Player Matchup

Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mr__Hypnotic
Cthulhu
Level 45
God Stats
9W - 7L
1,644 SR
Queue Stats
13W - 18L
1,458 Elo+
Party 2
Osiris
Osiris
RememberTony
Osiris
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,338 Elo+
Party 2
Ra
Ra
Unlimited910
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,421 Elo+
Party 2
Ne Zha
Ne Zha
an4523
Ne Zha
Level 104
God Stats
1W - 0L
1,664 SR
Queue Stats
4W - 2L
1,426 Elo+
Party 2
Team Averages
Level 73
1,562 SR
1,429 Elo+

VS

Team Averages
Level 93
1,676 SR
1,457 Elo+
Baron Samedi
Baron Samedi
Cx-angel-slay3r
Baron Samedi
Level 88
God Stats
3W - 2L
1,728 SR
Queue Stats
80W - 91L
1,404 Elo+
Party 3
Arachne
Arachne
Gay_Boi_24
Arachne
Level 120
God Stats
15W - 8L
1,711 SR
Queue Stats
77W - 76L
1,495 Elo+
Solo
Cerberus
Cerberus
St3p5is
Cerberus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,494 Elo+
Party 1
Loki
Loki
StealthDemon531
Loki
Level 83
God Stats
0W - 3L
1,679 SR
Queue Stats
54W - 63L
1,416 Elo+
Party 1
Izanami
Izanami
ghhoiirq2370p
Izanami
Level 88
God Stats
15W - 11L
1,761 SR
Queue Stats
148W - 128L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 3 / 6
5,568
506
6,515
8,890
2,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Mr__Hypnotic
Cthulhu
9
2 / 3 / 5
5,368
488
5,273
9,321
6,100
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
9
0 / 2 / 1
5,227
475
2,906
6,380
6,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 0 / 1
7,031
639
4,724
4,609
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
an4523
Ne Zha
11
7 / 2 / 2
6,839
622
5,229
8,823
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cx-angel-slay3r
Baron Samedi
10
2 / 4 / 1
5,581
507
3,543
7,638
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Gay_Boi_24
Arachne
12
3 / 1 / 2
6,487
590
4,109
10,014
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
St3p5is
Cerberus
8
1 / 4 / 2
4,851
441
5,137
9,956
7,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 2
5,947
541
4,329
7,299
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
10
2 / 2 / 3
5,882
535
5,889
7,969
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
9
10
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
6
1.33
L
Baron Samedi
Cx-angel-slay3r
Baron Samedi
2
4
1
0.63
L
Arachne
Gay_Boi_24
Arachne
3
1
2
4
W
Cthulhu
Mr__Hypnotic
Cthulhu
2
3
5
1.5
W
Osiris
0
2
1
0.25
L
Cerberus
St3p5is
Cerberus
1
4
2
0.5
L
1
2
2
1
W
3
0
1
3.5
W
Ne Zha
an4523
Ne Zha
7
2
2
4
L
Izanami
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
23,007
38,023
Taken
42,876
21,010
Mitigated
19,580
8,259
Healing
15,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,515
3,067
186
3,343
8,890
2,828
0
2,745
5,894
0
32,446
L
Baron Samedi
Cx-angel-slay3r
Baron Samedi
3,543
484
104
1,514
7,638
3,080
0
2,742
4,836
33,697
0
L
Arachne
Gay_Boi_24
Arachne
4,109
2,550
0
6,480
10,014
3,804
0
311
9,703
0
56,911
W
Cthulhu
Mr__Hypnotic
Cthulhu
5,273
876
274
1,577
9,321
6,100
243
3,038
5,982
23,546
516
W
Osiris
2,906
1,274
0
176
6,380
6,492
0
0
6,380
0
20,637
L
Cerberus
St3p5is
Cerberus
5,137
319
0
2,852
9,956
7,548
0
3,141
6,732
20,287
0
L
4,329
922
0
1,630
7,299
2,348
0
0
7,299
0
31,307
W
4,724
294
807
1,510
4,609
1,703
85
1,596
2,971
48,968
3,088
W
Ne Zha
an4523
Ne Zha
5,229
1,624
0
386
8,823
3,887
0
707
8,116
0
34,514
L
Izanami
5,889
3,586
0
2,808
7,969
2,800
0
3,273
4,696
0
48,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
28,748
249
Minions Killed
315
0
Camps Cleared
0
1,113,315
Distance Traveled
996,544
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,568
506
43
4
0
203,454
1
L
Baron Samedi
5,581
507
56
5
0
175,907
0
L
Arachne
6,487
590
96
9
0
245,693
0
W
Cthulhu
5,368
488
26
2
0
220,094
2
W
Osiris
5,227
475
25
2
0
217,598
5
L
Cerberus
4,851
441
21
2
0
177,993
0
L
Loki
5,947
541
44
4
0
205,142
0
W
Ra
7,031
639
104
9
0
225,970
0
W
Ne Zha
6,839
622
51
5
0
246,199
0
L
Izanami
5,882
535
98
9
0
191,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role