Player Matchup

Nut
Nut
Gold IV
 
Nut
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
CaptainBlyte
Anhur
Silver I
Level 146
God Stats
0W - 1L
1,222 SR
Queue Stats
12W - 17L
1,495 MMR
Party 3
Bakasura
Bakasura
Bronze III
CrucialKenley
Bakasura
Bronze III
Level 67
God Stats
0W - 2L
1,547 SR
Queue Stats
35W - 45L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
ElJnugz
Hercules
Bronze III
Level 108
God Stats
0W - 1L
1,468 SR
Queue Stats
4W - 6L
1,500 MMR
Party 2
Ares
Ares
Silver I
TheBigBadSalad
Ares
Silver I
Level 129
God Stats
5W - 5L
1,673 SR
Queue Stats
12W - 17L
1,495 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,482 SR
1,498 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,602 SR
1,502 MMR
Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
SpideryBacchus9
Agni
Gold II
Level 107
God Stats
4W - 5L
1,512 SR
Queue Stats
702W - 679L
1,489 MMR
Solo
Athena
Athena
Gold II
UzU10
Athena
Gold II
Level 161
God Stats
3W - 0L
1,815 SR
Queue Stats
10W - 11L
1,510 MMR
Solo
Arachne
Arachne
Gold II
cosmos_panini
Arachne
Gold II
Level 169
God Stats
8W - 4L
1,799 SR
Queue Stats
764W - 758L
1,582 MMR
Party 1
Xing Tian
Xing Tian
Gold V
xXninjaknomesXx
Xing Tian
Gold V
Level 105
God Stats
2W - 2L
1,383 SR
Queue Stats
23W - 25L
1,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 1 / 0
5,617
562
1,688
5,787
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
4,840
484
2,066
5,528
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
CrucialKenley
Bakasura
8
0 / 4 / 1
4,706
471
2,348
8,658
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ElJnugz
Hercules
10
1 / 1 / 0
5,652
565
2,658
6,141
3,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 4 / 0
4,992
499
2,064
9,396
8,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Bake KujiraThorThanatos

VS

Bans
KuzenboSusanoBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 0 / 4
6,180
618
7,446
4,681
1,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 1
6,051
605
2,082
3,489
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
UzU10
Athena
9
1 / 0 / 6
5,906
591
1,776
8,092
6,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
12
4 / 1 / 6
6,406
641
5,759
7,904
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
xXninjaknomesXx
Xing Tian
12
2 / 0 / 1
7,029
703
4,566
5,821
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
12
12
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
0
0
W
Hachiman
 
Hachiman
3
0
4
5
L
0
2
0
0
L
Bakasura
CrucialKenley
Bakasura
0
4
1
0.13
L
Hercules
ElJnugz
Hercules
1
1
0
1
W
2
0
1
2.5
L
0
4
0
0
W
Athena
UzU10
Athena
1
0
6
4
W
Arachne
4
1
6
7
W
Xing Tian
xXninjaknomesXx
Xing Tian
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,824
Damage
21,629
35,510
Taken
29,987
18,678
Mitigated
15,978
7,244
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
1,688
272
0
500
5,787
2,044
0
1,490
4,157
0
50,019
W
Hachiman
 
Hachiman
7,446
4,199
0
2,930
4,681
1,452
903
824
3,857
0
49,730
L
2,066
1,372
0
1,396
5,528
1,815
0
872
4,608
0
35,396
L
Bakasura
CrucialKenley
Bakasura
2,348
1,271
0
1,396
8,658
3,364
0
1,437
7,047
0
23,937
L
Hercules
ElJnugz
Hercules
2,658
796
0
2,006
6,141
3,398
0
2,546
3,293
0
35,184
W
2,082
171
0
1,567
3,489
1,033
0
0
3,489
37,349
0
L
2,064
421
0
1,946
9,396
8,057
0
811
8,585
17,001
0
W
Athena
UzU10
Athena
1,776
726
0
2,989
8,092
6,154
0
1,583
6,509
11,304
1,295
W
Arachne
5,759
4,520
0
3,991
7,904
3,046
8
343
7,521
0
50,048
W
Xing Tian
xXninjaknomesXx
Xing Tian
4,566
498
0
1,371
5,821
4,293
0
0
5,447
38,547
4,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,807
Gold Earned
31,572
330
Minions Killed
355
0
Camps Cleared
0
968,890
Distance Traveled
1,059,935
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,617
562
93
9
0
167,495
0
W
Hachiman
6,180
618
81
8
0
190,393
1
L
Anhur
4,840
484
69
7
0
164,581
2
L
Bakasura
4,706
471
64
6
0
244,038
0
L
Hercules
5,652
565
85
9
0
191,952
2
W
Agni
6,051
605
83
8
0
208,898
4
L
Ares
4,992
499
19
2
0
200,824
1
W
Athena
5,906
591
18
2
0
220,991
3
W
Arachne
6,406
641
73
7
0
254,064
0
W
Xing Tian
7,029
703
100
10
0
185,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role