Player Matchup

Ganesha
Ganesha
FATHIPPOHOP
Ganesha
Level 62
God Stats
3W - 3L
1,354 SR
Queue Stats
76W - 77L
1,415 Elo+
Party 2
Fafnir
Fafnir
Harbinger7065
Fafnir
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 99L
1,399 Elo+
Party 2
Sylvanus
Sylvanus
RaidynTheFridge
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 111L
1,421 Elo+
Party 2
Arachne
Arachne
ZureTheMailman
Arachne
Level 97
God Stats
7W - 3L
1,523 SR
Queue Stats
66W - 68L
1,481 Elo+
Party 2
Achilles
Achilles
little RICHIE36
Achilles
Level 89
God Stats
3W - 3L
1,711 SR
Queue Stats
119W - 116L
1,399 Elo+
Party 2
Team Averages
Level 82
1,518 SR
1,423 Elo+

VS

Team Averages
Level 83
1,471 SR
1,430 Elo+
Ullr
Ullr
Allykat299
Ullr
Level 65
God Stats
1W - 2L
1,285 SR
Queue Stats
60W - 58L
1,460 Elo+
Party 3
Janus
Janus
King_Xerces97
Janus
Level 148
God Stats
1W - 3L
1,186 SR
Queue Stats
142W - 161L
1,402 Elo+
Party 1
Ra
Ra
Pondsies
Ra
Level 79
God Stats
5W - 0L
1,884 SR
Queue Stats
203W - 199L
1,467 Elo+
Party 1
Hades
Hades
TwistedTaurusIX
Hades
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 76L
1,375 Elo+
Party 1
Erlang Shen
Erlang Shen
ZanyZax
Erlang Shen
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 82L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FATHIPPOHOP
Ganesha
13
0 / 4 / 8
7,106
711
8,704
12,565
12,972
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 6
7,977
798
3,930
10,464
11,071
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
13
1 / 5 / 6
7,714
771
5,127
12,801
12,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
2 / 6 / 3
7,754
775
6,743
12,493
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
13
5 / 6 / 4
7,874
787
9,017
15,347
16,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 10
8,912
891
11,551
8,888
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 2 / 15
8,396
840
14,280
7,008
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 14
8,554
855
12,639
6,939
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 7
7,308
731
4,786
7,122
3,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
ZanyZax
Erlang Shen
14
7 / 1 / 13
8,788
879
9,995
10,239
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
9
Kills
22
23
Deaths
9
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
L
Ganesha
FATHIPPOHOP
Ganesha
0
4
8
1
L
1
2
6
2
W
4
2
15
5.75
W
2
2
14
4.5
L
Sylvanus
1
5
6
0.8
W
1
3
7
1.5
W
Erlang Shen
ZanyZax
Erlang Shen
7
1
13
13.5
L
2
6
3
0.58
L
Achilles
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,521
Damage
53,251
63,670
Taken
40,196
63,080
Mitigated
23,061
12,179
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,551
6,819
226
1,995
8,888
3,874
696
4,122
4,502
0
18,897
L
Ganesha
FATHIPPOHOP
Ganesha
8,704
485
253
908
12,565
12,972
0
6,306
5,584
14,645
0
L
3,930
575
461
2,398
10,464
11,071
0
5,258
4,617
14,444
2,066
W
14,280
890
88
970
7,008
2,917
580
2,766
4,024
22,556
0
W
12,639
1,601
2,810
1,718
6,939
3,352
852
1,895
4,818
32,151
0
L
Sylvanus
5,127
1,444
2,143
1,619
12,801
12,174
0
6,942
5,240
7,673
0
W
4,786
980
142
1,327
7,122
3,474
483
4,150
2,750
11,186
0
W
Erlang Shen
ZanyZax
Erlang Shen
9,995
5,930
2,166
4,563
10,239
9,444
305
3,624
6,311
0
14,306
L
6,743
4,766
1,137
1,712
12,493
10,221
70
5,005
7,102
0
11,514
L
Achilles
9,017
1,525
475
1,073
15,347
16,642
33
6,285
8,187
0
20,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
41,958
83
Minions Killed
137
0
Camps Cleared
0
847,163
Distance Traveled
848,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,912
891
22
2
0
153,505
0
L
Ganesha
7,106
711
0
0
0
154,252
0
L
Fafnir
7,977
798
29
3
0
195,448
0
W
Janus
8,396
840
31
3
0
163,247
0
W
Ra
8,554
855
53
5
0
169,665
0
L
Sylvanus
7,714
771
4
0
0
138,451
0
W
Hades
7,308
731
13
1
0
152,374
0
W
Erlang Shen
8,788
879
18
2
0
209,262
0
L
Arachne
7,754
775
19
2
0
197,234
0
L
Achilles
7,874
787
31
3
0
161,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role