Player Matchup

Raijin
Raijin
Br41nD34d m0nk
Raijin
Level 88
God Stats
6W - 5L
1,716 SR
Queue Stats
312W - 314L
1,463 Elo+
Solo
Fenrir
Fenrir
L1LC1CS
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,500 Elo+
Party 2
Janus
Janus
MidnitePurp40
Janus
Level 109
God Stats
3W - 4L
1,292 SR
Queue Stats
209W - 224L
1,390 Elo+
Party 2
Olorun
Olorun
STICKA4312
Olorun
Level 159
God Stats
7W - 4L
1,739 SR
Queue Stats
258W - 277L
1,463 Elo+
Solo
Tyr
Tyr
darkskull243
Tyr
Level 168
God Stats
2W - 2L
1,620 SR
Queue Stats
233W - 252L
1,523 Elo+
Solo
Team Averages
Level 129
1,573 SR
1,468 Elo+

VS

Team Averages
Level 116
1,543 SR
1,501 Elo+
Jormungandr
Jormungandr
Ca23ue45
Jormungandr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,523 Elo+
Solo
Chaac
Chaac
FormlessHD
Chaac
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,501 Elo+
Party 1
Olorun
Olorun
LadyHokage
Olorun
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 113L
1,515 Elo+
Party 1
Nut
Nut
Melchiha
Nut
Level 143
God Stats
2W - 1L
1,715 SR
Queue Stats
207W - 187L
1,492 Elo+
Solo
He Bo
He Bo
Techtonixxx
He Bo
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 116L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 7
6,016
1,003
4,962
6,659
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
L1LC1CS
Fenrir
12
3 / 1 / 8
6,583
1,097
2,775
6,657
5,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 4
6,609
1,102
6,337
4,788
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
STICKA4312
Olorun
5
0 / 0 / 0
4,676
779
0
0
0
12
5 / 3 / 3
6,772
1,129
9,350
9,162
8,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ca23ue45
Jormungandr
11
1 / 2 / 8
6,098
1,016
3,321
5,754
4,270
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
13
3 / 3 / 5
7,080
1,180
7,208
8,235
8,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
LadyHokage
Olorun
9
0 / 4 / 8
5,645
941
3,827
7,129
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
3 / 1 / 3
6,756
1,126
4,486
4,459
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
3 / 2 / 4
6,568
1,095
5,428
4,373
1,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
10
Kills
10
10
Deaths
12
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
W
Jormungandr
Ca23ue45
Jormungandr
1
2
8
2.5
W
Chaac
3
3
5
1.83
L
Fenrir
L1LC1CS
Fenrir
3
1
8
7
W
Olorun
LadyHokage
Olorun
0
4
8
1
W
3
1
3
4.5
L
2
2
4
2
L
Olorun
STICKA4312
Olorun
0
0
0
0
W
3
2
4
2.5
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,424
Damage
24,270
27,266
Taken
29,950
18,908
Mitigated
19,121
7,541
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,962
276
489
912
6,659
2,730
0
2,649
3,890
12,911
401
W
Jormungandr
Ca23ue45
Jormungandr
3,321
1,090
784
348
5,754
4,270
168
2,619
3,029
6,780
0
W
Chaac
7,208
1,008
112
1,372
8,235
8,496
0
2,381
5,664
0
17,088
L
Fenrir
L1LC1CS
Fenrir
2,775
558
667
1,831
6,657
5,546
0
3,606
2,851
0
4,610
W
Olorun
LadyHokage
Olorun
3,827
1,055
1,190
900
7,129
3,117
215
2,313
4,722
6,411
0
W
4,486
1,737
0
1,250
4,459
1,633
52
1,372
3,019
0
11,108
L
6,337
196
256
1,093
4,788
2,362
0
1,726
3,022
12,552
0
L
Olorun
STICKA4312
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
5,428
183
104
722
4,373
1,605
0
1,747
2,484
8,398
411
L
9,350
275
22
2,271
9,162
8,270
0
3,539
5,213
0
14,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
32,147
50
Minions Killed
58
0
Camps Cleared
0
492,603
Distance Traveled
627,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,016
1,003
11
2
0
110,243
0
W
Jormungandr
6,098
1,016
8
1
0
118,363
0
W
Chaac
7,080
1,180
16
3
0
131,330
0
L
Fenrir
6,583
1,097
5
1
0
139,929
0
W
Olorun
5,645
941
7
1
0
117,594
0
W
Nut
6,756
1,126
19
3
0
113,053
0
L
Janus
6,609
1,102
26
4
0
108,516
0
L
Olorun
4,676
779
0
0
0
239
0
W
He Bo
6,568
1,095
8
1
0
147,255
0
L
Tyr
6,772
1,129
8
1
0
133,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role