Player Matchup

Nut
Nut
Silver III
Andyandcats
Nut
Silver III
Level 88
God Stats
5W - 1L
1,671 SR
Queue Stats
49W - 70L
877 MMR
Solo
Agni
Agni
Silver II
ColonelPoochie
Agni
Silver II
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 147L
993 MMR
Party 1
Xing Tian
Xing Tian
Silver II
Frozen_Legend750
Xing Tian
Silver II
Level 89
God Stats
33W - 23L
1,811 SR
Queue Stats
211W - 225L
978 MMR
Solo
Cerberus
Cerberus
Silver II
PVilleLocks
Cerberus
Silver II
Level 150
God Stats
13W - 7L
1,625 SR
Queue Stats
180W - 205L
866 MMR
Party 1
Camazotz
Camazotz
Silver III
TorrentialDeath7
Camazotz
Silver III
Level 67
God Stats
6W - 4L
1,722 SR
Queue Stats
256W - 271L
1,017 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,666 SR
946 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,500 SR
1,255 MMR
Chang'e
Chang'e
Silver III
 
Chang'e
Silver III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver II
 
Hel
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver III
 
Ne Zha
Silver III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Silver III
KBM_PMW
Lancelot
Silver III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 258L
881 MMR
Solo
Apollo
Apollo
Silver III
c4dragon17
Apollo
Silver III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 100L
894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
7,777
598
6,773
7,614
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

15
6 / 1 / 2
9,007
693
9,786
5,277
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
13
2 / 0 / 9
7,946
611
6,068
17,393
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
PVilleLocks
Cerberus
15
6 / 0 / 4
9,236
710
8,027
10,704
7,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 2 / 4
7,059
543
4,319
11,185
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AwilixThorSusanoAo KuangKukulkan

VS

Bans
AthenaBake KujiraDanzaburouArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 4 / 1
6,448
496
3,992
11,581
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
 
Hel
11
0 / 4 / 0
6,407
493
1,944
9,058
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
 
Ne Zha
11
0 / 4 / 4
6,333
487
3,931
10,877
7,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
KBM_PMW
Lancelot
12
5 / 4 / 0
6,892
530
7,191
12,072
4,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
c4dragon17
Apollo
12
0 / 2 / 2
6,420
494
4,217
9,963
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
5
5
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
L
Hel
 
Hel
0
4
0
0
L
Ne Zha
 
Ne Zha
0
4
4
0.5
W
3
2
4
2.5
W
6
1
2
7
W
Xing Tian
2
0
9
6.5
L
Lancelot
KBM_PMW
Lancelot
5
4
0
1.25
W
Cerberus
PVilleLocks
Cerberus
6
0
4
8
W
1
2
4
1.5
L
Apollo
c4dragon17
Apollo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,973
Damage
21,275
52,173
Taken
53,551
33,208
Mitigated
23,098
15,772
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,992
226
160
2,790
11,581
3,550
0
6,546
4,385
43,420
2,026
L
Hel
 
Hel
1,944
33
0
3,268
9,058
4,304
0
4,783
3,789
43,095
271
L
Ne Zha
 
Ne Zha
3,931
490
0
2,722
10,877
7,361
0
3,232
7,567
0
24,019
W
6,773
2,646
0
502
7,614
2,965
506
0
7,614
0
62,294
W
9,786
414
0
669
5,277
2,224
523
2,059
3,218
74,475
0
W
Xing Tian
6,068
476
0
3,332
17,393
16,493
238
845
16,548
34,592
0
L
Lancelot
KBM_PMW
Lancelot
7,191
1,849
0
984
12,072
4,884
0
4,841
6,879
0
45,787
W
Cerberus
PVilleLocks
Cerberus
8,027
235
0
4,764
10,704
7,266
0
1,803
8,901
52,461
2,566
W
4,319
1,190
0
6,505
11,185
4,260
0
885
10,300
0
47,698
L
Apollo
c4dragon17
Apollo
4,217
2,978
0
2,080
9,963
2,999
0
2,697
7,138
0
44,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,025
Gold Earned
32,500
493
Minions Killed
351
0
Camps Cleared
0
1,378,502
Distance Traveled
1,306,160
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,448
496
94
7
0
243,674
2
L
Hel
6,407
493
89
7
0
244,532
4
L
Ne Zha
6,333
487
37
3
0
276,430
4
W
Nut
7,777
598
96
7
0
261,550
0
W
Agni
9,007
693
140
11
0
287,136
3
W
Xing Tian
7,946
611
37
3
0
273,037
0
L
Lancelot
6,892
530
51
4
0
286,037
1
W
Cerberus
9,236
710
149
11
0
239,940
2
W
Camazotz
7,059
543
71
5
0
316,839
1
L
Apollo
6,420
494
80
6
0
255,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role