Player Matchup

Surtr
Surtr
Platinum I
 
Surtr
Platinum I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
ReactsVG
Morgan Le Fay
Gold II
Level 79
God Stats
2W - 0L
1,749 SR
Queue Stats
14W - 2L
1,868 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
sillylittlegoose
Kuzenbo
Platinum III
Level 156
God Stats
2W - 0L
1,788 SR
Queue Stats
147W - 131L
1,871 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,607 SR
1,648 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,598 SR
1,833 MMR
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum III
ALEXZUS
Mulan
Platinum III
Level 169
God Stats
8W - 4L
1,911 SR
Queue Stats
29W - 20L
1,928 MMR
Solo
Sobek
Sobek
Gold I
BottomlessP1T
Sobek
Gold I
Level 72
God Stats
2W - 7L
1,389 SR
Queue Stats
45W - 42L
1,870 MMR
Solo
Kukulkan
Kukulkan
Platinum III
Heyarnold14
Kukulkan
Platinum III
Level 131
God Stats
8W - 6L
1,669 SR
Queue Stats
143W - 135L
1,934 MMR
Solo
Ne Zha
Ne Zha
Platinum I
TablePepper
Ne Zha
Platinum I
Level 159
God Stats
5W - 1L
1,522 SR
Queue Stats
68W - 47L
1,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
4 / 1 / 0
5,832
729
5,751
9,216
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
 
Medusa
9
0 / 2 / 1
4,722
590
2,658
6,025
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
 
Athena
8
1 / 0 / 1
4,649
581
2,268
5,355
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
ReactsVG
Morgan Le Fay
9
0 / 0 / 1
4,834
604
966
3,012
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,601
575
2,180
6,347
3,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AgniThanatosThorMercury

VS

Bans
SusanoThothEsetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 0 / 2
4,926
616
2,965
5,451
1,698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
ALEXZUS
Mulan
9
0 / 4 / 0
5,087
636
5,999
9,612
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 2
4,893
612
1,992
6,017
3,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Heyarnold14
Kukulkan
4
0 / 0 / 0
3,576
447
306
244
61
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
11
3 / 1 / 1
5,542
693
3,566
5,806
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
5
5
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
1
0
4
W
Medusa
 
Medusa
0
2
1
0.25
W
Athena
 
Athena
1
0
1
1.5
L
Anhur
 
Anhur
1
0
2
2
L
Mulan
ALEXZUS
Mulan
0
4
0
0
L
1
1
2
2
L
Kukulkan
Heyarnold14
Kukulkan
0
0
0
0
W
Morgan Le Fay
ReactsVG
Morgan Le Fay
0
0
1
0.5
L
Ne Zha
3
1
1
3.5
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,823
Damage
14,828
29,955
Taken
27,130
15,624
Mitigated
12,327
9,829
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
5,751
2,619
0
3,985
9,216
6,241
0
0
9,216
1,501
41,073
W
Medusa
 
Medusa
2,658
666
0
2,422
6,025
1,738
0
642
5,383
0
36,630
W
Athena
 
Athena
2,268
740
0
1,250
5,355
2,631
0
513
4,842
32,272
1,818
L
Anhur
 
Anhur
2,965
1,878
0
2,312
5,451
1,698
0
1,297
4,154
0
36,080
L
Mulan
ALEXZUS
Mulan
5,999
373
0
3,210
9,612
4,537
0
917
8,193
0
43,851
L
1,992
326
0
1,933
6,017
3,721
0
2,041
3,886
13,527
0
L
Kukulkan
Heyarnold14
Kukulkan
306
28
0
0
244
61
0
0
244
9,911
0
W
Morgan Le Fay
ReactsVG
Morgan Le Fay
966
0
0
1,002
3,012
1,091
0
213
2,799
26,916
0
L
Ne Zha
3,566
1,692
0
1,336
5,806
2,310
0
1,193
4,463
0
43,455
W
2,180
973
0
1,170
6,347
3,923
0
930
5,417
12,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,638
Gold Earned
24,024
272
Minions Killed
246
0
Camps Cleared
0
923,663
Distance Traveled
782,585
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,832
729
71
9
0
159,742
0
W
Medusa
4,722
590
60
8
0
169,858
0
W
Athena
4,649
581
58
7
0
238,963
0
L
Anhur
4,926
616
56
7
0
176,752
0
L
Mulan
5,087
636
83
10
0
159,409
1
L
Sobek
4,893
612
19
2
0
168,372
3
L
Kukulkan
3,576
447
16
2
0
77,192
0
W
Morgan Le Fay
4,834
604
63
8
0
157,631
1
L
Ne Zha
5,542
693
72
9
0
200,860
0
W
Kuzenbo
4,601
575
20
3
0
197,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role