Player Matchup

Ah Puch
Ah Puch
Crostter
Ah Puch
Level 129
God Stats
7W - 4L
1,653 SR
Queue Stats
192W - 194L
1,495 Elo+
Solo
Ares
Ares
FrostytheGlaceon
Ares
Level 106
God Stats
1W - 2L
1,412 SR
Queue Stats
128W - 84L
1,560 Elo+
Solo
Hun Batz
Hun Batz
GermanRazer1
Hun Batz
Level 159
God Stats
208W - 207L
1,450 SR
Queue Stats
713W - 753L
1,549 Elo+
Solo
Guan Yu
Guan Yu
Koroth
Guan Yu
Level 120
God Stats
105W - 82L
1,587 SR
Queue Stats
128W - 130L
1,585 Elo+
Party 1
Medusa
Medusa
TheDusar
Medusa
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 177L
1,578 Elo+
Party 1
Team Averages
Level 128
1,520 SR
1,553 Elo+

VS

Team Averages
Level 140
1,619 SR
1,569 Elo+
Nu Wa
Nu Wa
Deadman3836
Nu Wa
Level 159
God Stats
24W - 27L
1,525 SR
Queue Stats
260W - 264L
1,584 Elo+
Solo
Odin
Odin
Mantikkor
Odin
Level 146
God Stats
6W - 5L
1,760 SR
Queue Stats
99W - 82L
1,591 Elo+
Solo
Xbalanque
Xbalanque
SwiftAaron
Xbalanque
Level 149
God Stats
1W - 3L
1,420 SR
Queue Stats
124W - 110L
1,483 Elo+
Solo
Agni
Agni
WarAXE 20
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,577 Elo+
Solo
Fenrir
Fenrir
mamuelitox
Fenrir
Level 157
God Stats
11W - 4L
1,891 SR
Queue Stats
149W - 142L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Crostter
Ah Puch
15
3 / 0 / 10
10,055
1,117
15,319
4,913
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 0 / 15
10,638
1,182
9,550
10,948
16,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
GermanRazer1
Hun Batz
16
0 / 0 / 14
9,231
1,026
6,546
5,275
3,847
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Koroth
Guan Yu
16
4 / 0 / 12
9,713
1,079
8,857
6,813
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
TheDusar
Medusa
16
8 / 0 / 7
11,268
1,252
12,529
6,556
3,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

309

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,387
932
8,860
9,376
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
14
0 / 5 / 0
8,491
943
2,986
14,780
12,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
SwiftAaron
Xbalanque
14
0 / 3 / 0
8,845
983
14,066
15,221
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
0 / 3 / 0
8,781
976
4,060
9,740
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
mamuelitox
Fenrir
13
0 / 2 / 0
8,049
894
2,386
6,207
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
0
17
Kills
0
0
Deaths
17
58
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Crostter
Ah Puch
3
0
10
8
L
0
4
0
0
W
2
0
15
9.5
W
Hun Batz
GermanRazer1
Hun Batz
0
0
14
7
W
Guan Yu
Koroth
Guan Yu
4
0
12
10
L
Odin
0
5
0
0
L
Xbalanque
SwiftAaron
Xbalanque
0
3
0
0
W
Medusa
TheDusar
Medusa
8
0
7
11.5
L
Agni
0
3
0
0
L
Fenrir
mamuelitox
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,801
Damage
32,358
34,505
Taken
55,324
36,177
Mitigated
29,932
5,735
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Crostter
Ah Puch
15,319
232
0
474
4,913
2,813
0
2,057
2,814
47,401
0
L
8,860
1,159
0
0
9,376
3,481
0
3,665
5,618
23,908
0
W
9,550
1,305
0
1,373
10,948
16,167
0
3,274
7,556
12,406
0
W
Hun Batz
GermanRazer1
Hun Batz
6,546
1,597
0
0
5,275
3,847
0
2,342
2,853
0
24,600
W
Guan Yu
Koroth
Guan Yu
8,857
475
1,928
1,544
6,813
9,677
0
2,795
4,018
897
8,859
L
Odin
2,986
333
0
1,353
14,780
12,150
0
8,526
5,942
0
14,125
L
Xbalanque
SwiftAaron
Xbalanque
14,066
8,635
0
2,226
15,221
6,279
0
6,848
8,188
0
46,858
W
Medusa
TheDusar
Medusa
12,529
5,222
0
416
6,556
3,673
0
2,452
4,104
0
46,953
L
Agni
4,060
0
0
362
9,740
4,289
0
4,683
4,957
22,954
0
L
Fenrir
mamuelitox
Fenrir
2,386
442
0
298
6,207
3,733
0
1,872
4,175
0
4,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,905
Gold Earned
42,553
225
Minions Killed
197
10
Camps Cleared
8
1,049,743
Distance Traveled
731,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,055
1,117
102
11
3
207,949
0
L
Nu Wa
8,387
932
35
4
1
140,766
0
W
Ares
10,638
1,182
4
0
1
199,395
0
W
Hun Batz
9,231
1,026
44
5
1
205,870
0
W
Guan Yu
9,713
1,079
3
0
1
226,926
0
L
Odin
8,491
943
24
3
1
176,899
0
L
Xbalanque
8,845
983
70
8
3
162,542
0
W
Medusa
11,268
1,252
72
8
4
209,603
0
L
Agni
8,781
976
61
7
2
151,785
0
L
Fenrir
8,049
894
7
1
1
99,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role