Player Matchup

Thanatos
Thanatos
Ccy16361
Thanatos
Level 18
God Stats
1W - 4L
1,508 SR
Queue Stats
3W - 14L
1,254 Elo+
Party 1
Thor
Thor
LordOfLoafs
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 46L
1,374 Elo+
Party 3
Ishtar
Ishtar
Phantomsnakeeyes
Ishtar
Level 50
God Stats
2W - 3L
1,567 SR
Queue Stats
46W - 52L
1,406 Elo+
Party 3
Hades
Hades
ProJustice
Hades
Level 38
God Stats
1W - 4L
1,508 SR
Queue Stats
3W - 13L
1,267 Elo+
Party 1
Cthulhu
Cthulhu
SamuraiOndo
Cthulhu
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 31L
1,171 Elo+
Party 3
Team Averages
Level 27
1,516 SR
1,294 Elo+

VS

Team Averages
Level 34
1,396 SR
1,450 Elo+
Pele
Pele
BxneUrSister
Pele
Level 44
God Stats
3W - 3L
1,325 SR
Queue Stats
67W - 81L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Habdula
Kukulkan
Level 44
God Stats
10W - 11L
1,361 SR
Queue Stats
135W - 149L
1,372 Elo+
Party 2
Osiris
Osiris
Narkodiller
Osiris
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 11L
1,470 Elo+
Party 2
Izanami
Izanami
SheACrewcabanger
Izanami
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,575 Elo+
Solo
Ganesha
Ganesha
deadloft1
Ganesha
Level 32
God Stats
1W - 1L
1,295 SR
Queue Stats
9W - 21L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ccy16361
Thanatos
12
7 / 5 / 0
7,131
549
6,352
13,732
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 1
6,224
479
6,170
12,387
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 5 / 0
6,698
515
6,892
10,633
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
11
2 / 4 / 3
6,818
524
8,273
10,410
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
SamuraiOndo
Cthulhu
10
1 / 4 / 4
6,595
507
5,574
10,880
7,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
7,950
612
6,787
10,641
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
Habdula
Kukulkan
13
5 / 2 / 3
7,978
614
7,328
7,950
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
12
2 / 2 / 4
7,144
550
6,990
13,617
13,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
11 / 4 / 2
8,652
666
11,652
8,306
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
deadloft1
Ganesha
12
0 / 2 / 14
7,494
576
6,300
13,451
10,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
13
Kills
22
22
Deaths
13
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
Thanatos
Ccy16361
Thanatos
7
5
0
1.4
W
Kukulkan
Habdula
Kukulkan
5
2
3
3.25
L
0
4
1
0.13
W
Osiris
2
2
4
2
L
3
5
0
0.6
L
Hades
2
4
3
0.88
L
Cthulhu
SamuraiOndo
Cthulhu
1
4
4
0.75
W
11
4
2
3
W
Ganesha
deadloft1
Ganesha
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,261
Damage
39,057
58,042
Taken
53,965
27,412
Mitigated
34,262
13,755
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,787
2,178
0
4,817
10,641
3,996
0
1,412
9,142
0
68,596
L
Thanatos
Ccy16361
Thanatos
6,352
1,508
0
6,355
13,732
5,945
0
3,656
10,076
0
44,544
W
Kukulkan
Habdula
Kukulkan
7,328
1,056
0
1,231
7,950
3,157
300
5,012
2,938
50,185
406
L
6,170
1,310
0
1,996
12,387
5,932
0
216
12,171
112
33,711
W
Osiris
6,990
2,325
0
5,042
13,617
13,110
170
639
12,125
0
39,964
L
6,892
4,408
0
1,829
10,633
3,473
536
1,554
9,079
0
39,143
L
Hades
8,273
1,544
125
2,614
10,410
4,946
0
5,035
5,375
33,436
0
L
Cthulhu
SamuraiOndo
Cthulhu
5,574
804
60
776
10,880
7,116
0
2,498
8,382
20,924
1,111
W
11,652
8,911
0
1,552
8,306
3,358
1,605
2,903
5,356
0
61,778
W
Ganesha
deadloft1
Ganesha
6,300
716
0
1,987
13,451
10,641
0
3,437
9,966
14,821
861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,466
Gold Earned
39,218
274
Minions Killed
356
0
Camps Cleared
0
1,110,973
Distance Traveled
1,267,838
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,950
612
112
9
0
289,619
1
L
Thanatos
7,131
549
69
5
0
243,519
0
W
Kukulkan
7,978
614
90
7
0
233,171
4
L
Thor
6,224
479
54
4
0
220,154
0
W
Osiris
7,144
550
50
4
0
259,154
0
L
Ishtar
6,698
515
54
4
0
215,227
0
L
Hades
6,818
524
66
5
0
211,273
0
L
Cthulhu
6,595
507
31
2
0
220,800
2
W
Izanami
8,652
666
99
8
0
204,679
2
W
Ganesha
7,494
576
5
0
0
281,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role