Player Matchup

Ra
Ra
CorvieonSV
Ra
Level 60
God Stats
3W - 5L
1,500 SR
Queue Stats
232W - 242L
1,396 Elo+
Solo
Horus
Horus
JUZTOOTH
Horus
Level 52
God Stats
2W - 4L
1,518 SR
Queue Stats
250W - 295L
1,323 Elo+
Party 1
Neith
Neith
Lab1ya
Neith
Level 44
God Stats
2W - 4L
1,399 SR
Queue Stats
42W - 49L
1,344 Elo+
Party 1
Arachne
Arachne
Slyrus14
Arachne
Level 62
God Stats
203W - 173L
1,451 SR
Queue Stats
345W - 383L
1,310 Elo+
Party 1
Cthulhu
Cthulhu
Speakerbox1979
Cthulhu
Level 29
God Stats
10W - 9L
1,246 SR
Queue Stats
78W - 116L
1,265 Elo+
Party 1
Team Averages
Level 49
1,423 SR
1,328 Elo+

VS

Team Averages
Level 72
1,468 SR
1,444 Elo+
Danzaburou
Danzaburou
Hokagehancho
Danzaburou
Level 47
God Stats
102W - 95L
1,481 SR
Queue Stats
313W - 345L
1,413 Elo+
Solo
Terra
Terra
InternalHell
Terra
Level 66
God Stats
2W - 0L
1,743 SR
Queue Stats
19W - 13L
1,510 Elo+
Solo
Tyr
Tyr
MascaliJulian21
Tyr
Level 79
God Stats
1W - 1L
1,189 SR
Queue Stats
41W - 30L
1,464 Elo+
Solo
Awilix
Awilix
OP_Gengar
Awilix
Level 72
God Stats
3W - 5L
1,425 SR
Queue Stats
409W - 394L
1,429 Elo+
Solo
Vulcan
Vulcan
braian_7_9
Vulcan
Level 96
God Stats
5W - 10L
1,500 SR
Queue Stats
194W - 184L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,381
441
5,480
14,492
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
JUZTOOTH
Horus
14
0 / 1 / 0
8,059
424
5,859
14,875
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Lab1ya
Neith
14
1 / 2 / 1
7,749
408
10,255
12,521
4,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Slyrus14
Arachne
11
1 / 7 / 0
7,122
375
9,347
18,340
7,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 0
8,164
430
2,863
15,455
11,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hokagehancho
Danzaburou
18
1 / 0 / 4
10,557
556
14,521
14,250
6,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 9
9,862
519
7,562
17,853
19,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 0 / 1
10,274
541
6,274
13,087
14,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Awilix
OP_Gengar
Awilix
17
9 / 0 / 4
10,259
540
16,499
14,408
8,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
braian_7_9
Vulcan
18
3 / 1 / 1
10,639
560
9,331
8,940
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
16
16
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Danzaburou
Hokagehancho
Danzaburou
1
0
4
3
W
3
2
9
3.75
L
Horus
JUZTOOTH
Horus
0
1
0
0
L
Neith
Lab1ya
Neith
1
2
1
0.75
W
0
0
1
0.5
W
Awilix
OP_Gengar
Awilix
9
0
4
11
L
Arachne
Slyrus14
Arachne
1
7
0
0.14
L
0
2
0
0
W
Vulcan
braian_7_9
Vulcan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
54,187
75,683
Taken
68,538
40,244
Mitigated
52,785
17,556
Healing
22,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,480
459
96
4,424
14,492
5,442
0
8,001
6,491
49,540
1,506
W
Danzaburou
Hokagehancho
Danzaburou
14,521
8,160
0
6,975
14,250
6,851
730
1,996
12,254
0
104,654
W
7,562
1,571
3,110
3,363
17,853
19,792
152
1,312
16,388
26,692
1,506
L
Horus
JUZTOOTH
Horus
5,859
2,220
40
4,990
14,875
10,692
0
1,491
13,384
0
51,803
L
Neith
Lab1ya
Neith
10,255
5,279
0
2,312
12,521
4,848
1
3,272
9,249
0
61,135
W
6,274
901
0
4,583
13,087
14,093
0
0
12,236
0
71,698
W
Awilix
OP_Gengar
Awilix
16,499
7,060
0
1,947
14,408
8,041
54
2,190
11,913
0
99,261
L
Arachne
Slyrus14
Arachne
9,347
7,470
0
1,141
18,340
7,325
0
2,466
15,874
0
48,406
L
2,863
363
1,677
2,876
15,455
11,937
0
1,555
13,900
38,408
1,453
W
Vulcan
braian_7_9
Vulcan
9,331
2,719
0
2,819
8,940
4,008
1,149
2,195
6,418
91,854
2,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,475
Gold Earned
51,591
426
Minions Killed
598
0
Camps Cleared
0
1,689,206
Distance Traveled
1,900,507
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,381
441
115
6
0
318,505
10
W
Danzaburou
10,557
556
157
8
0
325,535
0
W
Terra
9,862
519
45
2
0
401,219
8
L
Horus
8,059
424
88
5
0
296,895
0
L
Neith
7,749
408
101
5
0
333,299
0
W
Tyr
10,274
541
110
6
0
336,927
0
W
Awilix
10,259
540
126
7
0
455,406
0
L
Arachne
7,122
375
58
3
0
396,372
0
L
Cthulhu
8,164
430
64
3
0
344,135
0
W
Vulcan
10,639
560
160
8
0
381,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role