Player Matchup

Nemesis
Nemesis
DarkNymphz
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Sol
Sol
MilanoCali
Sol
Level 29
God Stats
1W - 2L
1,510 SR
Queue Stats
2W - 4L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
ZemmyZenta
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
cryb_b
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,134 Elo+
Party 1
Fafnir
Fafnir
hotellobster
Fafnir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,347 Elo+
Party 1
Team Averages
Level 40
1,502 SR
1,339 Elo+

VS

Team Averages
Level 91
1,353 SR
1,476 Elo+
Eset
Eset
Bayenixx
Eset
Level 29
God Stats
1W - 2L
1,310 SR
Queue Stats
53W - 34L
1,541 Elo+
Party 2
Hercules
Hercules
ForkEmSparky000
Hercules
Level 159
God Stats
19W - 25L
1,509 SR
Queue Stats
337W - 355L
1,413 Elo+
Solo
Susano
Susano
Gody09
Susano
Level 67
God Stats
3W - 4L
965 SR
Queue Stats
85W - 114L
1,378 Elo+
Party 2
Fafnir
Fafnir
GogmaZeus
Fafnir
Level 91
God Stats
2W - 1L
1,488 SR
Queue Stats
54W - 61L
1,501 Elo+
Party 2
Nut
Nut
Valgirt
Nut
Level 108
God Stats
1W - 3L
1,492 SR
Queue Stats
44W - 49L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarkNymphz
Nemesis
10
1 / 5 / 0
5,242
874
2,680
7,792
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,003
834
3,852
5,934
1,797
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
ZemmyZenta
Cthulhu
9
0 / 5 / 0
4,781
797
2,262
8,164
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
cryb_b
Hachiman
11
0 / 3 / 0
4,990
832
3,376
4,006
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
9
0 / 1 / 0
4,766
794
978
2,431
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
4 / 1 / 7
6,246
1,041
7,122
5,894
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
12
3 / 0 / 7
6,000
1,000
3,873
4,630
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Gody09
Susano
11
4 / 0 / 3
6,137
1,023
2,745
4,310
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
GogmaZeus
Fafnir
11
4 / 0 / 4
5,942
990
2,931
6,510
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nut
12
3 / 0 / 7
5,981
997
4,955
3,586
1,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
18
18
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Eset
4
1
7
7.5
L
Nemesis
DarkNymphz
Nemesis
1
5
0
0.2
W
Hercules
3
0
7
6.5
W
Susano
Gody09
Susano
4
0
3
5.5
W
Fafnir
GogmaZeus
Fafnir
4
0
4
6
L
0
4
1
0.13
W
Nut
3
0
7
6.5
L
Cthulhu
ZemmyZenta
Cthulhu
0
5
0
0
L
Hachiman
cryb_b
Hachiman
0
3
0
0
L
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,148
Damage
21,626
28,327
Taken
24,930
14,731
Mitigated
15,291
1,873
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
7,122
980
263
775
5,894
2,060
17
1,099
4,712
14,798
1,573
L
Nemesis
DarkNymphz
Nemesis
2,680
615
0
202
7,792
3,250
197
1,841
5,543
0
5,785
W
Hercules
3,873
788
0
558
4,630
3,860
927
1,221
3,235
0
10,064
W
Susano
Gody09
Susano
2,745
507
0
0
4,310
1,606
0
1,564
2,649
0
14,871
W
Fafnir
GogmaZeus
Fafnir
2,931
804
0
2,113
6,510
6,320
639
1,236
5,199
7,228
0
L
3,852
1,727
0
652
5,934
1,797
155
1,685
3,810
9,489
0
W
Nut
4,955
3,482
0
947
3,586
1,445
612
1,428
2,075
0
15,521
L
Cthulhu
ZemmyZenta
Cthulhu
2,262
265
0
220
8,164
6,350
0
2,372
5,393
8,184
0
L
Hachiman
cryb_b
Hachiman
3,376
1,515
0
0
4,006
1,409
0
1,772
1,849
0
11,741
L
Fafnir
978
203
0
799
2,431
1,925
0
672
1,644
5,064
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,782
Gold Earned
30,306
75
Minions Killed
118
0
Camps Cleared
0
491,988
Distance Traveled
642,290
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,246
1,041
29
5
0
129,773
0
L
Nemesis
5,242
874
10
2
0
124,037
0
W
Hercules
6,000
1,000
15
3
0
129,793
1
W
Susano
6,137
1,023
32
5
0
135,883
0
W
Fafnir
5,942
990
8
1
0
122,945
0
L
Sol
5,003
834
17
3
0
112,461
0
W
Nut
5,981
997
34
6
0
123,896
0
L
Cthulhu
4,781
797
17
3
0
85,414
0
L
Hachiman
4,990
832
17
3
0
104,193
0
L
Fafnir
4,766
794
14
2
0
65,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role