Player Matchup

Xbalanque
Xbalanque
Gold V
BAROL-
Xbalanque
Gold V
Level 105
God Stats
4W - 1L
1,663 SR
Queue Stats
180W - 180L
1,364 MMR
Solo
Mercury
Mercury
Silver III
OzCaliph
Mercury
Silver III
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 58L
1,373 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
PhonicCashew59
Gilgamesh
Silver I
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 53L
1,381 MMR
Solo
Sobek
Sobek
Gold IV
Pulse758
Sobek
Gold IV
Level 159
God Stats
65W - 56L
1,534 SR
Queue Stats
233W - 240L
1,353 MMR
Solo
Eset
Eset
Gold V
Satisfying69
Eset
Gold V
Level 88
God Stats
0W - 1L
1,660 SR
Queue Stats
66W - 77L
1,383 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,571 SR
1,371 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,574 SR
1,371 MMR
Neith
Neith
Silver I
NemOrTroll
Neith
Silver I
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
87W - 91L
1,165 MMR
Party 2
Charon
Charon
Silver V
Professuh
Charon
Silver V
Level 128
God Stats
1W - 0L
1,661 SR
Queue Stats
4W - 9L
1,316 MMR
Party 1
Thor
Thor
Silver I
SmokenQuasar
Thor
Silver I
Level 78
God Stats
1W - 2L
1,471 SR
Queue Stats
29W - 33L
1,382 MMR
Solo
Vulcan
Vulcan
Gold III
dakkn
Vulcan
Gold III
Level 89
God Stats
6W - 2L
1,802 SR
Queue Stats
45W - 39L
1,539 MMR
Party 2
Xing Tian
Xing Tian
Silver I
tactualizer
Xing Tian
Silver I
Level 149
God Stats
1W - 0L
1,438 SR
Queue Stats
10W - 12L
1,452 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BAROL-
Xbalanque
16
4 / 4 / 2
9,262
579
9,471
13,405
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
OzCaliph
Mercury
14
1 / 7 / 1
7,685
480
6,419
18,107
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
PhonicCashew59
Gilgamesh
14
0 / 1 / 0
7,490
468
5,606
14,827
10,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Pulse758
Sobek
13
2 / 1 / 2
7,968
498
4,853
13,747
10,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 2 / 1
7,329
458
6,405
8,284
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KukulkanAnubisArachneAthena

VS

Bans
Bake KujiraCthulhuThanatosAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 3 / 2
8,289
518
7,541
10,824
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
Professuh
Charon
13
2 / 2 / 5
8,667
542
4,976
8,214
6,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
7 / 1 / 6
9,488
593
11,911
13,901
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
dakkn
Vulcan
16
3 / 1 / 6
9,897
619
11,942
7,519
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
tactualizer
Xing Tian
15
1 / 0 / 2
9,400
588
9,986
12,098
10,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
15
15
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BAROL-
Xbalanque
4
4
2
1.25
W
Neith
2
3
2
1
L
Mercury
OzCaliph
Mercury
1
7
1
0.21
L
Gilgamesh
PhonicCashew59
Gilgamesh
0
1
0
0
W
Charon
Professuh
Charon
2
2
5
2.25
L
Sobek
Pulse758
Sobek
2
1
2
3
L
0
2
1
0.25
W
7
1
6
10
W
Vulcan
dakkn
Vulcan
3
1
6
6
W
Xing Tian
tactualizer
Xing Tian
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,754
Damage
46,356
68,370
Taken
52,556
36,396
Mitigated
30,714
17,421
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BAROL-
Xbalanque
9,471
2,821
0
3,171
13,405
5,353
14
2,630
10,685
0
78,439
W
Neith
7,541
2,748
0
2,381
10,824
4,231
189
675
10,149
0
61,712
L
Mercury
OzCaliph
Mercury
6,419
3,126
0
5,988
18,107
6,711
0
3,125
14,490
0
71,918
L
Gilgamesh
PhonicCashew59
Gilgamesh
5,606
1,369
0
2,663
14,827
10,692
0
6,979
6,657
0
52,053
W
Charon
Professuh
Charon
4,976
965
0
1,724
8,214
6,384
170
2,308
5,840
24,956
2,311
L
Sobek
Pulse758
Sobek
4,853
376
0
4,008
13,747
10,933
0
5,648
7,752
24,432
1,025
L
6,405
253
0
1,591
8,284
2,707
0
4,790
2,945
60,873
0
W
11,911
4,116
0
5,992
13,901
6,287
0
2,296
11,399
0
70,542
W
Vulcan
dakkn
Vulcan
11,942
2,109
0
750
7,519
2,988
0
4,017
3,132
76,111
1,832
W
Xing Tian
tactualizer
Xing Tian
9,986
673
0
1,402
12,098
10,824
0
1,212
10,842
56,230
3,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,734
Gold Earned
45,741
470
Minions Killed
475
0
Camps Cleared
0
1,620,427
Distance Traveled
1,685,149
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,262
579
109
7
0
293,324
2
W
Neith
8,289
518
92
6
0
286,816
1
L
Mercury
7,685
480
121
8
0
332,168
0
L
Gilgamesh
7,490
468
87
5
0
293,441
0
W
Charon
8,667
542
27
2
0
358,317
5
L
Sobek
7,968
498
31
2
0
373,750
7
L
Eset
7,329
458
122
8
0
327,744
0
W
Thor
9,488
593
101
6
0
365,281
0
W
Vulcan
9,897
619
141
9
0
362,121
0
W
Xing Tian
9,400
588
114
7
0
312,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role