Player Matchup

Artemis
Artemis
BlueNoseBest
Artemis
Level 142
God Stats
4W - 0L
1,687 SR
Queue Stats
34W - 29L
1,667 Elo+
Party 1
Osiris
Osiris
Healsha
Osiris
Level 4
God Stats
11W - 2L
1,753 SR
Queue Stats
13W - 3L
1,764 Elo+
Party 1
Bacchus
Bacchus
SaltyWrecks
Bacchus
Level 156
God Stats
7W - 2L
1,581 SR
Queue Stats
26W - 21L
1,643 Elo+
Party 1
Team Averages
Level 101
1,674 SR
1,691 Elo+

VS

Team Averages
Level 85
1,674 SR
1,605 Elo+
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
Fa1ryash
Nut
Level 122
God Stats
0W - 1L
1,821 SR
Queue Stats
31W - 19L
1,648 Elo+
Party 2
Anubis
Anubis
Jerkyhunters
Anubis
Level 106
God Stats
2W - 3L
1,702 SR
Queue Stats
32W - 19L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlueNoseBest
Artemis
14
4 / 1 / 7
8,115
812
7,362
8,250
3,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Healsha
Osiris
13
3 / 2 / 7
7,825
783
7,666
11,104
9,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
SaltyWrecks
Bacchus
13
5 / 0 / 7
8,110
811
6,303
7,534
9,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 4 / 1
6,910
691
3,677
8,087
3,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 1
6,337
634
5,099
9,245
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
1 / 4 / 2
7,033
703
6,443
7,117
3,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
1
0.63
W
Artemis
BlueNoseBest
Artemis
4
1
7
7.5
L
0
4
1
0.13
W
Osiris
Healsha
Osiris
3
2
7
3.25
L
Anubis
1
4
2
0.5
W
Bacchus
SaltyWrecks
Bacchus
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,331
Damage
15,219
26,888
Taken
24,449
22,626
Mitigated
9,906
4,432
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,677
1,068
0
1,281
8,087
3,333
0
2,470
5,140
0
14,056
W
Artemis
BlueNoseBest
Artemis
7,362
2,123
0
2,110
8,250
3,270
939
2,424
5,820
0
36,658
L
5,099
2,170
0
486
9,245
3,251
0
1,413
7,177
0
19,775
W
Osiris
Healsha
Osiris
7,666
2,127
0
1,355
11,104
9,841
66
2,694
8,404
0
16,707
L
Anubis
6,443
144
0
2,096
7,117
3,322
0
1,207
5,490
31,084
0
W
Bacchus
SaltyWrecks
Bacchus
6,303
238
0
967
7,534
9,515
372
1,337
6,191
20,407
2,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,050
Gold Earned
20,280
124
Minions Killed
104
0
Camps Cleared
0
569,076
Distance Traveled
500,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,910
691
25
3
0
185,333
0
W
Artemis
8,115
812
76
8
0
172,074
0
L
Nut
6,337
634
38
4
0
166,121
0
W
Osiris
7,825
783
15
2
0
195,283
0
L
Anubis
7,033
703
41
4
0
148,645
0
W
Bacchus
8,110
811
33
3
0
201,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role