Player Matchup

Ah Puch
Ah Puch
BookWorm9209
Ah Puch
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 27L
1,591 Elo+
Party 3
Da Ji
Da Ji
DoubleButter
Da Ji
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 118L
1,535 Elo+
Party 3
Medusa
Medusa
GATOR 1213
Medusa
Level 128
God Stats
4W - 8L
1,507 SR
Queue Stats
203W - 245L
1,515 Elo+
Party 1
Chiron
Chiron
MalleusDei11X
Chiron
Level 115
God Stats
2W - 3L
1,269 SR
Queue Stats
87W - 85L
1,571 Elo+
Party 1
Sobek
Sobek
tapinophobic
Sobek
Level 68
God Stats
2W - 2L
1,551 SR
Queue Stats
78W - 67L
1,511 Elo+
Party 3
Team Averages
Level 97
1,465 SR
1,545 Elo+

VS

Team Averages
Level 90
1,620 SR
1,629 Elo+
Baba Yaga
Baba Yaga
FreeToPee
Baba Yaga
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 32L
1,611 Elo+
Party 2
Sobek
Sobek
Lucktheturtle
Sobek
Level 144
God Stats
1W - 1L
1,877 SR
Queue Stats
56W - 44L
1,618 Elo+
Party 2
Thoth
Thoth
MadnessHero86
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,768 Elo+
Party 2
Rama
Rama
MafiaTex
Rama
Level 155
God Stats
0W - 1L
1,728 SR
Queue Stats
23W - 13L
1,686 Elo+
Party 2
Agni
Agni
qpxxxqp
Agni
Level 38
God Stats
3W - 7L
1,497 SR
Queue Stats
248W - 249L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BookWorm9209
Ah Puch
16
1 / 1 / 13
9,149
832
10,770
7,419
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 11
10,057
914
9,223
11,883
16,215
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
GATOR 1213
Medusa
16
5 / 1 / 10
10,057
914
8,983
6,215
3,191
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 11
9,840
895
12,839
6,941
3,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
4 / 3 / 15
9,918
902
5,157
13,419
16,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FreeToPee
Baba Yaga
16
2 / 3 / 4
8,922
811
10,344
10,082
5,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 3
7,901
718
4,383
17,168
20,448
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 3
7,414
674
4,129
8,061
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
14
1 / 2 / 7
7,755
705
5,288
8,431
4,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
qpxxxqp
Agni
13
2 / 5 / 2
7,606
691
6,556
8,963
3,796
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
22
Kills
8
9
Deaths
22
60
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BookWorm9209
Ah Puch
1
1
13
7.5
W
5
3
11
3.5
L
Baba Yaga
FreeToPee
Baba Yaga
2
3
4
1.33
W
Medusa
GATOR 1213
Medusa
5
1
10
10
L
2
7
3
0.5
L
1
5
3
0.5
L
Rama
1
2
7
2.25
W
7
1
11
12.5
L
Agni
qpxxxqp
Agni
2
5
2
0.6
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,972
Damage
30,700
45,877
Taken
52,705
43,093
Mitigated
37,313
16,631
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BookWorm9209
Ah Puch
10,770
334
187
1,923
7,419
3,783
140
4,198
2,987
32,050
0
W
9,223
996
691
1,111
11,883
16,215
440
5,637
5,897
0
10,932
L
Baba Yaga
FreeToPee
Baba Yaga
10,344
610
570
2,232
10,082
5,434
0
4,122
5,960
23,098
0
W
Medusa
GATOR 1213
Medusa
8,983
4,931
1,944
971
6,215
3,191
4,423
4,245
1,760
0
22,545
L
4,383
316
673
1,800
17,168
20,448
0
5,043
12,125
7,456
0
L
4,129
642
0
452
8,061
3,622
0
2,294
5,767
6,719
0
L
Rama
5,288
3,799
1,199
2,666
8,431
4,013
0
2,733
5,698
0
14,540
W
12,839
2,093
3,678
2,543
6,941
3,699
2,517
4,908
1,749
0
23,729
L
Agni
qpxxxqp
Agni
6,556
383
866
1,495
8,963
3,796
0
1,735
7,228
16,706
0
W
5,157
473
488
3,095
13,419
16,205
28
5,031
8,072
10,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,021
Gold Earned
39,598
135
Minions Killed
127
0
Camps Cleared
0
1,122,865
Distance Traveled
1,026,136
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,149
832
45
4
0
231,057
0
W
Da Ji
10,057
914
11
1
0
224,370
0
L
Baba Yaga
8,922
811
34
3
0
243,305
0
W
Medusa
10,057
914
41
4
0
195,449
0
L
Sobek
7,901
718
6
1
0
216,901
0
L
Thoth
7,414
674
13
1
0
181,688
0
L
Rama
7,755
705
48
4
0
208,804
7
W
Chiron
9,840
895
23
2
0
252,261
0
L
Agni
7,606
691
26
2
0
175,438
0
W
Sobek
9,918
902
15
1
0
219,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role