Player Matchup

Atlas
Atlas
TankyHeat
Atlas
Level 156
God Stats
3W - 4L
1,323 SR
Queue Stats
346W - 294L
1,615 Elo+
Party 2
Bellona
Bellona
TankyTactics
Bellona
Level 203
God Stats
3W - 10L
1,278 SR
Queue Stats
316W - 232L
1,582 Elo+
Party 2
Agni
Agni
ThumblessAimbot
Agni
Level 158
God Stats
6W - 2L
1,536 SR
Queue Stats
104W - 33L
1,710 Elo+
Party 2
Tsukuyomi
Tsukuyomi
WhiteFilipinoOG
Tsukuyomi
Level 146
God Stats
1W - 0L
1,610 SR
Queue Stats
9W - 3L
1,578 Elo+
Solo
Nu Wa
Nu Wa
xHardcoreHollyx
Nu Wa
Level 146
God Stats
147W - 98L
1,569 SR
Queue Stats
309W - 221L
1,601 Elo+
Party 2
Team Averages
Level 162
1,463 SR
1,617 Elo+

VS

Team Averages
Level 108
1,575 SR
1,608 Elo+
Gilgamesh
Gilgamesh
BlakeyCobalt
Gilgamesh
Level 154
God Stats
1W - 1L
1,771 SR
Queue Stats
39W - 35L
1,601 Elo+
Solo
Eset
Eset
Chalanteur
Eset
Level 145
God Stats
1W - 2L
1,293 SR
Queue Stats
86W - 85L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
K0Lt
Baron Samedi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 163L
1,649 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mrgaminwatch
Morgan Le Fay
Level 29
God Stats
5W - 4L
1,553 SR
Queue Stats
45W - 32L
1,576 Elo+
Solo
Kukulkan
Kukulkan
Wiazerd
Kukulkan
Level 122
God Stats
3W - 2L
1,759 SR
Queue Stats
145W - 120L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
TankyHeat
Atlas
15
2 / 2 / 11
9,293
845
9,677
15,211
16,641
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
TankyTactics
Bellona
17
5 / 1 / 6
9,722
884
10,364
14,178
12,410
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
14 / 1 / 5
11,224
1,020
18,710
8,060
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tsukuyomi
WhiteFilipinoOG
Tsukuyomi
16
1 / 1 / 8
9,074
825
10,566
13,982
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
1 / 1 / 13
9,600
873
10,152
7,638
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlakeyCobalt
Gilgamesh
15
4 / 6 / 1
9,146
831
14,338
18,749
16,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 8 / 4
8,296
754
8,871
13,544
8,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
K0Lt
Baron Samedi
15
1 / 3 / 4
8,969
815
6,884
10,258
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Mrgaminwatch
Morgan Le Fay
15
0 / 3 / 1
8,526
775
8,509
12,746
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Wiazerd
Kukulkan
16
1 / 3 / 2
9,085
826
7,656
9,904
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
23
Kills
6
6
Deaths
23
43
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlakeyCobalt
Gilgamesh
4
6
1
0.75
L
0
8
4
0.25
L
Baron Samedi
K0Lt
Baron Samedi
1
3
4
1
L
Morgan Le Fay
Mrgaminwatch
Morgan Le Fay
0
3
1
0.17
W
Atlas
TankyHeat
Atlas
2
2
11
3.75
W
Bellona
TankyTactics
Bellona
5
1
6
8
W
14
1
5
16.5
W
Tsukuyomi
WhiteFilipinoOG
Tsukuyomi
1
1
8
5
L
Kukulkan
Wiazerd
Kukulkan
1
3
2
0.67
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,469
Damage
46,258
59,069
Taken
65,201
41,877
Mitigated
40,606
10,842
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlakeyCobalt
Gilgamesh
14,338
4,909
0
1,289
18,749
16,152
0
11,294
6,747
0
30,468
L
8,871
1,184
356
2,514
13,544
8,142
447
5,745
7,151
22,454
598
L
Baron Samedi
K0Lt
Baron Samedi
6,884
1,086
1,072
3,330
10,258
7,066
76
6,410
3,377
22,682
0
L
Morgan Le Fay
Mrgaminwatch
Morgan Le Fay
8,509
840
0
1,702
12,746
5,214
0
7,483
4,772
29,446
0
W
Atlas
TankyHeat
Atlas
9,677
3,806
0
1,314
15,211
16,641
160
8,980
5,965
20,690
0
W
Bellona
TankyTactics
Bellona
10,364
3,017
0
4,098
14,178
12,410
59
5,494
8,383
0
26,857
W
18,710
1,302
0
500
8,060
3,299
597
4,219
3,697
31,743
796
W
Tsukuyomi
WhiteFilipinoOG
Tsukuyomi
10,566
2,161
0
3,390
13,982
6,145
0
8,374
5,424
0
38,007
L
Kukulkan
Wiazerd
Kukulkan
7,656
887
0
1,432
9,904
4,032
0
5,729
3,876
46,999
0
W
10,152
2,109
0
1,540
7,638
3,382
1,215
4,517
2,957
41,599
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,913
Gold Earned
44,022
251
Minions Killed
256
0
Camps Cleared
0
1,182,691
Distance Traveled
1,118,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,146
831
36
3
0
221,938
0
L
Eset
8,296
754
34
3
0
201,666
0
L
Baron Samedi
8,969
815
38
3
0
224,559
0
L
Morgan Le Fay
8,526
775
59
5
0
235,459
0
W
Atlas
9,293
845
22
2
0
237,978
0
W
Bellona
9,722
884
49
4
0
237,201
0
W
Agni
11,224
1,020
50
5
0
247,219
0
W
Tsukuyomi
9,074
825
55
5
0
242,165
0
L
Kukulkan
9,085
826
89
8
0
234,906
0
W
Nu Wa
9,600
873
75
7
0
218,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role