
0
2,709
5,681
3,736
0
2,203
2,960
0
20,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,322
Gold Earned
18,477
176
Minions Killed
182
0
Camps Cleared
0
592,990
Distance Traveled
450,559
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,979
796
41
8
0
97,928
0
L
Izanami
3,996
799
62
12
0
94,105
0
W
Tsukuyomi
3,703
741
27
5
0
137,771
0
W
Agni
4,192
838
45
9
0
117,464
0
W
Ah Muzen Cab
3,571
714
44
9
0
100,081
0
W
Cthulhu
4,009
802
40
8
0
116,394
0
L
Atlas
2,657
531
1
0
0
21,802
0
W
Athena
3,847
769
20
4
0
121,280
2
L
Chaac
4,129
826
35
7
0
122,258
0
L
Bellona
3,716
743
43
9
0
114,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role