Player Matchup

Hachiman
Hachiman
BlinBlinFPR
Hachiman
Level 21
God Stats
3W - 2L
1,167 SR
Queue Stats
7W - 7L
1,229 Elo+
Party 3
Thanatos
Thanatos
Osuk3
Thanatos
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 126L
1,441 Elo+
Party 3
Chiron
Chiron
Smittyy99
Chiron
Level 64
God Stats
2W - 0L
1,774 SR
Queue Stats
21W - 18L
1,459 Elo+
Party 2
Vulcan
Vulcan
Tmastergamer
Vulcan
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,459 Elo+
Party 2
Sol
Sol
roman_by_2005
Sol
Level 158
God Stats
15W - 11L
1,552 SR
Queue Stats
170W - 171L
1,453 Elo+
Solo
Team Averages
Level 105
1,499 SR
1,408 Elo+

VS

Team Averages
Level 140
1,664 SR
1,502 Elo+
Chaac
Chaac
Brenton120592
Chaac
Level 173
God Stats
4W - 7L
1,544 SR
Queue Stats
120W - 119L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
Ethmatic
Kuzenbo
Level 159
God Stats
0W - 1L
1,757 SR
Queue Stats
58W - 69L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
MortonKoops
Ne Zha
Level 140
God Stats
2W - 4L
1,756 SR
Queue Stats
151W - 139L
1,536 Elo+
Solo
Kukulkan
Kukulkan
MustaSalama
Kukulkan
Level 142
God Stats
135W - 122L
1,568 SR
Queue Stats
358W - 336L
1,479 Elo+
Solo
Neith
Neith
PikadorahTTV
Neith
Level 87
God Stats
12W - 15L
1,696 SR
Queue Stats
128W - 126L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlinBlinFPR
Hachiman
15
4 / 1 / 7
8,514
532
7,256
11,982
4,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
Osuk3
Thanatos
18
14 / 1 / 4
10,187
637
17,072
16,659
8,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
Smittyy99
Chiron
14
4 / 2 / 1
7,914
495
6,885
13,347
5,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
14
1 / 4 / 7
8,038
502
6,880
8,842
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 0 / 10
8,244
515
7,227
7,768
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,969
561
12,844
16,442
12,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Ethmatic
Kuzenbo
12
3 / 6 / 1
8,199
512
6,084
14,311
17,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
12
2 / 5 / 2
7,295
456
7,293
15,087
5,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MustaSalama
Kukulkan
13
0 / 5 / 4
7,854
491
4,401
10,192
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 1
8,753
547
4,611
12,489
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
26
Kills
8
8
Deaths
26
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BlinBlinFPR
Hachiman
4
1
7
7.5
L
2
4
0
0.5
L
Kuzenbo
Ethmatic
Kuzenbo
3
6
1
0.58
L
Ne Zha
2
5
2
0.6
L
Kukulkan
MustaSalama
Kukulkan
0
5
4
0.4
W
Thanatos
Osuk3
Thanatos
14
1
4
16
L
1
6
1
0.25
W
Chiron
Smittyy99
Chiron
4
2
1
2.25
W
Vulcan
1
4
7
1.13
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,320
Damage
35,233
58,598
Taken
68,521
24,528
Mitigated
44,397
33,047
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BlinBlinFPR
Hachiman
7,256
3,630
0
5,854
11,982
4,670
838
3,117
8,865
0
58,488
L
12,844
1,056
0
3,853
16,442
12,882
569
450
15,992
0
76,571
L
Kuzenbo
Ethmatic
Kuzenbo
6,084
2,056
0
734
14,311
17,713
22
4,336
9,975
26,606
841
L
Ne Zha
7,293
1,193
0
4,873
15,087
5,474
0
3,727
11,360
0
49,263
L
Kukulkan
MustaSalama
Kukulkan
4,401
281
0
281
10,192
3,632
436
2,496
7,696
54,784
47
W
Thanatos
Osuk3
Thanatos
17,072
4,944
0
18,420
16,659
8,047
0
2,051
14,608
0
83,866
L
4,611
1,567
0
3,148
12,489
4,696
687
2,413
10,076
0
74,102
W
Chiron
Smittyy99
Chiron
6,885
3,452
186
3,325
13,347
5,616
0
500
12,847
0
48,551
W
Vulcan
6,880
1,877
0
530
8,842
3,649
132
3,085
5,757
56,882
1,260
W
7,227
1,430
0
4,732
7,768
2,546
961
1,672
6,096
46,920
1,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,897
Gold Earned
41,070
454
Minions Killed
467
0
Camps Cleared
0
1,497,351
Distance Traveled
1,426,030
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,514
532
83
5
0
283,878
0
L
Chaac
8,969
561
119
7
0
272,208
2
L
Kuzenbo
8,199
512
42
3
0
281,447
0
L
Ne Zha
7,295
456
77
5
0
320,170
2
L
Kukulkan
7,854
491
103
6
0
269,810
1
W
Thanatos
10,187
637
112
7
0
375,010
1
L
Neith
8,753
547
126
8
0
282,395
4
W
Chiron
7,914
495
73
5
0
251,442
0
W
Vulcan
8,038
502
95
6
0
290,652
0
W
Sol
8,244
515
91
6
0
296,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role