Player Matchup

Jing Wei
Jing Wei
Alusk22
Jing Wei
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,226 Elo+
Party 1
Chang'e
Chang'e
ArcümDagsson
Chang'e
Level 102
God Stats
1W - 2L
1,285 SR
Queue Stats
187W - 141L
1,532 Elo+
Party 2
Bake Kujira
Bake Kujira
Coffeelock
Bake Kujira
Level 100
God Stats
3W - 0L
1,495 SR
Queue Stats
55W - 55L
1,544 Elo+
Party 2
Hou Yi
Hou Yi
SagsMagoot
Hou Yi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,448 Elo+
Party 1
Chernobog
Chernobog
TheTeent
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,448 Elo+
Party 1
Team Averages
Level 118
1,456 SR
1,440 Elo+

VS

Team Averages
Level 126
1,583 SR
1,517 Elo+
Bacchus
Bacchus
Ariel89
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,432 Elo+
Party 3
Sylvanus
Sylvanus
Bunsen1630
Sylvanus
Level 159
God Stats
0W - 1L
1,706 SR
Queue Stats
65W - 56L
1,612 Elo+
Party 3
Achilles
Achilles
MuskyMuffintop93
Achilles
Level 105
God Stats
1W - 2L
1,768 SR
Queue Stats
210W - 217L
1,585 Elo+
Solo
Arachne
Arachne
Nimble91
Arachne
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 199L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
xX-KEDAGOFO-Xx
Kumbhakarna
Level 85
God Stats
0W - 1L
1,438 SR
Queue Stats
13W - 15L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alusk22
Jing Wei
19
3 / 1 / 16
11,279
752
18,952
11,775
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
18
6 / 2 / 12
11,197
746
14,713
15,413
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Coffeelock
Bake Kujira
17
4 / 4 / 12
11,479
765
18,779
29,504
30,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
SagsMagoot
Hou Yi
17
2 / 3 / 17
10,597
706
13,162
14,228
7,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
TheTeent
Chernobog
18
5 / 3 / 14
10,973
732
18,936
16,508
8,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ariel89
Bacchus
16
2 / 6 / 8
9,721
648
20,462
15,957
14,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
Bunsen1630
Sylvanus
17
2 / 3 / 8
9,350
623
11,844
21,745
26,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
5 / 2 / 6
10,002
667
19,971
20,389
24,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Nimble91
Arachne
16
3 / 5 / 6
9,600
640
16,178
23,055
31,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kumbhakarna
xX-KEDAGOFO-Xx
Kumbhakarna
17
1 / 5 / 10
10,537
702
4,718
20,811
26,123
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
51
20
Kills
13
13
Deaths
21
71
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Alusk22
Jing Wei
3
1
16
11
W
Chang'e
6
2
12
6
L
Bacchus
Ariel89
Bacchus
2
6
8
1
L
Sylvanus
Bunsen1630
Sylvanus
2
3
8
2
W
Bake Kujira
Coffeelock
Bake Kujira
4
4
12
2.5
L
5
2
6
4
L
Arachne
Nimble91
Arachne
3
5
6
1.2
W
Hou Yi
SagsMagoot
Hou Yi
2
3
17
3.5
W
Chernobog
TheTeent
Chernobog
5
3
14
4
L
Kumbhakarna
xX-KEDAGOFO-Xx
Kumbhakarna
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,542
Damage
73,173
87,428
Taken
101,957
60,082
Mitigated
122,990
50,035
Healing
42,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Alusk22
Jing Wei
18,952
13,580
1,479
3,304
11,775
6,125
2,486
5,086
6,606
0
39,157
W
Chang'e
14,713
834
18,925
9,879
15,413
7,350
561
7,420
7,888
36,842
0
L
Bacchus
Ariel89
Bacchus
20,462
399
975
2,384
15,957
14,107
1,011
5,468
10,489
31,542
0
L
Sylvanus
Bunsen1630
Sylvanus
11,844
5,301
12,338
10,211
21,745
26,192
124
7,176
14,569
29,769
0
W
Bake Kujira
Coffeelock
Bake Kujira
18,779
6,755
1,466
8,647
29,504
30,982
376
9,147
19,751
41,814
417
L
19,971
1,770
1,865
2,004
20,389
24,948
569
6,464
13,925
0
36,130
L
Arachne
Nimble91
Arachne
16,178
9,826
1,554
4,910
23,055
31,620
1,099
7,548
15,507
0
23,539
W
Hou Yi
SagsMagoot
Hou Yi
13,162
6,915
0
914
14,228
7,017
1,693
6,537
7,599
0
32,151
W
Chernobog
TheTeent
Chernobog
18,936
9,255
2,251
3,170
16,508
8,608
3,386
8,605
7,765
0
46,864
L
Kumbhakarna
xX-KEDAGOFO-Xx
Kumbhakarna
4,718
0
3,132
3,212
20,811
26,123
456
6,419
14,392
13,895
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,525
Gold Earned
49,210
270
Minions Killed
132
0
Camps Cleared
0
1,326,343
Distance Traveled
1,261,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,279
752
65
4
0
252,256
0
W
Chang'e
11,197
746
66
4
0
274,277
0
L
Bacchus
9,721
648
25
2
0
275,104
0
L
Sylvanus
9,350
623
29
2
0
224,337
0
W
Bake Kujira
11,479
765
35
2
0
296,058
0
L
Achilles
10,002
667
36
2
0
218,156
0
L
Arachne
9,600
640
23
2
0
277,129
0
W
Hou Yi
10,597
706
34
2
0
259,167
0
W
Chernobog
10,973
732
70
5
0
244,585
0
L
Kumbhakarna
10,537
702
19
1
0
267,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role