Player Matchup

Sol
Sol
Dwreckless421
Sol
Level 155
God Stats
28W - 20L
1,489 SR
Queue Stats
115W - 97L
1,427 Elo+
Solo
Ymir
Ymir
JACKD805
Ymir
Level 124
God Stats
14W - 14L
1,578 SR
Queue Stats
37W - 49L
1,394 Elo+
Solo
Mercury
Mercury
PandaBoiCuh
Mercury
Level 69
God Stats
3W - 0L
1,724 SR
Queue Stats
43W - 45L
1,426 Elo+
Solo
Artemis
Artemis
brutalfacial713
Artemis
Level 106
God Stats
7W - 5L
1,476 SR
Queue Stats
46W - 57L
1,418 Elo+
Party 2
Hades
Hades
brutalfacial7I3
Hades
Level 99
God Stats
5W - 2L
1,676 SR
Queue Stats
59W - 74L
1,396 Elo+
Party 2
Team Averages
Level 111
1,589 SR
1,412 Elo+

VS

Team Averages
Level 59
1,661 SR
1,486 Elo+
Surtr
Surtr
D-Jay30
Surtr
Level 28
God Stats
9W - 5L
1,671 SR
Queue Stats
31W - 29L
1,487 Elo+
Party 1
Tyr
Tyr
LALARIKU
Tyr
Level 108
God Stats
2W - 2L
1,693 SR
Queue Stats
116W - 114L
1,517 Elo+
Party 1
Artemis
Artemis
LenoTRS
Artemis
Level 84
God Stats
1W - 1L
1,834 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Lil-Jordan007
Merlin
Level 26
God Stats
5W - 5L
1,469 SR
Queue Stats
24W - 21L
1,450 Elo+
Party 1
Ravana
Ravana
killercaleb1
Ravana
Level 47
God Stats
8W - 7L
1,639 SR
Queue Stats
58W - 65L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,759
563
5,116
10,781
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ymir
9
3 / 3 / 3
6,078
507
4,839
12,438
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Mercury
PandaBoiCuh
Mercury
12
1 / 0 / 3
6,066
506
3,702
8,819
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 4
6,361
530
6,491
8,840
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

12
1 / 1 / 0
6,713
559
3,941
6,867
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
D-Jay30
Surtr
8
1 / 5 / 1
5,176
431
8,262
11,475
6,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
3 / 0 / 1
6,388
532
6,558
9,930
9,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Artemis
LenoTRS
Artemis
12
3 / 1 / 1
6,827
569
7,520
6,807
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

10
0 / 1 / 0
5,359
447
4,728
6,405
2,328
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ravana
11
1 / 2 / 3
5,650
471
2,237
8,268
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
9
Kills
8
8
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
D-Jay30
Surtr
1
5
1
0.3
W
1
3
0
0.33
W
Ymir
3
3
3
1.5
L
3
0
1
3.5
L
Artemis
LenoTRS
Artemis
3
1
1
3.5
L
0
1
0
0
W
Mercury
PandaBoiCuh
Mercury
1
0
3
2.5
W
3
1
4
5
W
1
1
0
1
L
Ravana
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,089
Damage
29,305
47,745
Taken
42,885
23,687
Mitigated
24,265
19,774
Healing
14,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
D-Jay30
Surtr
8,262
2,766
0
2,258
11,475
6,700
33
3,135
8,340
308
27,347
W
5,116
2,242
0
6,561
10,781
3,170
0
0
10,235
51,174
0
W
Ymir
4,839
957
0
3,411
12,438
10,809
0
24
11,968
21,158
0
L
6,558
925
0
3,139
9,930
9,455
0
5,101
4,829
0
37,534
L
Artemis
LenoTRS
Artemis
7,520
3,488
0
1,899
6,807
2,492
0
1,191
5,616
0
48,125
L
4,728
338
0
2,943
6,405
2,328
0
3,403
3,002
29,840
0
W
Mercury
PandaBoiCuh
Mercury
3,702
2,125
0
2,184
8,819
3,619
0
792
7,843
0
42,274
W
6,491
2,787
0
3,680
8,840
3,332
0
91
8,317
0
40,299
W
3,941
113
245
3,693
6,867
2,757
314
3,457
3,006
41,293
2,621
L
Ravana
2,237
788
0
4,455
8,268
3,290
0
966
7,302
0
35,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,977
Gold Earned
29,400
354
Minions Killed
250
0
Camps Cleared
0
1,087,377
Distance Traveled
1,121,567
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,176
431
28
2
0
219,296
0
W
Sol
6,759
563
85
7
0
184,185
0
W
Ymir
6,078
507
23
2
0
203,598
2
L
Tyr
6,388
532
52
4
0
245,851
0
L
Artemis
6,827
569
75
6
0
202,437
0
L
Merlin
5,359
447
40
3
0
205,745
0
W
Mercury
6,066
506
76
6
0
260,443
0
W
Artemis
6,361
530
75
6
0
204,368
0
W
Hades
6,713
559
95
8
0
234,783
0
L
Ravana
5,650
471
55
5
0
248,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role