Player Matchup

Terra
Terra
Captain_Daddy18
Terra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,521 Elo+
Party 2
Scylla
Scylla
Crimzn02
Scylla
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 51L
1,512 Elo+
Party 3
Jing Wei
Jing Wei
CryingCrow7
Jing Wei
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 70L
1,499 Elo+
Party 2
Arachne
Arachne
FTP_Crimzn
Arachne
Level 123
God Stats
1W - 1L
1,267 SR
Queue Stats
24W - 39L
1,419 Elo+
Party 3
Sol
Sol
musik_engineered
Sol
Level 106
God Stats
2W - 0L
1,706 SR
Queue Stats
66W - 66L
1,523 Elo+
Party 2
Team Averages
Level 120
1,495 SR
1,495 Elo+

VS

Team Averages
Level 127
1,565 SR
1,549 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
PrJr25
Sylvanus
Level 166
God Stats
6W - 5L
1,620 SR
Queue Stats
1,179W - 1,260L
1,579 Elo+
Solo
Baba Yaga
Baba Yaga
RBH-Stoody
Baba Yaga
Level 82
God Stats
2W - 2L
1,703 SR
Queue Stats
237W - 221L
1,521 Elo+
Solo
Odin
Odin
TeaBoi1342
Odin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,570 Elo+
Party 1
Thor
Thor
sailorhoon
Thor
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 15
8,989
817
9,432
12,061
9,230
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Scylla
Crimzn02
Scylla
14
5 / 3 / 9
8,766
797
18,526
11,758
5,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
CryingCrow7
Jing Wei
16
3 / 2 / 6
9,098
827
7,234
7,372
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
FTP_Crimzn
Arachne
14
4 / 1 / 11
8,515
774
8,150
10,285
9,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 1 / 8
8,376
761
7,943
7,649
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
0 / 2 / 4
8,085
735
5,675
13,953
16,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
PrJr25
Sylvanus
13
1 / 5 / 3
7,272
661
7,326
12,969
15,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
RBH-Stoody
Baba Yaga
16
1 / 0 / 2
7,383
671
15,353
6,368
3,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 5 / 4
6,954
632
6,898
13,479
15,345
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 4 / 1
8,417
765
6,568
9,794
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
16
Kills
7
7
Deaths
16
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
4
1
W
1
0
15
8.5
W
Scylla
Crimzn02
Scylla
5
3
9
3.17
W
Jing Wei
CryingCrow7
Jing Wei
3
2
6
3
W
Arachne
FTP_Crimzn
Arachne
4
1
11
9.5
L
Sylvanus
PrJr25
Sylvanus
1
5
3
0.5
L
Baba Yaga
RBH-Stoody
Baba Yaga
1
0
2
2
L
0
5
4
0.4
W
3
1
8
7
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,285
Damage
41,820
49,125
Taken
56,563
31,634
Mitigated
56,297
26,325
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,675
67
546
2,877
13,953
16,053
0
8,074
5,414
16,881
0
W
9,432
310
7,274
5,142
12,061
9,230
0
7,548
4,335
14,733
1,982
W
Scylla
Crimzn02
Scylla
18,526
690
672
4,518
11,758
5,457
0
6,329
5,170
29,111
0
W
Jing Wei
CryingCrow7
Jing Wei
7,234
4,887
260
394
7,372
3,488
1,239
4,018
3,220
0
23,109
W
Arachne
FTP_Crimzn
Arachne
8,150
6,423
794
2,115
10,285
9,866
120
5,643
4,485
0
9,639
L
Sylvanus
PrJr25
Sylvanus
7,326
1,247
4,093
2,549
12,969
15,597
0
7,438
5,013
9,831
0
L
Baba Yaga
RBH-Stoody
Baba Yaga
15,353
719
715
2,263
6,368
3,815
0
4,906
1,054
37,554
0
L
6,898
1,288
907
1,309
13,479
15,345
0
7,135
5,523
1,231
10,824
W
7,943
1,502
2,494
2,662
7,649
3,593
43
5,185
2,330
20,325
0
L
6,568
774
1,113
361
9,794
5,487
0
5,148
4,424
0
15,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,744
Gold Earned
38,111
135
Minions Killed
110
0
Camps Cleared
0
978,453
Distance Traveled
978,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,085
735
34
3
0
216,107
0
W
Terra
8,989
817
11
1
0
180,821
0
W
Scylla
8,766
797
38
3
0
186,970
0
W
Jing Wei
9,098
827
42
4
0
193,038
0
W
Arachne
8,515
774
9
1
0
214,993
0
L
Sylvanus
7,272
661
11
1
0
147,571
0
L
Baba Yaga
7,383
671
37
3
0
238,122
0
L
Odin
6,954
632
13
1
0
197,232
0
W
Sol
8,376
761
35
3
0
202,631
0
L
Thor
8,417
765
15
1
0
179,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role