Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
ChrisElpro07
Vamana
Level 46
God Stats
27W - 11L
1,790 SR
Queue Stats
68W - 75L
1,426 Elo+
Party 1
Arachne
Arachne
Delgado_ta-chato
Arachne
Level 30
God Stats
17W - 15L
1,500 SR
Queue Stats
137W - 143L
1,273 Elo+
Solo
Agni
Agni
Rush Hydrone
Agni
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 85L
1,477 Elo+
Party 1
Medusa
Medusa
Vorz1
Medusa
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 34L
1,453 Elo+
Party 1
Team Averages
Level 55
1,558 SR
1,426 Elo+

VS

Team Averages
Level 41
1,415 SR
1,324 Elo+
Cthulhu
Cthulhu
Behrologist
Cthulhu
Level 14
God Stats
1W - 7L
1,071 SR
Queue Stats
1W - 10L
977 Elo+
Party 2
Chaac
Chaac
R3dX512
Chaac
Level 43
God Stats
2W - 7L
1,294 SR
Queue Stats
17W - 31L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
WeTheGamers1831
Danzaburou
Level 102
God Stats
1W - 1L
1,782 SR
Queue Stats
34W - 41L
1,410 Elo+
Party 2
Discordia
Discordia
cbombb420
Discordia
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Mercury
Mercury
eqwate
Mercury
Level 37
God Stats
5W - 9L
1,426 SR
Queue Stats
106W - 106L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
8 / 0 / 2
10,517
657
14,754
13,927
16,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
13
2 / 0 / 7
8,358
522
10,217
10,056
9,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 10
8,541
534
8,000
10,845
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
5 / 0 / 5
9,003
563
8,023
4,649
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Vorz1
Medusa
13
8 / 2 / 5
8,820
551
9,330
9,659
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Behrologist
Cthulhu
11
0 / 3 / 0
6,097
381
5,950
11,093
10,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
R3dX512
Chaac
11
0 / 5 / 0
6,805
425
3,968
15,007
6,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
WeTheGamers1831
Danzaburou
10
2 / 6 / 0
6,863
429
8,232
13,528
5,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
cbombb420
Discordia
12
1 / 4 / 0
6,854
428
2,600
10,296
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mercury
eqwate
Mercury
13
1 / 7 / 2
7,297
456
6,119
17,456
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
25
Kills
4
4
Deaths
25
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
0
2
9
L
Cthulhu
Behrologist
Cthulhu
0
3
0
0
W
Vamana
2
0
7
5.5
W
2
2
10
3.5
L
Chaac
R3dX512
Chaac
0
5
0
0
W
5
0
5
7.5
W
Medusa
Vorz1
Medusa
8
2
5
5.25
L
Danzaburou
WeTheGamers1831
Danzaburou
2
6
0
0.33
L
Discordia
cbombb420
Discordia
1
4
0
0.25
L
Mercury
eqwate
Mercury
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,324
Damage
26,869
49,136
Taken
67,380
37,203
Mitigated
33,639
9,273
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,754
3,872
0
5,485
13,927
16,762
682
386
13,541
81,653
4,332
L
Cthulhu
Behrologist
Cthulhu
5,950
413
55
0
11,093
10,690
0
2,280
8,551
25,827
0
W
Vamana
10,217
6,429
194
1,282
10,056
9,393
1,583
2,855
7,201
0
49,365
W
8,000
5,059
0
1,183
10,845
5,396
634
1,037
9,808
0
62,784
L
Chaac
R3dX512
Chaac
3,968
1,369
0
5,039
15,007
6,969
0
9,495
4,701
0
36,893
W
8,023
179
0
480
4,649
1,549
854
2,254
2,395
59,535
960
W
Medusa
Vorz1
Medusa
9,330
3,385
231
418
9,659
4,103
1,415
2,018
7,641
0
35,446
L
Danzaburou
WeTheGamers1831
Danzaburou
8,232
2,946
0
2,969
13,528
5,168
0
1,485
11,559
0
43,809
L
Discordia
cbombb420
Discordia
2,600
165
0
761
10,296
3,171
0
4,361
5,935
39,544
0
L
Mercury
eqwate
Mercury
6,119
2,920
0
1,380
17,456
7,641
0
3,544
13,676
0
61,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,239
Gold Earned
33,916
426
Minions Killed
341
0
Camps Cleared
0
1,598,657
Distance Traveled
1,575,412
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,517
657
113
7
0
292,511
0
L
Cthulhu
6,097
381
46
3
0
370,741
0
W
Vamana
8,358
522
79
5
0
301,027
0
W
Arachne
8,541
534
92
6
0
383,308
0
L
Chaac
6,805
425
61
4
0
344,483
1
W
Agni
9,003
563
87
5
0
295,778
0
W
Medusa
8,820
551
55
3
0
326,033
0
L
Danzaburou
6,863
429
71
4
0
280,887
3
L
Discordia
6,854
428
65
4
0
279,487
0
L
Mercury
7,297
456
98
6
0
299,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role