Player Matchup

Nut
Nut
ATrentz
Nut
Level 50
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,236 Elo+
Party 3
Horus
Horus
MAJINMAGNI
Horus
Level 125
God Stats
4W - 0L
1,867 SR
Queue Stats
39W - 31L
1,568 Elo+
Party 3
Bellona
Bellona
Mac4MVP7994
Bellona
Level 39
God Stats
82W - 99L
1,464 SR
Queue Stats
103W - 131L
1,397 Elo+
Party 1
Bacchus
Bacchus
TheBigSalambo
Bacchus
Level 4
God Stats
1W - 3L
1,307 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 3
Ra
Ra
img0j0
Ra
Level 79
God Stats
2W - 2L
1,560 SR
Queue Stats
252W - 260L
1,484 Elo+
Party 1
Team Averages
Level 59
1,540 SR
1,384 Elo+

VS

Team Averages
Level 25
1,459 SR
1,235 Elo+
Ao Kuang
Ao Kuang
DrNutsack
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 2
Ymir
Ymir
JasonTokar
Ymir
Level 38
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 2
Chronos
Chronos
VacheronConstant
Chronos
Level 42
God Stats
8W - 10L
1,496 SR
Queue Stats
81W - 100L
1,442 Elo+
Solo
Pele
Pele
benderrodrigu3z
Pele
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 2
Atlas
Atlas
meowkill
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
10
1 / 0 / 3
5,956
596
2,141
3,382
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
12
6 / 0 / 1
6,689
669
3,611
5,811
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Mac4MVP7994
Bellona
11
4 / 0 / 1
7,192
719
4,978
5,532
5,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
10
1 / 0 / 3
5,892
589
743
2,158
1,961
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
12
1 / 0 / 2
6,950
695
2,789
2,904
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DrNutsack
Ao Kuang
6
0 / 2 / 0
3,840
384
1,196
3,065
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 2 / 0
3,939
394
178
6,803
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
3,578
358
438
1,092
247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 4 / 0
4,293
429
802
5,106
1,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
meowkill
Atlas
5
0 / 4 / 0
3,970
397
1,684
6,734
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
13
Kills
0
0
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
1
0
3
2.5
L
Ao Kuang
DrNutsack
Ao Kuang
0
2
0
0
L
0
2
0
0
W
Horus
6
0
1
6.5
W
Bellona
Mac4MVP7994
Bellona
4
0
1
4.5
W
Bacchus
1
0
3
2.5
L
0
1
0
0
L
0
4
0
0
W
Ra
1
0
2
2
L
Atlas
meowkill
Atlas
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,262
Damage
4,298
19,787
Taken
22,800
12,182
Mitigated
9,388
6,421
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
2,141
1,452
0
630
3,382
1,231
1,363
0
3,382
0
38,964
L
Ao Kuang
DrNutsack
Ao Kuang
1,196
622
0
199
3,065
945
62
123
2,869
8,053
0
L
178
23
0
60
6,803
3,188
0
590
6,092
12,069
0
W
Horus
3,611
1,535
120
1,345
5,811
2,726
0
358
5,453
0
46,653
W
Bellona
Mac4MVP7994
Bellona
4,978
2,194
0
2,299
5,532
5,145
0
2,461
3,071
340
37,974
W
Bacchus
743
250
0
475
2,158
1,961
308
0
2,158
13,595
0
L
438
132
0
250
1,092
247
0
464
544
5,243
355
L
802
0
0
170
5,106
1,271
0
765
4,311
0
16,621
W
Ra
2,789
171
12
1,540
2,904
1,119
847
677
2,227
45,424
2,104
L
Atlas
meowkill
Atlas
1,684
854
132
1,028
6,734
3,737
0
1,412
4,815
8,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
19,620
330
Minions Killed
88
0
Camps Cleared
0
974,883
Distance Traveled
629,530
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,956
596
59
6
0
165,092
0
L
Ao Kuang
3,840
384
18
2
0
131,149
0
L
Ymir
3,939
394
23
2
0
161,284
0
W
Horus
6,689
669
75
8
0
244,853
0
W
Bellona
7,192
719
73
7
0
150,226
1
W
Bacchus
5,892
589
25
3
0
191,885
0
L
Chronos
3,578
358
6
1
0
30,383
0
L
Pele
4,293
429
30
3
0
158,219
0
W
Ra
6,950
695
98
10
0
222,827
0
L
Atlas
3,970
397
11
1
0
148,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role