Player Matchup

Cthulhu
Cthulhu
CG Ebisu
Cthulhu
Level 67
God Stats
12W - 6L
1,500 SR
Queue Stats
654W - 649L
1,410 Elo+
Party 1
Anubis
Anubis
HEADSHOTxJUNKIE
Anubis
Level 106
God Stats
2W - 4L
1,699 SR
Queue Stats
238W - 239L
1,432 Elo+
Party 1
Neith
Neith
Supernovaaxx
Neith
Level 66
God Stats
29W - 36L
1,541 SR
Queue Stats
31W - 39L
1,425 Elo+
Solo
Team Averages
Level 80
1,580 SR
1,422 Elo+

VS

Team Averages
Level 71
1,568 SR
1,400 Elo+
Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MascaliJulian21
Kuzenbo
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 46L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
SMOKINxWOODS
Sun Wukong
Level 66
God Stats
12W - 7L
1,705 SR
Queue Stats
352W - 377L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CG Ebisu
Cthulhu
3
0 / 0 / 0
5,100
510
0
0
0
13
3 / 3 / 0
7,069
707
8,196
8,075
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 2 / 3
6,674
667
3,082
7,051
2,463
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 2 / 2
7,526
753
4,721
5,315
1,512
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 1 / 1
7,237
724
4,334
5,639
5,786
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SMOKINxWOODS
Sun Wukong
13
1 / 0 / 2
6,997
700
3,043
6,705
3,848
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
5
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
2
1.5
L
Cthulhu
CG Ebisu
Cthulhu
0
0
0
0
L
3
3
0
1
W
2
1
1
2.5
W
Sun Wukong
SMOKINxWOODS
Sun Wukong
1
0
2
2
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,278
Damage
12,098
15,126
Taken
17,659
6,225
Mitigated
11,146
3,127
Healing
1,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,721
321
0
91
5,315
1,512
653
2,457
2,858
23,910
0
L
Cthulhu
CG Ebisu
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
8,196
125
0
1,717
8,075
3,762
80
4,949
3,126
25,856
0
W
4,334
1,832
0
750
5,639
5,786
173
2,076
3,563
12,068
0
W
Sun Wukong
SMOKINxWOODS
Sun Wukong
3,043
528
337
382
6,705
3,848
74
3,753
2,952
0
20,033
L
3,082
1,260
0
1,410
7,051
2,463
86
4,109
2,942
0
18,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,843
Gold Earned
21,760
82
Minions Killed
87
0
Camps Cleared
0
301,124
Distance Traveled
489,936
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,526
753
48
5
0
141,136
0
L
Cthulhu
5,100
510
0
0
0
0
0
L
Anubis
7,069
707
38
4
0
146,128
0
W
Kuzenbo
7,237
724
10
1
0
159,407
0
W
Sun Wukong
6,997
700
29
3
0
189,393
3
L
Neith
6,674
667
44
4
0
154,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role